Panticus
Banned
What about those who want easier NPCs becaues they have hit their skill cap?
People with animated gifs to draw even more attention to themselves..
What about those who want easier NPCs becaues they have hit their skill cap?
The easy AI that never under any situation can give a goodfight
Have a look at the image below:
http://hosting.zaonce.net/elite/new.../ee921dceecfca1025c90c8a15afba70c912b0003.jpg
I would like to draw attention to the following:
Middle section:
Power settings - Why no method of turning modules on/off to see where the power can be found without making further changes.
You could have a selection of radio boxes to turn systems on/off... But you can't because;
Jump Range - A rather important number is hidden away at the bottom of the page in a dulled out tone.
Right section:
Balance and number are different font sizes (this may have been fixed as this is just a screenshot I found online of the new page).
Balance and number are in white - no doubt some artists way of balancing the page but instead just looks poor due to font size mismatch.
I think the Jump range numbers would be better of shown here allowing for larger numbers to be used including before and after range numbers for when changes to the ship are being made.
Balance and re-buy cost could be still on the page under the jump ranges and would look far better in the same colour scheme as the rest of the page.
I find this whole section of the game to be messy. It's better than it was but also worse at the same time. I have no way to see the whole load out at a glance. Also the page where it shows you the nice tablet friendly sections for each type of module is rather annoying due to not showing all module types but rather focusing on the types they have in stock. This just leads to a game of find the right icon. Would it not have made sense to have all the module sections showing with a notice 'Out of stock' if no items are available allowing us to get used to the positions of the items instead of the game of hunt the right selection.
You asked for personal gripes, these are my biggest two. As I reset my game for 2.1 I am using the refit screen a lot and it's painful... really really painful.
Thank-you to the people who make coriolis.io without you I would be lost!
EDIT: Do not get me started on comparison of modules...![]()
As for the mission stuff in game being slow, it's something we're checking into to get fixed.
Waiting for the game to continue to get more awesome in-between updates [hotas]
For me the most annoying thing at present is taking on a few missions that are going to the same destination, then at some point having the destinations changed. Invariably to some out of the way place I never would of accepted in the first place and in totally the wrong direction I was heading.
I can pretty much guarantee this will happen if I take more than one mission for the destination, and yet there is nothing I can do about it.
If it is random, change the random chance to rare and not every time.
or make it a choice so you can decline and keep the original agreement, or accept the new one and recieve the extra cash offered.