Game Discussions The No Man's Sky Thread

I just grabbed a used copy of NMS for the PS4 on Amazon for $16. The PS4 is my only gaming platform, and waiting for ED to be released on it is driving me crazy. I'm hoping NMS (with the updates) will "scratch that itch" until ED is released. Who knows, maybe I'll like it enough to keep playing. It sounds like many of you actually like NMS.
 
Lol I've already lost interest in NMS.

Got half a base built. No vehicle yet. Got a better ship, but it feels exactly like my old one, but with more storage. Lol
My builder person wants me to find 50 of something, spadonium or whatever. But I've jumped to 5 systems, and nothing.
And it's not like ED where hyperspace is easy, no, you have to craft fuel for the damn hyperdrive. Every. Single. Jump.
It's not fun. Lol

For lolz, I built my first base on the most inhospitable planet I'd ever found.
A hot, radioactive world, with bouncing pineapple lifeforms. My exosuit only kept me alive for about 60 seconds outside. But i still managed to tag all the bouncing legless aliens. :p
I only recently moved it to a warm, friendly planet.

I still have no idea what I'm doing, or why.

I could probably do with a mod to make hyperspace cells a bit more efficient. I'd rather one lasted 3-4 jumps, minimum.

Atleast travel in my FDL won't seem so painful anymore!

Have you not visited an Anomaly yet? Its one of the first things the game points you towards. They give you an Atlas Pass V1. Use it on the cylinders you find at nearly every POI and you have hyper drive fuel cells falling out your butt because your inventory is already full with them.
 
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Have you not visited an Anomaly yet? Its one of the first things the game points you towards. They give you an Atlas Pass V1. Use it on the cylinders you find at nearly every POI and you have hyper drive fuel cells falling out your butt because your inventory is already full with them.

I visited my first one. It wasn't that exciting. It has made finding fuel easier, but for whatever reason, i don't feel the need to do much else in NMS.
With ED I keep coming back to do things, finish and set goals, join CGs, muck about.
Can't really do that in NMS, yet.
Maybe i need to give it more time. It probably doesn't help that i only play NMS when my internet is being too dodgy to play ED. Lol
 
I just grabbed a used copy of NMS for the PS4 on Amazon for $16. The PS4 is my only gaming platform, and waiting for ED to be released on it is driving me crazy. I'm hoping NMS (with the updates) will "scratch that itch" until ED is released. Who knows, maybe I'll like it enough to keep playing. It sounds like many of you actually like NMS.

Well the PS4 version in general is a smoother game experience, but you have no mods and that may or may not become an issue for you (many of the mods are basically 'gameplay' fixes). NMS is a great game if you want a loose sci-fi planet exploration (and busy-work) game. There are no real goals other than what you set yourself, and some people have a hard time with that kind of thing. The latest updates are improving the game overall, pushing it in the general right direction, but it still has little design issues all over that may wear on you after a while (and where mods really help!).

Still $16 is a steal imho, and you should find something of worth for that :)
 
NMS is a great game if you really wanna dive into fantasy worlds and forget everything outside. Its shame it got this bad release and Sony didnt have the balls to give Hello Games another 6 months. The last 2 patches made it clear that they wont stop now and they had this long planned before the 1.0 release. You just dont develop base mechanics and proper vehicles in this short timeframe. I think Sony deserves all the blame and not HG. Im pretty sure HG is under NDA and is not allowed to talk about that. But since they made a pact with the devil, Sean had take all the PR on himself and leave Sony clean. Otherwise byebye HG studio.
 
Played it on release for a little while. Very bare boned but it was fun enough for what it was. With these new patches it might be worth a revisit on a rainy day.
 
I've got my 100 hours worth out of it since Foundations came along and Pathfinder has been great fun with the extra technicians.
It's my third-most-played game after Elite Dangerous and Cities: Skylines but may exceed Cities, soon.
 
NMS is a great game if you really wanna dive into fantasy worlds and forget everything outside. Its shame it got this bad release and Sony didnt have the balls to give Hello Games another 6 months. The last 2 patches made it clear that they wont stop now and they had this long planned before the 1.0 release. You just dont develop base mechanics and proper vehicles in this short timeframe. I think Sony deserves all the blame and not HG. Im pretty sure HG is under NDA and is not allowed to talk about that. But since they made a pact with the devil, Sean had take all the PR on himself and leave Sony clean. Otherwise byebye HG studio.

As much as I hate sony for pushing out their games early, and pushing Planetside 2 out months after its PRE-ALPHA. Sony isn't at fault here. HG simply ran out of money. Sony wasn't funding them they just agreed to do some marketing because it benefited Sony. There really isn't anyone to blame.
 
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What a great game this turned out to be! This has completely stolen my gaming time from Elite in the past few weeks. Fun, relaxed mix of survival, (playing survival mode), exploration, crafting, building and stuff. And some truly epic vistas! 20170406001850_1.jpg
 
Might give it another go.

I remember when I fired it up I thought "This needs another six months". I think Sony pushed them to release it too early to hit the Summer break, 2016.
 
Might give it another go.

I remember when I fired it up I thought "This needs another six months". I think Sony pushed them to release it too early to hit the Summer break, 2016.

Again: Sony did not fund the development of NMS, nor did they dictate the development scheme. If it was released 'too soon', it was because HG released it too soon. I know its cool to rag on the Big Evil Publisher, but lets stick to the facts...
 
...If it was released 'too soon', it was because HG released it too soon. I know its cool to rag on the Big Evil Publisher, but lets stick to the facts...

Sorry mate but this doesn't stack up.

You seem to be saying that SONY (yes that HUGE multi-national company we all know and love) didn't play/test/review the game prior to release to take a view, and instead listened only and solely to tiny-minute-indi-game-devs Hello Games (in Guildford) who you are saying were were alone responsible for the release date of the game, no matter what SONY (yes that HUGE multi-national company we all know and love) might have thought.

Really. You think that? Yeah, right.

However for me, this doesn't sound in any way realistic. I do accept of course that this doesn't fit with the 'it's all Sean Murray's fault' agenda adopted by many, some of whom didn't even buy the game, even if they confessed to torrent'ing it illegally.

You say these are facts, so where are your facts sourced from?
 
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Diversity in the caves now from planet to planet, is much better. Plus, critters now roam more freely in caves, there are more animal types that can use the caves, leads to some nice surprises. :eek:

[video=youtube;CCanE7ZiJQc]https://www.youtube.com/watch?v=CCanE7ZiJQc[/video]

Vehicles have led to much more planet exploration for me. I explored before, but the ability to move around a much wider area now, has made exploration even better.


Note; 'spawning in' of critters, could be better though.. ;)
 
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Mining/Rovers/Caves suck. Did they add the space battles you can take sides in that they advertised before release yet? (Not that I care now.)
 
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Sorry mate but this doesn't stack up.

You seem to be saying that SONY (yes that HUGE multi-national company we all know and love) didn't play/test/review the game prior to release to take a view, and instead listened only and solely to tiny-minute-indi-game-devs Hello Games (in Guildford) who you are saying were were alone responsible for the release date of the game, no matter what SONY (yes that HUGE multi-national company we all know and love) might have thought.

Really. You think that? Yeah, right.

However for me, this doesn't sound in any way realistic. I do accept of course that this doesn't fit with the 'it's all Sean Murray's fault' agenda adopted by many, some of whom didn't even buy the game, even if they confessed to torrent'ing it illegally.

You say these are facts, so where are your facts sourced from?

Stop putting words in my mouth, its puerile and rude.

Both HG and Sony stated that Sony only took on marketing. Development is something that devs do, in this case HG. Even if Sony had a gazillion trillion dollars it would not have changed a thing: Planning, funding and developing NMS was the sole responsibility of HG. They planned poorly, overreached, overpromised, ran out of funding and had to release early. HG have people to pay. Sony didnt pay them, so if HG has no money and Sony doesnt pay them, HG will release in whatever state it is in. Its a poor performance from a young and inexperienced dev team. It happens. They try to make up for it so lets give them a chance, hopefully they learned for it.

However, lets not go for the 'big corporation is evil' nonsensical rantings, please.

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You are a bit late to the party if you just wanna stir something up here. Memeing HG is so 2016.

It simply will never stop unless people stop making excuses for HG. But its a near-religious thing in gaming where devs have to be defended no matter what, whether its SM, DB, CR or whatever. Some just cannot bring themselves to say "yeah, that dude messed up. Luckily he is trying to fix it, so lets take it from there."
 
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It simply will never stop unless people stop making excuses for HG. But its a near-religious thing in gaming where devs have to be defended no matter what, whether its SM, DB, CR or whatever. Some just cannot bring themselves to say "yeah, that dude messed up. Luckily he is trying to fix it, so lets take it from there."

Heres the thing: Most people know HG messed up this release. But anyone with a little experience in CS can see that they had bigger plans than what was released at that time. In that sense HG wasnt lying, they just underestimated how much work would still need to be done. Or you could say that every software developer is lying until he releases something. Pitching for money throughout the development and building up PR is selling dreams, thats just how development works. You dont know if it works out the way you want until you reach that tipping point, where everything comes together.

At this years GDC HG received alot of awards for their work and gamers asked themselves: why? Everyone with a degree in that field can easily see what they were trying to achieve and that was groundbreaking in a sense like Elite had it in 1984. They made some really impressive procedural tech alive and Elite was their big rolemodel. You can see that every starship that flies in formation in their early trailers looks like a cobra MK3, thats how much they admire David Brabens work. Somewhere on the way they ran into issues and messed up handling them. Either HG or Sony pulled the plug and shoved it onto the market. That was a really bad call. No doubt.
 
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