Horizons planetary flight and leaving orbit leaked
SCNR - it's Monday.
[video=youtube;Ypt3xM-cxew]https://www.youtube.com/watch?v=Ypt3xM-cxew[/video]
SCNR - it's Monday.
This thread popping up again reminded me about a dog-fight I had with an NPC a while ago.
I was interdicted very close to a planet. In the process of evading I somehow managed to get too close to the planet and was pulled out, overheating and spinning and generally not really being on top of things. I spent most of the fight evading, being outgunned but slightly faster than the interdicting NPC (I had just moved up into a Cobra, but had not had funds to upgrade much internals or weapons).
After a while the fight had moved far enough that I hit the Body Exclusion Zone. That's when I thought that if (back then) planetary landings would become part of the game, it'd be fantastic to have situations like that; having fights progress into orbit and perhaps into atmosphere (more or less uncontrolled) and eventually near (or at) the surface.
The final part of the fight, when/if first person perspective is truly implemented, might be the two pilots fighting it out by throwing rocks at each other, spent personal weapons scattered on the ground and burning wrecks of their ships in the background...
S
I like the idea of things starting in space and ending up on the planet. It would have been so good to be able to do this..and in a seamless way. Unfortunately with the way FD have made the transitions completely un-seamless and clunky makes this impossible. It really is a shame !
FD, Please can we have this level of fidelity for atmospheric planetary landings.
https://www.youtube.com/watch?v=s4HgMzibIgk
https://www.youtube.com/watch?v=VixkiuuFIlA
https://www.youtube.com/watch?v=ZMVz3oUCagw
Makes "One Mans Sky" look like Manic Miner
Nice. But the view distance is 40km. Ok if you walk or drive but drastically low if you're in a spaceship that goes several times the speed of sound.
I work with Military Flight sims and 150km is a good starting point for a view distance.
Nice. But the view distance is 40km. Ok if you walk or drive but drastically low if you're in a spaceship that goes several times the speed of sound.
I work with Military Flight sims and 150km is a good starting point for a view distance.
FD, Please can we have this level of fidelity for atmospheric planetary landings.
https://www.youtube.com/watch?v=s4HgMzibIgk
https://www.youtube.com/watch?v=VixkiuuFIlA
https://www.youtube.com/watch?v=ZMVz3oUCagw
Makes "One Mans Sky" look like Manic Miner
Yeah sure great. It looks great in a concept engine running on someone elses top end computer so Frontier should be able to have it looking the same on our computers within a network game by next Thursday.
...and make it configurable for da modz and stuff.