Modes The Solo vs Open vs Groups Thread - Mk III

Do you want a Open PvE

  • Yes, I want a Open PvE

    Votes: 54 51.4%
  • No, I don't want a Open PvE

    Votes: 49 46.7%
  • I want only Open PvE and PvP only in groups

    Votes: 2 1.9%

  • Total voters
    105
  • Poll closed .
Status
Thread Closed: Not open for further replies.
You could shoot every npc in every instance... shoot all the sec forces to see if they are infinite or not, then come an complain about not being able to take over a station... :p
 
What if you declared a war.... and nobody came?


"What if they gave a war and nobody came?
Why, then, the war would come to you!
He who stays home when the fight begins
And lets another fight for his cause
Should take care:
He who does not take part
In the battle will share in the defeat.
Even avoiding battle will not avoid battle.
Since not to fight for your own cause
Really means
Fighting on behalf of your enemy's cause."

+1
 
I spent about 4 hours yesterday in Open Play and saw one other player. It was quite apparent that they were doing the same thing I was, bounty hunting to gain a system permit. So we both went about our business, leaving each to his own.

Unless you go to a CG system or one like Lave or Leesti where brave and heroic PvPers hang, ganking traders and newbs, this seems to be the norm. Heck...sometimes I can go for hours, not seeing anyone other than NPC's.

Hello PvPer's! Open Play is a wasteland because no one wants to be in the same galaxy with you! Nothing you can suggest to change the game can change that. Change yourselves instead.
 
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What if you declared a war.... and nobody came?

People are too willing to be manipulated.

"What if they gave a war and nobody came?
Why, then, the war would come to you!
He who stays home when the fight begins
And lets another fight for his cause
Should take care:
He who does not take part
In the battle will share in the defeat.
Even avoiding battle will not avoid battle.
Since not to fight for your own cause
Really means
Fighting on behalf of your enemy's cause."

I'm always fighting on behalf of my cause, and against numerous enemies.

However, there is no one above me to dictate who my enemies should be. I can see who has harmed me and who has not. I can see who threatens to have power over me and who does not.

Those who tax me, those who would conscript me, those who would presume to control or constrain me...that's an enemy worth fighting.
 
People are too willing to be manipulated.



I'm always fighting on behalf of my cause, and against numerous enemies.

However, there is no one above me to dictate who my enemies should be. I can see who has harmed me and who has not. I can see who threatens to have power over me and who does not.

Those who tax me, those who would conscript me, those who would presume to control or constrain me...that's an enemy worth fighting.

How about those who choose to ignore you and play Elite in Private Group or Solo? :D
 
From my perspective "proper PvP" is completely incompatible with staged bouts and deliberately 'fair' fights.

Which is why what is "proper" PvP is very subjective. For me the only kind of "proper" PvP, the only kind of PvP worth playing, is the staged and deliberately 'fair' kind; I see the PvP ED has in Open as a shallow mockery that typically devolves into most of the players choosing to only ever fight if they are guaranteed to win, which for me is boring in the extreme.

Basically, I want to participate in space warfare, space skirmishes, space raiding, space blockade running, space self-defense, and occasionally even space running for my life...not space boxing, football, or capture the flag.

As long as you can have it without ever restricting or blocking any content or reward for those that choose to not take part, I'm all for the option to be available. But the moment supporting this kind of gameplay would require restricting or limiting Group or Solo modes, or the free switching between them, in any shape or way, I will instead campaign for the removal of that kind of conflict.
 

Majinvash

Banned
You just wont get this sort of fun in Solo or PVE!

[video=youtube;z0Zfyuoiz4c]https://www.youtube.com/watch?v=z0Zfyuoiz4c[/video]

The Code and Friends Vs BBFA and Friends

Super awesome fun times

Majinvash
 
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The point of my post isn't to bash or otherwise categorize PvP players as sharing a joint purpose of malcontent. Obviously, that couldn't be further from the truth. It is just that select few in respect to the whole whose sole intention is to ruin another player's experience for me is best avoided by not partaking and Solo offers that solution. Problem is that with every MMO, those select few are many in numbers when you consider the count of the entire gamer base, and even many more when you consider those who may hack or cheat the system for advantage. For that reason, I primarily stay in Solo, and I do not believe that this discretion on my part should be contemplated anything more than simply as my choice of play in the eyes of others. Most importantly, if it weren't for that option, I would have never purchased Elite Dangerous, and my 9 year old son would not be allowed to play Elite Dangerous with me. So the point of this long winded, verbose post is to express to everyone else on behalf of myself, and any other person who primarily spends their time in Solo, is we are just gaming for a different experience, an experience we enjoy. Our choice not to participate in a world subjecting us to an aspect of gameplay we wish not to experience does not mean that we don't deserve that same experience as those who choose to engage in PvP by discounting, restricting or limiting the scope and contribution of Solo.

Thank you for taking the time to read my contribution.

thank you for posting this message.

in the movie "Second hand lions" there is a part where one of the old men in the story gets in a fight with several young men that are harassing him.
after he beats them into submission he lectures them on the values of life and after a short time passes the young men leave and they part with the old man as friends.
this comes to mind when i encounter the people that get such great pleasure from causing people misery in this and other games that i play.

yes it's just a fantasy and could never happen, however i often think of these people labeled as "griefers" as people that might benefit from such an encounter in real life.

since it will never happen, they will just continue unabated and the rest of us are forced into such measures as giving them the control of the sandbox that we share.

i want to mention Jordan Cobalt here as a PVP player that i could share open with as i believe he plays a pirate in a good and proper role playing way.
i believe he understands the concept of respect for his fellow players while robbing and perhaps even killing their avatars.

i like this game well enough to play it as a solo game.
i would like to play in an open without the domination of the bullies.
since they won't allow this, i have the compromise of group play.
they still bring their ways to groups and then brag about it, but for the most part they are kept out.

here in the forums we see their PVP tactics used to make it look like they are a large group.
however they are just loud and boisterous and make good use of socks.

i have not read this thread for a while, and it may be a while before i read it again.

i have taken the frame of mind of just having faith.
faith that the devs will know what is going on here and not be swayed by the ongoing tempest in a teacup.

.

and thank you again for posting such a well stated opinion and description of how you come to hold it.
+1 rep to you was not enough.
 
It is seriously like talking to a brick wall where one person has a definition of "fun" but they can not comprehend that someone else does not find that fun and they want to force it on them


they see no reason to consider a point of view other than their own.

this is a descriptive statement, not meant to be insulting even though if it was directed at me i would take it as an insult.

they are trying to make enough sound and fury to push against peoples right to be a full participant in the game if you are not in open.

they want more soft targets in open and will make up any argument to seek that end. truth is irrelevant.

"we currently have no plans" is a phrase they hang onto as hope that their wish for more soft targets will eventually BE included in the plans.

i like the phrase "tempest in a teacup" for this argument because there is a tremendous lightning storm with hurricane force.
involving very few people.

the "Book of Changes", and ancient Chinese book of wisdom also known as the "I Ching" says over and over again "perseverance furthers", and these people know this tactic well.
for them it is paraphrased as "he who is left standing wins".

the persistence of this topic, that will very likely fill another 10000 posts and need to be started again is proof of their persistence.
 
they see no reason to consider a point of view other than their own.

this is a descriptive statement, not meant to be insulting even though if it was directed at me i would take it as an insult.

they are trying to make enough sound and fury to push against peoples right to be a full participant in the game if you are not in open.

they want more soft targets in open and will make up any argument to seek that end. truth is irrelevant.

"we currently have no plans" is a phrase they hang onto as hope that their wish for more soft targets will eventually BE included in the plans.

i like the phrase "tempest in a teacup" for this argument because there is a tremendous lightning storm with hurricane force.
involving very few people.

the "Book of Changes", and ancient Chinese book of wisdom also known as the "I Ching" says over and over again "perseverance furthers", and these people know this tactic well.
for them it is paraphrased as "he who is left standing wins".

the persistence of this topic, that will very likely fill another 10000 posts and need to be started again is proof of their persistence.


They will find there are some who even after 200000 posts will still be willing to stand against them
 
I see the PvP ED has in Open as a shallow mockery that typically devolves into most of the players choosing to only ever fight if they are guaranteed to win, which for me is boring in the extreme.

There's no contest or skill in running down a kitten in a fully-maxed GTO. Same with hunting newbies and unarmed traders (not for pirating but for killing).
 
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It is seriously like talking to a brick wall where one person has a definition of "fun" but they can not comprehend that someone else does not find that fun and they want to force it on them

Of course, the underlying aspect here (semantics withstanding) is "power and control". For those who think they're "running things"... my response would be- "You're not running anything but your mouth." I believe in balance in all things- which we currently have with different modes of play- even if "open" is more stacked to PvP, the fact that solo mode is completely exclusive tends to make up for this. Sure I'd prefer an open mode that completely excludes PvP aspects- but it's obvious that won't change anytime soon- nor will solo be removed for the sake of those who whine because they urinated in the punch bowl and everyone left the party. (or their "friends" did, in which they should be holding them accountable instead of blaming everyone else who left)

Live and let live, quit trying to "control" everything, and you'll soon realize that it all works out for everyone- of course for those who are power hungry it's never going to be enough. You could give them the entire game and they'll still want more.
 
Actually, you're right. The community did ruin this game. Or - rather - FD's willingness to sacrifice everything interesting and varied about the game in order to please the small demographic of this forum ruined this game. Want examples?

- Missiles were once useful. People had fun with them - loaded up small ships with lots of missiles, and went to town. Forum-members complained that their big ships controlled by stiff hands were taken down too quickly by these missile-boats. FD's response? Nerf all missiles.

- The economy's prices were once more varied and volatile. Forum-members complained that certain players were "making money too quickly! We can't have that!" Or, my favorite, "wahhh, I only have time to play 2 hours per week - those kids in Anacondas shouldn't able to be able to whittle down my trade route!" Boom - prices are brought to their current static, nonvolatile state.

- Anarchy systems could have had the capability to be much more dangerous (look at the other Elite games, and Oolite). Nope - too hard for certain people! "I should be able to access any system in my unshielded, unarmed end-game Cobra." So, we get the bland, unvarying easy-mode throughout all systems.

I could mention the free-switching of open/groups/solo mode, too - but that is basically the topic of this whole thread, so I won't.

Now, FD has a boring game on their hands, and they're trying their best to inject "life" into it without sacrificing these core concessions that they made to these small forum demographics. So, we get artificial layers put on top of this vapid game: the half-baked PowerPlay, the shallow CQC, and the cashgrab Horizons.

all of these points are very good, except for this one
I could mention the free-switching of open/groups/solo mode, too - but that is basically the topic of this whole thread, so I won't.
and this one
Now, FD has a boring game on their hands
not true.
but i agree about the PVP whine based nurffing.


the switching of groups is what makes the game playable, and it is the schadenfreude lovers that have made things go sour.

i love the word Schadenfreude, [i learned it here in this discussion] but not the people that revel in it.
 
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