War isn't just guns 'n fighting! it's logistics and planning and subterfuge, gaining an edge with secret missions and system wide propaganda - loose lips sink ships!
Definitely this ^
Until there is a commitment by FDEV to organize the Mission Board by profession-related missions, and offer missions for all stated professions at every station, the game fails to meet its fundamental stated goal.
Don't think that's the answer though. For me all that's really missing is a smatter of 'classified ads' (it used to be called bulletin board). Random missions. Military ones! Fine because the game wants more (noise).
Having the missions change according to state though is a good mechanic, otherwise all places are the same at all times. I think a classic case of the galaxy not revolving around me when I'm following any career, it's up to me to find the action, not the other way around which might be convenient but will soon lose any challenge.
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