Any suggestions welcome. As I seem to have got sucked into Farscape recently, I'd really quite like to get hold of one of those living ships!![]()
Its the bane of my NMS play. I dislike the ship control so much it puts me off playing and yeah, I don''t like playing it 2D either now. VR has spoilt me for a lot of games now.Are there any known plans to support controllers in VR? If I could use my XBox controller while flying, that would pretty much resolve my issues with NMS currently. I'll keep checking out the updates, but until I can hatch my void egg I doubt I'll be playing much. I can't seem to bring myself to play outside VR much anymore (or when I do, it is on the console, and I don't have NMS on that).
They have them. Just have to get the community goal to 100%.In other news it seems that NMS will be getting bobbleheads soon'ish.
No Space whale. RNG = space jelly fish...![]()
More patches continue to release almost weekly...
They have them. Just have to get the community goal to 100%.
......Its just a shame about the filthy hipster theme they picked....
I just got mine today... the day when it hits that no mans sky is elite dangerous...
take off one point for copying elite dangerous, add 5 for actually being built.
Wow. If you do it today like i did, the years of QOL fall into place and make sense too. Its just a shame about the filthy hipster theme they picked.
- What it took was realising the cost for antimatter is really cheap, and picking up a mission that was in another system, and not giving up this time. They made it seem like it was really special and exotic from the old tutorials.
- When you add up all the pieces, its exactly the same as what we do today in elite but with space legs and of course more things to do. Good luck frontier. Infinite rng planets, supercruise, mission boards, coriolis stations, exploration (that rewards more than a table of random figures and rp), credits, tagging, its all there. Im sure they were inspired by elite, but in contrast they've actually done it.
- The status quo dismissal of the flight model means that people use a hotas and dont know about kbm flight. I bet pvp people don't have a problem with nms?. It makes sense, because when you use a joystick, the act of flying is literally a different thing to moving a mouse cursor in and out of a circle, and the first time you really need control in nms is probably combat, hence the stressful experience and the "the flight model sucks in nms" comment. Same with docking in elite dangerous.
Makes sense why sean murry is an elite fanboy on twitter.
ps. I was thinking that space legs would be more like a realised version of freelancer + some percentage of star citizen. Might have missed the mark completely. Adjusting speculation accordingly. Also if frontier return the tribute and copy nms for space legs.. should be amazing, just do the usual adjustment inceasing for aliens and decreasing for skeleton barely finished and non integrated features.
NMS is a better game right now, and has been for a while. Sorry, but it's true.
Maybe / hopefully 'New era' will change this, but because FD are giving us zero hints on what that might even be, it's impossible to stay engaged with it.
So, we'll see.
Wow, and here is where you are very wrong. Such a statement can only come from someone who never flew without assist in ED, because it's that what I would miss in NMS, not my HOTAS (which in reality is a combination of an over 20 year old joystick and a gameboard -> digital 2-tab thrusters). Flying with FA Off is very well possible in ED with keyboard and mouse as some commanders already impressively demonstrated.
The appeal of FA Off is the resulting 'feel' for zero gravity which makes out 40% of the whole game to me. The other 40% are sound and music. The remaining 20% <cough> 'gameplay' being combat and the BGS.
My biggest criticism of NMS is the flight model, its not that I can't do it because I'm used to HOTAS its that I can solo nexus wing missions in my noob ship on permadeath because its so incredibly easy. Add beams and a couple of upgrades point and click job done.