Well, BGS is one of the "core" activities of the game as it's a source of assets like money, materials or even system and stations for the PMFs/groups. I believe that's really the only one activity which is basically mandatory for EVERY new player coming to ED. Regarding the "conflicts" between PMFs/groups, given my experience in BGS wars (can't keep the count anymore

) there are 3 types of them:
Type 1: both PMFs/groups play in solo/PG or on different platforms/tz
Type 2: both PMFs/groups share same platform/tz but one of the PMFs/groups plays in open, the other solo/PG
Type 3: both PMFs/groups share same platform/tz and both play in open
Once a group of players begin to support a PMF, build up an "area of interest" expanding the faction to other systems, picking up assets etc... soon or later it may happen that a sudden drop of INF happens in one of their systems, to the point a conflict starts and the most common questions arising are "who's attacking me? and why?".
Type 1: players doesn't bother, they just grind their way into the BGS to support their faction, damage the enemy etc
Type 2: solo/PG are clearly the winner, as the faction may waste a lot of time hunting for ghosts and if they don't realize it they'll lose the first conflict and waste weeks after it (if they realise, it ends up at Type 1)
Type 3: here they are ENEMIES, pews happens with kabooms and after some engagements in 9/10 cases it ends up in some form af diplomatic agreement
Some Type 3 situations with no sharing of platform/tz ends up in either Type 1 or 2->1
Clearly, type 1 and 3 situations are perfectly "balanced" (I mean, both sides can pursue their goals in the same way) the Type 2 situation is where clearly the compalins are about to come in some cases with [accusations] like "we play in open you don't" etc bottom line it creates a lot of enthropy and for sure it's a source of further social-PvP escalations (more than half of the cases) and unfortunately there's no viable solution for such.