The Old Elite IV speculation thread

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The Beauty Of Discovery

I still remember when I played FE2 for the first time, I was totally confused about the newtonian physics. It took two hours before I fully got that (and that you CAN fly to other planets and land on them).

Was not that the real beauty about Frontier? Discovering you could do things like that and a heck of a lot more, for example, aero-braking as I talked about in my very first intro post on this forum?

Anyways, 3 things I wish for concerning Elite IV

1 Frontier flight model and all that goes with it, planetary landings, slingshot orbits and what have you. Flight "aids" should be strictly optional.

2 A decent method of utilising that massive galaxy map, with a proper log you can access for frequently visited systems for a start.

3 Proper mod tools included with the game, were we can add new features, ships or whatever the Elite community can dream up. Think of the Microsoft Flight Simulator community. I would love to see something like that around Elite IV.

There is a ton of other things I would like to see, but I have already talked about that in the massive "Ideas for Elite IV" thread. Those 3 above things are the most important for me at any rate. As for the rest, the mod community could see to that. Basically I would say to Frontier Developments and Mr Braben, you make the canvass and we will paint it!
 
1. That it is going to be released on PC only (I still have my doubts whether we'll ever see this game).
2. That it is going to be released soon.
3. That it isn't going to end in disappointment after all this time. :)

Can I have a fourth? Please!!!! Pretty please!!!

That it will be moddable. :D
 
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Only got one,I just want the ability to get out of the ship and have a walk around the citys and space stations,and maybe a bit of interaction with some of the locals.
 
1. That it is going to be released on PC only (I still have my doubts whether we'll ever see this game).
2. That it is going to be released soon.
3. That it isn't going to end in disappointment after all this time. :)

Can I have a fourth? Please!!!! Pretty please!!!

That it will be moddable. :D

I can't see it being out within 3-4 years time to be honest. I'm pretty interested to see The Outsider tho if only to get an incling into how character interaction and an open environment might be seen to work in E4.
 
Was not that the real beauty about Frontier? Discovering you could do things like that and a heck of a lot more, for example, aero-braking as I talked about in my very first intro post on this forum?


Yes, it was great. And I enjoyed it. But today's audience is just so jaded, everything needs to be spoon-fed for them.
 

Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
1) Created for the PC and then ported to consoles.
2) (Agree with Steve) No or Minimal cust scenes.
3) Realistic.

I just don't want to be disappointed after waiting for so long.
 

Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
E4 Multiplayer

Thought it might be a good idea to create a thread for discussing how Multiplayer could/would work in E4. As it seems to have spread over a few threads. ;)

Heres my two penneth.

One way to have multiplayer in E4 could be to restrict it to private matches where all the players enter hyperspace and timeskip at the same time, or if a open type of game where anyone can join would be restrict them to a single system. its not as it theres enough space in space. :) That way you could have groups of 10/20/50 players in the same system on a dedicated server.
 
I WAS* going to moan about you creating another thread when you mention that it's discussed elsewhere,
but I looked at the Index, and there's no single thread for it.
Yes I recall it being discussed, and if I'd seen a thread for it, it would be in the index, if this thread takes off, it might be this one.

T.J., May I suggest that if you want to encourage a discussion on a multi-player Elite,
quoting the posts you've seen on the subject ?

Just a suggestion.

I don't think a multiplayer / online game would be a good idea, and that's if it could be made to work. Look at the worst thing about WOW, you start a new game, create a new character, and some (words can't describe the frustration felt) comes along and kills you. Dead. And you have to start all over again. The problem is so bad, South Park even did an episode about it. But you can't stop people doing that (unless it's Pokemon !) in a game where there is a possibility to shoot & kill people.

I hope that helps encourage a debate.

*is for T.J.'s benefit
 
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Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
Hi Alien,

The reason I thought creating this thread might be a good idea is purely due to the discussion on how multiplayer would work in Elite4 has spread over a few threads, which can become a bit disjointed and of course, hi-jacks the other threads original discussion point.

I was going to moan about you creating another thread when you mention that it's discussed elsewhere,
but I looked at the Index, and there's no single thread for it.
Yes I recall it being discussed, and if I'd seen a thread for it, it would be in the index, if this thread takes off, it might be this one.

I'm sorry if you feel that I've created another pointless thread, but, in my defence this is only the second thread I personally have started this year, so I wouldn't consider myself a prolific thread generator just yet :rolleyes:

T.J., May I suggest that if you want to encourage a discussion on a multi-player Elite, quoting the posts you've seen on the subject ?

Just a suggestion.

Again, to be honest, there a a lot of posts on the subject now and putting them all in one post might make it a tad long. that being the case, I thought a seperate thread on the subject might help by putting the discussion subject in one place. But If Michael, Callum or Stefan feels this thread is not required please feel free to delete it.

So...

Although I think it would be very difficult to get a multiplayer version of Elite as a workable game it seems that it is the way gaming is going, eg, Modern Warefare, Bioshock, WoW, etc.

It's a important aspect of gaming as most games have the single player and multi player sections, the single player game tends to be limited in there appeal and the majority of gamers will spen much more time on the multiplayer aspect of the game.
 
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One thought I had was to have designated systems within the galaxy map, solely for multiplayer use. If the idea of "joined" stardreamer controls bothers some people, perhaps these systems could be more "physics friendly" for multiplayer use. That way the rest of us can get on with the singleplayer game in peace! :p
 
T.J.
What I was actually saying was,
I thought there was already a thread about a multiplayer Elite,
But when I looked, there wasn't, so we may as well discuss it in this thread,
which then supports what you were saying and supports your decision to create a thread for it.
I'm on your side, honest (arm photon torpedos, quick :D).

I hope a mod doesn't delete this thread,
maybe they could move the posts concerned (but not the whole thread/s) to this thread ?
 
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Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
T.J.
What I was actually saying was,
I thought there was already a thread about a multiplayer Elite,
But when I looked, there wasn't, so we may as well discuss it in this thread,
which then supports what you were saying and supports your decision to create a thread for it.
I'm on your side, honest (arm photon torpedos, quick :D).


I hope a mod doesn't delete this thread,
maybe they could move the posts concerned (but not the whole thread/s) to this thread ?

No worries :cool:,

Must have been the way I read the 1st sentance and how it was worded.


*Removes finger from big red button*
 

Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
One thought I had was to have designated systems within the galaxy map, solely for multiplayer use. If the idea of "joined" stardreamer controls bothers some people, perhaps these systems could be more "physics friendly" for multiplayer use. That way the rest of us can get on with the singleplayer game in peace! :p

If it was to happen I would assume the SP & MP games would be seperate within the game itself, I.e choosing the game type you'd like to play when starting. So you could kust stay in one system for MP but go anywhere in SP.

Could be a bit like Mars Attacks :D Where the Martians attack Earthlings, or do a raid on a outpost.
 
The reason for keeping them separate TJ is that the original "frontier" physics model could be kept within the singleplayer game, whereas another flight model could be employed just within multiplayer systems. In such systems you could have jumpgates, mini planetary systems, no stardreamer and whatnot. This way both games could appeal to everyone.
 

Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
The reason for keeping them separate TJ is that the original "frontier" physics model could be kept within the singleplayer game, whereas another flight model could be employed just within multiplayer systems. In such systems you could have jumpgates, mini planetary systems, no stardreamer and whatnot. This way both games could appeal to everyone.

I see what you mean, I'd like to be able to jump from one type of game to another as in have a bit of a explore in SP then nip over to MP and have a bit of fun blasting a few ships into atoms. If the flight dynamics where different do you think it would take a few mins to adjust between game types?

Stardreamer would be a big problem to overcome in MP which is why I thought if you are limited to one system it would'nt be required.

@Alien :D
 
Why be limited to just one system? You could have multiple multiplayer systems which would be "physically different" to their singleplayer counterparts. If these multiplayer systems were a fraction of the size of the realistic singleplayer systems, you would no longer need a Stardreamer. They become then, classic multiplayer arenas which can be reached by jumping just as you do within the singleplayer game. But instead of just jumping to another star system, what you are actually doing is going online to another multiplayer map.
 
I want a proper, uncompromising MMOG version of E4. With a majority of serious pilots who are motivated on the long term in a persistant world where things really matter.

Singleplayer-enthousiasts who only "nip over to MP and have a bit of fun blasting a few ships into atoms" should have their own little multiplayer arenas with scaled down systems as an add on to their singleplayer version of E4.

Res severa verum gaudium. - True joy is a serious thing. (Seneca)
 
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