Agreed, ish, but I think the PvE should be just part of Open. if there were clear "safe zones" the game could just lose the whole Solo and Private Group thing (keep groups for matchmaking, so friends auto-join), and just have a clean Start -> menu, and goodbye to all the PP and CG hackarounds. All it needs is a green flag on the dashboard, like the Wanted status, to indicate the island you're in is "Safe" from PvP. (Combat Zones obviosuly being a PvP level where this rule would disable anyway).
Sorry, but simply no. I don't want to be locked into this kind of space-based PvP segregation ripped from EVE; I don't play that game for a number of reasons, and the fact that players that dislike PvP are treated like second-class citizens, prevented from exploring most of the systems if they want to keep to their preference, is high among those. Being able to go anywhere in the whole Galaxy without having to worry about PvP is a big part of why I even got interested in ED in the first place, and closing out parts of the galaxy for me simply because I won't be content for someone that can only be happy by stepping on others would make the game completely useless for me.
I know, but there's too much unnecessary fear of Open, and this issue of keeping Solo (which isn't because it enables PP and CG exploits, and we still all work "together"), and Private Groups, and now PvE, is all getting overcooked, and not really solving the base problem that a subset can't just jump into the game and have fun, and they feel the need to go off by themselves. It's going to make the game that much harder to keep people all in the same space.
It's a game. Fear plays no part. Rather, as in most kinds of entertainment, the deciding factor is how enjoyable it is — and, for many, the mere chance of non-consensual PvP happening can make a game unenjoyable.
A common view among the PvP proponents seems to be that PvP is universally fun, that a player that don't want to engage in it is merely a player that never "learned" how fun it can be. That view is, sincerely, naive; different persons have different preferences, and many players will never enjoy non-consensual PvP no matter how much they try it. I myself made sure of trying many kinds of games, including open PvP ones, to figure out what I enjoy and what I don't, and non-consensual PvP is for me firmly in the "don't enjoy" camp.