Yep that's next on the agenda, sometime tonight or tomorrow most likely. If you're an original Elite vet I think you'll be surprised at how familiar the combat feels
The closer to the sun it is, the closer to the nav beacon it is. Therefore it is a much shorter trip to get to the station. Time is money!
- When you jump to a system, you arrive near to its primary star (the top star when looking at the system view); the other stars will likely be a *long* drive away so be careful about where you think you're landing. In general it's better to ignore any station that's not around the primary star - it's too far to bother travelling there.
As I can't try this out right now, care to elaborate? I'm either way too careful in my tedious crawling towards the destination or I overshoot.
You'd think that, in the year 3300, someone has managed to come up with a system that drops you right at the doorstep, but nooo.
Assuming you have a discovery scanner in one of your internal compartments, here's a quick howto for it:
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Bind the scanner to Secondary fire: Go to the right hand UI and tab across to Fire Groups. Scroll down to the Discovery Scanner and use Space to change the setting from nothing through 1 (primary fire) to 2 (secondary fire). Leave it on 2 and, for ease of use, in the first fire group unless you have a combat loadout that includes Chaff/Heat Sinks/Missiles etc. that also use the secondary fire button.
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Somewhere on your keyboard or stick you will have a key/button assigned to Secondary Fire. Unlike weapons, you can use the Discovery Scanner in Super Cruise. When you enter a new system that is Unexplored, change to the fire group that includes the scanner and trigger it by holding down the key/button. You will see a blue bar as it charges and then you will get a foghorn sound and a splash notice about detection in your HUD. This is the scanner operating. Its range depends on the type (Basic, Intermediate, Advanced) with the Basic scanner picking up everything within about 600 Ls, Intermediate ~1200 Ls and Advanced detecting everything in the system no matter how far away (that's why real explorers always have Advanced scanners).
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In the left hand UI you will now see a list of Unknown system bodies. To scan these for more information select one and point the ship towards it. If you are close enough the scanner will automatically start to scan, indicated by a swirling icon in the target information box at the bottom left of the HUD display. This scan will take about 15-20 seconds and then information about the system body will appear. Note that the range at which the scanner triggers appears to be related to the size of the system body, so stars can be scanned from a distance but you need to be much closer to planets and moons (usually 5-100 Ls). Note that you don't need a Detailed Surface Scanner to do this, the Discovery Scanner will work but it just returns less information ( = fewer credits later).
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All the information you collect can be sold at Universal Cartographics in stations and outposts but there is a restriction: you need to travel 20 Ly from the system you scanned to sell the data, so it's money for the future rather than insta-cash. Note also that like bounties and other rewards you lose your scan data if your ship is destroyed.