Modes The modes are brilliant!

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I'm just waiting for the ultra-cool way the OP is going to use maths and video to prove this was an April 'Fools Day' prank. Then we'll all see the light, and beg for all content to be made open-only.


Open-only, you know, the way it was advertised and promised from the start? Read between the lines why don't ya. It's obvious, Ed said so, through body-language and hand signals, on a live-stream once.

Mathematically proven.

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To be fair, I think everything said in the beginning is correct. The only thing I feel should be different is if you do PVP you do it all. Indirect and Direct together. No reason to have them separated. You either take part in them or you dont. Game devs should add that "hoop" for fair and balanced gameplay. This would also remove some of the toxicity and give meaning to PVP besides "griefing" when it comes to objectives.

And yes, since its objective based over systems. Then you really do have the advantage in the modes since hauling gets most of the work done. Especially with the new ATR's and cop killing. The No Floor Method is dead.

As far as PVP being beyond the reach of the most dedicated grinders as someone listed below. Not any longer. There are caps on engineers now, buffs to High Grades, Raw material nodes and more. Its much easier, if people can grind for 2 months trying to take a system against someone else. They can Engineer their damn ships.

People would still have the options as braben said in in Maynards video he posted.

In this case, you would opt in to ALL of the PVP, or None of it.

Not that big of deal really.

If your internet sucks. Thats on you. Not the rest of our problems. Get better internet. Go buy a subscription to Xbox live or ps4 Online if you're on consoles.

Stop with the excuses.

Besides that I 100% agree the modes are awesome for personal growth or playing with your friends. As long as you arent intentionally trying to effect anyone else.

This is basically common sense for any game developer. Its just this one the game evolved over time from what it once was. To what we have today.

And it looks like they are catching everything up with the "Beyond" Core changes they spoke of. And it all started with 3.0 making engineers the level playing field.

And yes, Ed did say they are working on the meaningful PVP.
 
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Robert Maynard

Volunteer Moderator
The contention that one should opt in to "ALL of the PVP, or None of it." contradicts the game's design and advertising.

The most that has ever even been mooted with regard to changing the impact of players in different modes was Sandro's briefly mused Open play bonus for PowerPlay. That's it.

Even then Sandro was quick to confirm that such a bonus would have been for PowerPlay only - specifically not the BGS.

It's not for players to decide which game modes are allowed to affect the game - nor to decide what the reason for existence of each mode is. Frontier have stated on several occasions, over the years, that they consider the three game modes to be equal and valid choices (and they're aware that not all players agree).

That Frontier might be working on "meaningful" PvP content is to be welcomed. To expect Frontier to remove content from game modes that it is advertised as being able to be played in would seem, to me at least, to be setting oneself up for rather inevitable disappointment.
 
If your internet sucks. Thats on you. Not the rest of our problems. Get better internet. Go buy a subscription to Xbox live or ps4 Online if you're on consoles.

Stop with the excuses.

Oh it is all on me eh? Wow I didn't realize it was on me to spend $20,000 to put a node near my home so that I can have hi-speed internet since it is not available in this area. And by the way that is the price quoted by Comcast/Xfinity to me when I inquired about it. And if you think I have issues, my neighbor is a Call of Duty Player and he really really hates the internet that we have available.

Again you think about yourself and no one else and call any valid reason that people have issues with "excuses". News Flash, the game was designed and made for players with all sorts of internet connections. So taker your sanctimonious "Get better internet" and shove it.
 
The contention that one should opt in to "ALL of the PVP, or None of it." contradicts the game's design and advertising.

The most that has ever even been mooted with regard to changing the impact of players in different modes was Sandro's briefly mused Open play bonus for PowerPlay. That's it.

Even then Sandro was quick to confirm that such a bonus would have been for PowerPlay only - specifically not the BGS.

It's not for players to decide which game modes are allowed to affect the game - nor to decide what the reason for existence of each mode is. Frontier have stated on several occasions, over the years, that they consider the three game modes to be equal and valid choices (and they're aware that not all players agree).

That Frontier might be working on "meaningful" PvP content is to be welcomed. To expect Frontier to remove content from game modes that it is advertised as being able to be played in would seem, to me at least, to be setting oneself up for rather inevitable disappointment.

And things change maynard. Thats the whole point.

Its very clear the game started out as a co-op style of play. Things were added later that CHANGED that.

Even Braben in that video talk about Co -Op and playing with your friends.

Do you guys remember when Djtruthsayer had the sitdown with Braben? Well, I stopped by for that too. One of the questions was what are we supposed to do with PVP? He said they did have plans for it in the future, but couldnt go into detail. And couldnt really get into the question at this time.

Change. Maynard. Change.

No game stays the same. And if you guys think it wont change? You're only setting yourselves up for disappointment.

Oh it is all on me eh? Wow I didn't realize it was on me to spend $20,000 to put a node near my home so that I can have hi-speed internet since it is not available in this area. And by the way that is the price quoted by Comcast/Xfinity to me when I inquired about it. And if you think I have issues, my neighbor is a Call of Duty Player and he really really hates the internet that we have available.

Again you think about yourself and no one else and call any valid reason that people have issues with "excuses". News Flash, the game was designed and made for players with all sorts of internet connections. So taker your sanctimonious "Get better internet" and shove it.

Go play League of Legends, Disconnect. Get reported and banned for not being able to play with your team mates.

GO join a raiding guild in WoW and get kicked because you cant stay connected to heal.

Enjoy your single player game. No one is trying to stop you. Stay out of the multiplayer part if you have troubles.
 
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That would be hard though if you got your way wouldn't it? There would be no PG/solo.

There would still be. Not much would change from what we have now. If I had my way, the only part that would be restricted would be powerplay and BGS playerfactions.

You know, the part of the game built around effecting other players.

Why is this so difficult for you people to get?

If you arent involved in it to begin with. Which you have admitted. Like lots have admitted here that argue against it. Then nothing changes for you people.

And the Powerplayers and BGS player factions will enjoy it, since its been something they have been asking for within Hotel California for quite sometime.

SO move along and stop trying to hold that part of the game back. A part of the game you guys arent involved in, in the first place.
 

Robert Maynard

Volunteer Moderator
I doubt that players that currently engage in PowerPlay and/or supporting their BGS player faction, in modes other than Open, would enjoy their gameplay being put behind a PvP gate.

I also doubt that Frontier would do such a thing - as they would seem to be *well* aware that the majority of players don't get involved in PvP.

Is there some suggestion that all players that have had a Player Faction inserted into the game prefer direct PvP?

The whole premise of the single shared galaxy state is that players in all game modes (and now all platforms, even though there is no cross-play) both experience and affect the economy, politics and conflicts of the galaxy - leaving the choice of whether they engage in direct PvP at their discretion - by design and as advertised.
 
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I doubt that players that currently engage in PowerPlay and/or supporting their BGS player faction, in modes other than Open, would enjoy their gameplay being put behind a PvP gate.

I also doubt that Frontier would do such a thing - as they would seem to be *well* aware that the majority of players don't get involved in PvP.

Is there some suggestion that all players that have had a Player Faction inserted into the game prefer direct PvP?

The whole premise of the single shared galaxy state is that players in all game modes (and now all platforms, even though there is no cross-play) both experience and affect the economy, politics and conflicts of the galaxy - leaving the choice of whether they engage in direct PvP at their discretion.

Still, there are reasons they arent involved in PVP. Its not they dont want to. Its because your loadout and the modes allow it not to happen.

Let alone the way Engineers used to be. Which has now changed.

You're looking at that the wrong way. You assume its because people arent interested in it. And thats an out right lie.

It all comes back to the MOST EFFICIENT TACTICAL ADVANTAGE. The modes allow this.

Trust me, if they didnt. People that normally arent PVPing want to PVP. And I proved that with MCRN. Mobius Members of all people wanted to PVP when it came to BGS player faction stuff in Colonia. But there is no point.

Im asking for that point to be made.

And trust me I know they are aware of it. And since they are aware of it. WOuldnt you think they would have taken a different approach with Engineers. And not said, "a Level Playing field for all?"

If they were going to go the other way. They would have removed that part of the game. They wouldnt have said those things I mentioned above in the past. Which I know you've seen. And heard. And KNOW about.
 
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Robert Maynard

Volunteer Moderator
Some might not get involved in PvP due to the current situation. Some may use modes other than Open as the most effective way to achieve a goal.

Others just don't enjoy direct PvP. Frontier designed the game to accommodate them.

To place existing content behind a PvP gate now would likely not be well received by a significant proportion of the player-base - not to mention that it would cause the game's advertising to be inaccurate (and therefore expose Frontier to claims of false advertising).
 
There would still be. Not much would change from what we have now. If I had my way, the only part that would be restricted would be powerplay and BGS playerfactions.

You know, the part of the game built around effecting other players.

Why is this so difficult for you people to get?

If you arent involved in it to begin with. Which you have admitted. Like lots have admitted here that argue against it. Then nothing changes for you people.

And the Powerplayers and BGS player factions will enjoy it, since its been something they have been asking for within Hotel California for quite sometime.

SO move along and stop trying to hold that part of the game back. A part of the game you guys arent involved in, in the first place.

Hmm... that would mean no BGS for me. I've invested a lot of time into that over the years. Restricting a PvE activity to the de-facto PvP mode seems silly. Less for me and others to do, less interest, less players, less money. You trying to kill ED? Or possibly just kill the BGS? A change to please the hardcore PvPers by denying the BGS PvEers... yeah, not going to work very well.

Unless you really want to spend 99% of your playtime running high inf missions? I thought you wanted to do PvP? Someone has to do the BGS work! Its not compatible with pew-pew. You're going to have to get running deliveries, passenger missions, base scans, etc.
 
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Hmm... that would mean no BGS for me. I've invested a lot of time into that over the years. Restricting a PvE activity to the de-facto PvP mode seems silly. Less for me and others to do, less interest, less players, less money. You trying to kill ED?

Shillizen confirmed :)
 
Some might not get involved in PvP due to the current situation. Some may use modes other than Open as the most effective way to achieve a goal.

Others just don't enjoy direct PvP. Frontier designed the game do accommodate them.

To place existing content behind a PvP gate now would likely not be well received by a significant proportion of the player-base - not to mention that it would cause the game's advertising to be inaccurate (and therefore expose Frontier to claims of false advertising).

I think they already held up to the false advertising. Me and many others wouldnt have bought the damn game if we knew you could take objectives in solo and private.

Why do you think after so long the game platues in active numbers playing? Among other reasons, But thats one of the biggest issues.

And you cant deny that because you've personally seen the different names come and go within hotel california.

If people do not like, that they can now be defended against as they attack another players system with PVP? Then get lost sucka.

Because I can guarendamn-tee you. The game will grow as soon as that issue is fixed. Will there be people that are upset? Maybe, but I bet those parts of the game get used more than they are now. And not used for Module hopping.

Active vs inactive.

Seriously if they have a problem with it. TOO BAD.

Hmm... that would mean no BGS for me. I've invested a lot of time into that over the years. Restricting a PvE activity to the de-facto PvP mode seems silly. Less for me and others to do, less interest, less players, less money. You trying to kill ED? Or possibly just kill the BGS? A change to please the hardcore PvPers by denying the BGS PvEers... yeah, not going to work very well.

Unless you really want to spend 99% of your playtime running high inf missions? I thought you wanted to do PvP? Someone has to do the BGS work! Its not compatible with pew-pew. You're going to have to get running deliveries, passenger missions, base scans, etc.

Guess youd have to git gud after all.

The minute you start effecting other players. Its not longer PVE. Understand?
 
Shillizen confirmed :)

Well, to be honest, some people would be better off trying to convince CIG to make SC a much more PvP oriented game since that game is still in design flux. Of course, they would then encounter push back from the hardcore citizens who want a PvE experience. But no modes in SC... that's something for the PvPers.

I think they already held up to the false advertising. Me and many others wouldnt have bought the damn game if we knew you could take objectives in solo and private.

It was pretty in the advertising that people could fly in whatever mode they chose and they would be equal. If your own desires clouded your interpretation of the advertising, then that is on you.
 
Well, to be honest, some people would be better off trying to convince CIG to make SC a much more PvP oriented game since that game is still in design flux. Of course, they would then encounter push back from the hardcore citizens who want a PvE experience. But no modes in SC... that's something for the PvPers.



It was pretty in the advertising that people could fly in whatever mode they chose and they would be equal. If your own desires clouded your interpretation of the advertising, then that is on you.

Back then. When it was touted as amultiplayer Co-Op game with no powerplay or BGS player factions. Games changed. Right in front of you. And will continue to do so whether you people like it or not.

Sorry to be the bearer of bad news, wait no im not.
 

Robert Maynard

Volunteer Moderator
Everyone bought or backed a game with optional direct PvP and non-optional indirect PvP (through the BGS, PowerPlay, etc).

The game is advertised as offering players in Solo the same opportunity to experience and affect the economy, politics and conflicts of the galaxy - and this feature has been in the published game design from the very beginning.

That some players wish this to be changed to suit their optional play-style is obvious, as it has been for over five years now. Players have come and gone from the debate regarding Frontier's game design, with regard to making direct PvP entirely optional, indeed - as, for those players, the game has not been changed to suit their optional play-style.

That Frontier haven't restricted participation in content to a single game modes it quite telling, in my opinion, and would seem to demonstrate their continued commitment to player choice with regard to how they play the game.

One can speculate that the game may gain players if feature X is changed. It is, however, just that - speculation backed by no data.

One can also speculate that the game might well lose players if the Developer were to recant on long-standing design decisions that would affect players that eschew an optional play-style.
 
Everyone bought or backed a game with optional direct PvP and non-optional indirect PvP (through the BGS, PowerPlay, etc).

The game is advertised as offering players in Solo the same opportunity to experience and affect the economy, politics and conflicts of the galaxy.

That some players wish this to be changed to suit their optional play-style is obvious, as it has been for over five years now. Players have come and gone from the debate regarding Frontier's game design, with regard to making direct PvP entirely optional, indeed - as, for those players, the game has not been changed to suit their optional play-style.

That Frontier haven't restricted participation in content to a single game modes it quite telling, in my opinion, and would seem to demonstrate their continued commitment to player choice with regard to how they play the game.

One can speculate that the game may gain players if feature X is changed. It is, however, just that - speculation backed by no data.

One can also speculate that the game might well lose players if the Developer were to recant on long-standing design decisions that would affect players that eschew an optional play-style.

Yea yea yeah.

CARD SUBJECT TO CHANGE. Ever heard of that?

Talking about change. looks like they are removing every excuse in the book, https://forums.frontier.co.uk/showt...-to-instance?p=6478379&viewfull=1#post6478379

"Hey The-DemoWolf,

Sorry for the confusion, blocking a player will mean you wont see comms from them, but it wont ban them from open play.

This is working as intended. Please note that logging out during combat is considered "Combat logging" and is considered unacceptable by many players.

If you don't want to interact with these kinds of players I'd recommend joining a private group where the members have agreed not to grief or to play in solo mode."

Are you guys ready. Better get your big boi panties on. Cause ya'll are going to need em.
 
The modes are an inspired piece of design, simplistic old limited games like EVE which restrict player choice are no longer what gamers want.

Choice is good, it's the future of gaming.

The trick is to make your own choices well.
 
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