Game Discussions The No Man's Sky Thread

Jex =TE=

Banned
The guy is a jerk, even though I personally find NMS lacky I still find qualities in it, and will still purchase it ( in a sale ).

In this video he just seem to be moaning and rambling and whining, for the sake of it. Are there really people that give credit to this guy's nonsensical hate ?

Yes actually. He's hilarious for one thing and the other thing is he wil ltell it how it is - he played 5 hours if you bothered watching his review and it's part 1 so there's more to come today.

His main criticism were which u can answer.

- All the plants and rocks pretty much look the same TRUE/FALSE?
- The Alien bases with yeloow aliens, repeating themselves (as evidenced i nthe video) TRUE/FALSE?
- The animals all look like they're stuck together from 100 different parts TRUE/FALSE?
- It's just constant mining to get stuff to go to another planet to get stuff to go to another planets to get stuff.... TRUE/FALSE?

- - - - - Additional Content Posted / Auto Merge - - - - -

Yes.

Given that mechanic is the vast bulk of the game, it is unsurprising that it takes up the bulk of his video.



Well he does touch upon the combat system, and the fact it is irritating. Jim Sterling went into more detail about the combat system and described it as poor.

As for the "story", or "history of a system", that's something of a joke in this game. It's a planet that you'll apparently never visit ever again, and nobody else is likely to get to see. What is there exactly?

If other people don't like something that shouldn't get to you.... unless there is this voice at the back of your mind telling you that aren't really enjoying it as much as you have convinced yourself... telling you that you just wasted $60... and the voice grows louder and louder with each dissenting opinion you hear.

LOL this!
 

Jex =TE=

Banned
Having had a bit of a noodle about with it, it's far from a turd. But it's maybe more of a gorgeously-designed indie game to have fun with from time-to-time than something that will take up every waking hour of the rest of your life (which seems to be what people want from ELITE).

The actual procedural generation soon gets samey (at least so far), it's technically a bit less than I was hoping (there's loads of pop-up and visibly low-detail models and textures) but apart from the techy numbers, it's aesthetically a knockout -- worth the money just for the clever use of colour!

I love the look of it and the art style but as I suspected, reliance on PG makes a crap game. I'm not going to be having fun with this 20 planets in and I'm doing exactly the same stuff I was doing on planet 1.

Also, why aren't the plants PG? I thought that was included too so seeing the same plants on different planets is ridiculous as well as apparently the same buildings repeated over and over.

It looks to me there's aspects I want to see (I want to dock in the space station, I want to get into those fleet battles, explore a cave, discover some animals, walk around a planet - the thing is, how long will I want to do it for. If i'm going to get a few hours of fun then it's not for me. I might grab it when it's a tenner but this is just another showcase of how bad PG is and lazy it is as well.

yeah great you can make infinite things that all look the same(ish) to do what with exactly?
 

Jex =TE=

Banned
But it still doesn't look any where near as good as what we saw on the trailers.

The fact they label is as a "gameplay trailer" is nothing but false advertising. Very much like what happened with Aliens:CM.

What I've seen before the game came out I loved - is that not what you get in the game then?
 
Mr. Viking,

I must say, I'm a little jealous of that weapons of yours. Are the grenades really that usefull? I haven't put any on my tool/weapon yet. I do put on and take off the bolt caster as needed though. I find my mining beam to be more then a match for most things I get in a scrape with. And what I can't fight, I run away from.


Grenades are used to blast away the terrain, allowing you to dig into hidden caverns :)

With them you can literally look down & hold LB (I used X360 pad) and you have a big tunnel you can jump down.

- - - - - Additional Content Posted / Auto Merge - - - - -

Thanks chaps! The grenades are good, especially with a few upgrades you can quickly tunnel your way down to a cave system if the scanner shows something beneath you. Bolt caster with a few mods becomes insanely good, takes out a regular sentinel in under a second, and does not have much issue with the walking sentinels either. Not tried one of the really big guys yet though!

Another few hours of resource hunting, and I was SERIOUSLY lucky to land on a planet that had Chrysonite on it! First such planet I have found :) So here I present to you, organised inventories ;) Still missing a couple of updates, but it all looks and works much better! Very noticable difference on the multi-tool :)


http://i.imgur.com/kzsT110.jpg

Viking, swap over the Recoil Stabiliser next to your scanners with the "Analysis Visor", that visor also counts towards your scanner bonus.

- - - - - Additional Content Posted / Auto Merge - - - - -

Going to post my thoughts that I originally put to my mates on Facebook, then finish it off.

Post 1
So first outing, have to say I love it but I've only found 2 planets with decent life, both were rocky and red, I hated them, though one was mostly water and under water with a breathing mod was pretty breathtaking, but not enough creatures to find, just one type of fish. After getting to about 66% life scanned of the water planet I ended up losing my patience and moving on. The rest were lifeless. My starting planet was a terribly toxic, low life planet that I just wanted to get off.


Currently sitting on half a million credits, not really sure if it's worth saving, but I've gone all out upgrading my ships cannons and I just kill any ship I come across (as long as I'm not near a station), also I got the short range shotgun mod for my multitool and been blasting every sentinal I see, managed to get a lot of platinum from them!


I can see all the criticisms of the game now, and see why people say it's shallow. But for me I find it completely addictive. My second planet I ended up going from POI to POI, knowing what they would be but I just felt compelled to continue.
It runs really well on the PC, but there's just this feeling that it's a port from the PS4, not sure what it is. The improved FOV really helped. Also what helped was being able to swap Sprint & Scan Zoom, Scan Zoom is R3, Sprint L3, it's so much more natural.

The main issue with PC was it needs OpenGL 6.5 which is only in higher GFX cards, so min specs were wrong, but you can disable open GL in the settings files and it runs at 120FPS, awesomesauce.

***
Post 2


Friday night I have to say I was 70/30 to whether I'd enjoyed my night. I'd had a string of boring planets and didn't really feel like I'd progressed. Since then I've managed to get on two more nights and I love it, there's something about finding a nice multi-tool & ship that help keep you hooked.


I've got my head around piloting the ship in combat (it's all about brake turning, then boosting. You need at least 1 engine upgrade) and using the multi-tool as an all out assault rifle. It's all very satisfying, I'd recommend getting your head around space combat because the rare good (money) rewards are awesome too.


To be honest this morning I'm just happy to see my old community at Elite not being complete muppets, this is one of the top threads on it's reddit and there's mostly balanced & positive comments. https://www.reddit.com/…/the_release_of_no_mans_sky_has_ma…/


I can see that the game has had mixed reviews, but I don't think it's gone the way of Sim City with a melt down. I think it'll pick up over time and it'll be a grower with HG adding content, the base game is there.
It was hard to judge with the hype that was around this game. But if you look at it as it is, just a game that will have stuff added to it, I think it's awesome.



I've only allowed myself to get really lost once, and I think this is where I've let myself down by watching so many streams, I'm playing the game more than experiencing exploring. But I also believe that's to do with the terrible planets I've found so far, honestly every one apart from the ocean planet had boring rocky terrain & the same resources.

***

So yeah I've enjoyed this game, I really can't wait to get stuck in again, I can't wait to see it develop over time. But also I can't wait to see ED develop as well. Both games have a place in my time, and deciding what game to play is a nice problem to have :)
 
Last edited:
I found a pretty hostile planet, it is listed as 'Endangered' and the sentinels are 'high security - attack on sight'.

There are some really nice deposits to be found so its a good one to fly down to and make some money, youve got to be quick though because some of the goodies spawns 3-4 elite sentinels.

my last two systems have been almost lifeless, I havent seen any creatures in the last 4 hours or so of play, its starting to feel a bit lonely..
 
Last edited:

Jex =TE=

Banned
I found a pretty hostile planet, it is listed as 'Endangered' and the sentinels are 'high security - attack on sight'.

There are some really nice deposits to be found so its a good one to fly down to and make some money, youve got to be quick though because some of the goodies spawns 3-4 elite sentinels.

my last two systems have been almost lifeless, I havent seen any creatures in the last 4 hours or so of play, its starting to feel a bit lonely..

Reading more peoples replies I'm still in 2 minds whether to get this or not. The explorer in me is itching to walk around just one planet LOL
 
Yes actually. He's hilarious for one thing and the other thing is he wil ltell it how it is - he played 5 hours if you bothered watching his review and it's part 1 so there's more to come today.

His main criticism were which u can answer.

- All the plants and rocks pretty much look the same TRUE/FALSE?
- The Alien bases with yeloow aliens, repeating themselves (as evidenced i nthe video) TRUE/FALSE?
- The animals all look like they're stuck together from 100 different parts TRUE/FALSE?
- It's just constant mining to get stuff to go to another planet to get stuff to go to another planets to get stuff.... TRUE/FALSE?

You could say the same about a typical Steam review.

Doesn't mean it's not     -tier reviewing.

If you like your Steam reviews in video format then Mack's probably your guy.
 
Last edited:
Last edited:
Like I suspected this is clearly a 20$ game with a price inflated by Sony's marketing team. If only they had spent half of their marketing budget on the Dev's and in making the game better...
 
I bought this for 39.99 UK I'm not sure it's "really" worth that myself. It's more than passable as entertainment goes and I'm sure I will eventually get the monies worth over time. I still have to bring it back to how similar it is to Subnautica which is in early access and much cheaper of course. I'm happy to buy it to support the devs and to show how there is appetite for space games in the industry though.
 

Managed to get it running myself with the xperimental patch and and an SSSE3 emulator, and this is pretty much my experience as well. A bizarrely poor port, most 'gameplay' being very poor, but as a trippy walking simulator its kinda fun (at least for now, +-3 hours in). I'd say it looks a bit like a 20-30 USD indie early access steam title, but am not sure if Subnautica isn't simply better at this point.
 

Jex =TE=

Banned
You could say the same about a typical Steam review.

Doesn't mean it's not     -tier reviewing.

If you like your Steam reviews in video format then Mack's probably your guy.

You certainly need to pay attention or have played games for quite a few years to get his points but his video's are mostly spot on. I like the way you mistake his style over his logic and then slander him by making out that steam reviews are what exactly?

I've found many a good, well written review on steam and Mac's reviews certainly aren't for people who can't get them.

I'm going to wait for part 2 though as to critique someones review half way through would be stupid and then add it to everything else I've read about it.

You also forget (it seems) is that his channel is called WorthABuy meaning does he think the game is worth the money and he doesn't, hence the thumbs down. Care to answer his main criticism of the game so people here who don't have the game can see if he's actually right?

His main criticism were which u can answer.

- All the plants and rocks pretty much look the same TRUE/FALSE?
- The Alien bases with yeloow aliens, repeating themselves (as evidenced i nthe video) TRUE/FALSE?
- The animals all look like they're stuck together from 100 different parts TRUE/FALSE?
- It's just constant mining to get stuff to go to another planet to get stuff to go to another planets to get stuff.... TRUE/FALSE?
 
I'm still loving it, but what's driving me mad is the framerate tanking after playing for a couple of hours. This time it happened, I've ended up back in Elite...
 
Since I promised a bit of depth but my original thread has been locked...

No Man's Sky is quite different that ED in a number of ways. First, it's true, you will never (unless updated in a future patch), have to concern yourself with running into another human-controlled character. However, given the sheer scale of NMS, the odds are vastly against you anyways. And that is not the focus of the game.

NMS is an Explorer's Dream on Acid.
You will spend countless hours pointing your scanner at every rock, tree, succulent, bird, bug, beast,    -is-that? you find. You get paid for it.
You will seek out ancient ruins and learn alien languages.
You will endure long nights on frozen worlds, learn to enjoy the bacon-like smell of your own skin slowly coming to a boil inside your protective suit on sun-baked worlds, enjoy warm afternoons on tropical paradise worlds where gentle rains of floric acid threaten to melt you into goo.
And you'll do all this in a colorful wash of hues that make you wonder if you haven't started your journey from Haight-Ashberry.

And you'll likely end up buying and selling a number of goods from beings that prove nature has a sense of humor, though Trade is far from the focus here, it's just a good way to raise the money you need to buy the things you want.

Flight control is simple and intuitive, and take-off and landing is close to fully automated. NMS is not a cockpit simulation by far. And again, it is not the focus of the game.
NMS is about exploration - but not just exploration of space and all its wonders - it's about exploring yourself.

Your character is a mystery - you don't see your character. In fact, you don't even see your own limbs, if you have any. You'll see your multi-tool (weapon, scanner, mining device all-in-one) when you need it, but that's about it. You don't even cast a shadow to belie your form. This is a game of discovery - and discovery who and what you are - not as a entity, but as an individual, lies close to the heart of the game.

And while you have many option open to you as to how you earn your day-to-day - be it purely as an explorer, or a merchant, or even a pirate raiding convoys and planetary installations, what you choose to do is merely one small piece of a much larger picture of who you ultimately are.

NMS is addictive, colorful, vibrant and alive. But the pace is slow, relaxed and un-hurried. You'll never have to contend with have 0H 0M to rush a load of cargo anywhere. You will be attacked by groups of hostiles in space, or packs of indigenous creatures on planets that think you look tasty - or waves of Sentinel units bent on your demise, and these fights can be extremely intense, but for the most part, NMS moves at your pace, and encourages you and rewards you for taking your time, enjoying the scenery, and the lovely afternoon - at least until the boiling, acidic rain laden with exo-bacteria starts to fall.

Similarities:
1. Spacecraft - check
2. Seamless space-to-planetary landing and reverse - check, and even slightly better transition*
3. No shortage of aggressive AI's - Check
4. Trade - Check

* The transition from space-to-planet surface and from planet surface to space is perhaps a bit smoother than even ED. In ED there is that peculiar blue-ringed effect of coming out of super-cruise into orbital cruise, and the transition from orbital cruise to glide, or the message Too Steep/Too Shallow to glide that has all the same impact as a Loading screen, without the word "Loading...". In NMS this is completely seamless.

On the downside - There is no support for HOTAS, or even a Joystick, short of using a PS4 controller. The controls themselves are fairly simple, as are most functions, though there is an elegance to this simplicity, that frees you from having to manipulate complex controls to complete tasks, allowing you to focus on the journey.
 
You certainly need to pay attention or have played games for quite a few years to get his points but his video's are mostly spot on. I like the way you mistake his style over his logic and then slander him by making out that steam reviews are what exactly?

Like his ED Horizons review where he claims its the worst expansion he's ever played, how it's copying Star Citizen and Horizons is all about greed.

Or say his Dark Souls one where he spends the entire video writing off the whole game, explaining how it's an awful game solely because the game's intended to be played with a joypad and he doesn't want to.

Actually I take it back, Steam reviews tend to be better quality.
 
Last edited:
Back
Top Bottom