Modes The Solo vs Open vs Groups Thread - Mk III

Do you want a Open PvE

  • Yes, I want a Open PvE

    Votes: 54 51.4%
  • No, I don't want a Open PvE

    Votes: 49 46.7%
  • I want only Open PvE and PvP only in groups

    Votes: 2 1.9%

  • Total voters
    105
  • Poll closed .
Status
Thread Closed: Not open for further replies.
Very well said, but i disagree with the end of the game statement. It may make open a ghostland full of reavers per say, but won't end the game. Solo and Groups will still be going strong


Well, I didn't mean it would literally end the game as a whole in the turn off the servers, no one is playing anywhere in the game sort of way. More in the sense that, for multiplay gamers, driving away all the other players until the world is empty means the game is over regardless of whether or not you want to keep playing.

In other words;

If you want to play with other players, but no one wants to play with you in turn... you're doing it wrong.
 
Very well said, but i disagree with the end of the game statement. It may make open a ghostland full of reavers per say, but won't end the game. Solo and Groups will still be going strong

That's the beauty of this design - if open turned into an impossible nightmare people could still happily play in private/solo.

But I can say quite honestly I spend all my time in open - trading mostly except when I take the Python out for some sport - and I've actually stripped all the weapons off my trading Anaconda and downgraded the shields.

It finally sunk in that the only sensible option if you're not configured for combat is to avoid combat. In an Anaconda that means about 500 mill with hugely reduced cargo capacity and stacks of SCBs.

Before I stripped the ship I had a player encounter - he could have finished me off when I was dead in the water but he didn't - he just asked for what he originally asked for before I rejected his offer in favour of a fight.

Since then - in the weaponless ship I've hardly seen a player - still on the same route near founders - and those I see are mostly traders.

The point is I can still easily escape if I need to (as I could have in the encounter above) - and even if FD nerfed all escape options (which they clearly won't) there is still group and solo..
 
Well, I didn't mean it would literally end the game as a whole in the turn off the servers, no one is playing anywhere in the game sort of way. More in the sense that, for multiplay gamers, driving away all the other players until the world is empty means the game is over regardless of whether or not you want to keep playing.

In other words;

If you want to play with other players, but no one wants to play with you in turn... you're doing it wrong.


Which is what many of us have been saying, but at the same time it won't kill the game for multiplayers The world won't be empty.. multi players have a place to go...private groups, that is why there is groups like Mobius. 10500 strong now I think. The ones who are paying the price for the griefers are those who like to PVP, We've suggested a PVP group but they keep saying it is too hard and won't work. So they stay in open and play with dwindling participants.


Open COULD be a thriving community but a concerted effort against those who grief has to be made by those who want Open to be a thriving community.
 
sorry but any one who takes glee in ruining 3 months gameplay is someone who I want nothing to do with in my game....

Malicious glee. The Funboys.

I don't understand FD not taking active-griefer measures. Several good proposals for that have come from players in many threads.
 
It seems like a pretty good reason to me. To give a better metaphor, it's like going to a nice bar because you want a good craft beer, only to find every bar closed so you settle for some garbage beer from the convenience store. You can't get what you want so you settle for a lesser version of it.

Uh, no. To follow on with the metaphor from Mouse's post, you go to the convenience store and start smashing all their bottles of beer because they aren't artisinal microbrews.
 
If lave has an issue, go to a different star system for a while...


I've addressed this reasoning before...
It amounts to telling new players not to think about seeing the famous sites or stations in ED.
It amounts to telling people not to even think about running an old, established Rares trade route.
It is ridiculous in any RP way that "pirates" would be able to infest the Old World systems without the Navy blowing them out.
It ends up being a nasty experience for new players, who then abandon open for another mode.

- - - Updated - - -

Also legitimate but slightly ironic seeing as it often seems to be these people that complain about switching in the first place and are therefore the cause of their own "problem".

+rep & 8chars
 
Any determined and genuine PvPer will dislike Ganking and Griefing just as much as any PvE or Solo player would because it is ultimately counter-productive. PvPers depend on opportunities to interact with other players and taking actions that drive other players away from playing, ultimately reduces the opportunities to PvP. It's destructive behavior and eventually leads to the end of the game for everyone, not just the player receiving the short end of the stick and getting grief'd.

Amen and +rep. Many others, as well as myself, have said this many times.
It gets the response, "so we pirates are now supposed to be bounty hunters?"

I dunno if it's just thickness or flippancy in pretending to not understand the problem. It isn't my problem; it's the open pirate's problem. The gankers, Reavers and dipsticks are the ones chasing people out of Open. They are affecting the business of piracy a lot more than any CG or PowerPlay does. I don't care either way until it comes to proposing extra rewards, separate servers & all the other "modest proposals" that claim to be remedying a problem that really only affects open pvpers.

Pirates, it's your choice: act on your own or put up with an ever-decreasing population in open directly tied to the amount of gReavers in open.
 
I used to watch documentaries on prisons and through my own work experiences have listened to real life criminals;

It's AMAZING how the wrong doer is never at fault.

Society,
Siblings,
Parents,
Partner (married or otherwise - any gender)
Economy,
Drugs,
Alcohol,
ADHD (or other similar condition),
The Government,
The Police (frame up, or the police responded "too fast"),
The Victim (in cases where there is one)
The Tax System,
Europe (This is more an excused used in the UK),
Immigrants,
Foreigners,
Aliens,
Circumstances (a vague one I've heard used),
Bad Luck,
Bad Timing,

This is not the whole list - just the bit I can be bothered to type.
But it amazes me how the criminal is never on the list.

Aren't we the sum of our experiences? Genetics only goes so far, I think.
The criminal is on your list.
 
Uh, no. To follow on with the metaphor from Mouse's post, you go to the convenience store and start smashing all their bottles of beer because they aren't artisinal microbrews.
Nice try but no. Killing people and being a general psycho are allowed and acceptable by the game devs. Smashing bottles and destruction of property are not acceptable irl.
 
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Nice try but no. Killing people and being a general psycho are allowed and acceptable by the game devs. Smashing bottles and destruction of property are not acceptable irl.


You haven't noticed yet that killing people and being a general psycho is actually not acceptable? The people leaving open and the others complaining are direct effects of people engaging in this type of behavior?
 
Aren't we the sum of our experiences? Genetics only goes so far, I think.
The criminal is on your list.

You missed the point completely (also owning up to your own actions is not on the list, nice try though)

...Killing people and being a general psycho are allowed and acceptable by the game devs. ...

So is mode switching to avoid it, so why are we here?
 
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You haven't noticed yet that killing people and being a general psycho is actually not acceptable? The people leaving open and the others complaining are direct effects of people engaging in this type of behavior?
I said acceptable to the game devs. What's acceptable to the people may not be the same thing.
 
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I said acceptable to the game devs. What's acceptable to the people may not be the same thing.


And this is the crux of the issue in Open. It is not acceptable by a large portion of the people who play, yet those that play have done nothing to curb this behavior. Devs or not.. if people don't want Open to be the wasteland some claim it is they need to clean it up themselves.
 
Oh I do love a good merger, not had one in ages!
It's almost like, the message is finally sinking in ;)

Ssshhh, don't tempt fate.

Ps

You know that "infamous poll" Guilds & stations with added reddit? over a week and not a single post lol https://forums.frontier.co.uk/showthread.php?t=166180&page=126


Ooopps did I just tempt fate lol.

On a positive note a person started a thread asking a question and it got merged here a few days ago, they left with a "thanks for the info" type post, it does happen occasionally.

On an even more positive note I now own a Python (that still needs a lot of CR spent on it on it), I managed to keep my type6 & Vulture so I can earn in relative safety if I wish, but I don't wish LOL, I have 4 rebuys so I have been in my favourite Hi Res, she melts Cobra's and smaller real quick.

Fret not open only brothers & sisters, my Python of death will stay away from open for many months, in fact all of my ships will for a while due to someone on this forum reminding me why I left open in the first place, the 1 night experiment lasted over a month but it is over now :(.
 
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And this is the crux of the issue in Open. It is not acceptable by a large portion of the people who play, yet those that play have done nothing to curb this behavior. Devs or not.. if people don't want Open to be the wasteland some claim it is they need to clean it up themselves.
Who is The "they" in the last sentence? If it's the developers, I agree. They do need to clean up the game.
 
.... if people don't want Open to be the wasteland some claim it is they need to clean it up themselves.

First of all, open advocates need to get on the same page with this.
With complaints of too many people jumping modes/ too many "pirates" and "it's a wasteland", it's hard to know who to take seriously.
If open players could decide if people play open or not, that would be great.

Then of course, as DBOBE stated - the players are able to clean up open themselves (it's in an interview he did in response to griefing, I think it's in my wall of information).

So, FD do not need to "fix" anything, they knew this would happen and are waiting for open players to deal with the problem themselves.

- - - Updated - - -

.... if people don't want Open to be the wasteland some claim it is they need to clean it up themselves.

First of all, open advocates need to get on the same page with this.
With complaints of too many people jumping modes/ too many "pirates" and "it's a wasteland", it's hard to know who to take seriously.
If open players could decide if people play open or not, that would be great.

Then of course, as DBOBE stated - the players are able to clean up open themselves (it's in an interview he did in response to griefing, I think it's in my wall of information).

So, FD do not need to "fix" anything, they knew this would happen and are waiting for open players to deal with the problem themselves.
 
Who is The "they" in the last sentence? If it's the developers, I agree. They do need to clean up the game.

Really?

OK Jordan I know your not dense so why are you acting like it? As I said... "If people don't want Open to be the wasteland some claim it is THEY need to clean it up themselves."
 
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Hasn't anybody else figured that by now, everything that can be said on this topic already has been? I think the FD have enough data to make decisions about this by now. And they haven't changed anything. So they probably ain't gonna. Can we let it drop and talk about something that hasn't been killed to death?

In fairness to those who (are silly enough) still like to contribute to this thread it is about open v solo and that is what they like to discuss..

I'm pretty sure the thread can get to 10k posts and we are no where near that yet..
 
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