Would be nice to have some more data for the shields. Using the compare function, I can't see any difference between them both. To be honest, for the amount they cost, there is precious little difference between a Rank C and a Rank A but a Rank A is several hundred credits while a Rank C or even Rank B is less than a quarter of the price. An output power rating would be nice along with the recharge rate so we can see which is better. I would presume the recharge rate of a higher Rank shield would be far superior to a low Rank as well. Otherwise I can't really see the point in buying a Rank A when a Rank B is that much cheaper with only a very marginal loss in output that wouldn't even stand one burst from an enemy guns.
Honestly, the shields in this game are way too weak. I have class D shields now and two volleys from even a weak enemy can take them out completely, then they take forever to recharge. Taking someone out in a dogfight should take more than 3 volleys.
Honestly, the shields in this game are way too weak. I have class D shields now and two volleys from even a weak enemy can take them out completely, then they take forever to recharge. Taking someone out in a dogfight should take more than 3 volleys.