A question for the developers, if I'm allowed to ask? Is it hard to port all the original stuff you've done with the engine across to a newer DX API and when/if you do that does it open up new capabilities that would make you want to rework some stuff from the ground up?
Of course you're allowed to ask, can't always guarantee the answers you're looking for but I can try my best to accommodate
The Outsider was first unveiled in mid September 2005 - I'd imagine that the tools available to you have advanced quite a bit in the last 5 years, are they likely to be used or are we going to see a game that is visually similar to how it was in Sept'05? Of course by proxy then would E4, in using the same engine, be looking like a game developed in 2005 also?
Naturally, the game has changed since we last spoke about between 2005-2007. Though I can't show you anything new on how The Outsider looks, I can assure you it looks great