The single most annoying thing currently in ED is.....

The inexplicable low agility of some small ships, like the Vipers. Especially compared to the larger ships which can out pitch these tiny guys by huge margins.
 
The inexplicable low agility of some small ships, like the Vipers. Especially compared to the larger ships which can out pitch these tiny guys by huge margins.

Vipers seem more like the strike fighter or interdictor type and less of the space superiority fighter. I'd like to see them play more to those advantages.

But yeah, compared to other ships you have a point.
 
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I only read the first 80 or so posts here so I've no idea if this has already been kicked in the oblate spheroids, but the one thing that really gets my goat is the way the cargo hatch 'fails' & spews my precious, precious engineering commodities all through space as soon as the temp gets above about 85* (on popping a single A5 SCB) during combat - even if the hatch is disabled - and you can never NEVER find everything you lost, even with collector drones.

So can we have an Engineer who can heat-proof the hatch?

Other modules take a few % damage, I'm fine with that, but the hatch effectively 'falling open' when nothing else is even close to becoming compromised makes me want to shake a developer warmly - by the throat!
 
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