I'd like to just remind everyone to keep the discussions cool and frosty ok?
I'd like to just remind everyone to keep the discussions cool and frosty ok?
No, we really, really need it here...![]()
Now, if they play and stay in Solo 100% of the time - That's totally fine because Solo was made for that reason IMO (You know, a replacement for OFFLINE mode).
It's like the Trammel fiasco in Ultima Online , Instead of fixing the pvp-system, griefing (if you want to call it that) or crime system. They just gave everyone a pvp-off switch. What happened? Every single trader, miner, lumberjack, crafter and monster-hunter (PVE player) went into Trammel while Felucca and emergent gameplay rotted and died. There was zero point to doing any non-pvp activity in Felucca. (Anyone who played Sandbox MMO's in the 90's and early 00's will know the story of Ultima)
BTW, it worked. The devs do acknowledge that the change killed much of the PvP gameplay and drove away the hardcore PvP players, but it increased player retention enough that UO doubled its player base in short order and is still open to this day. By far and wide, most devs of the time acknowledge the move as having saved UO.
So pretty much PVPers run everyone away to play in other areas, then complain that they have no targets...
Has to be something about the sci-fi genre in gaming. Picked up Battlefront recently, and the biggest threads on the related forum? Masses of players who want to play against bots rather than other players. This whole pvp vs pvai thing is bigger than Elite. I find this to be very encouraging.
So what happens if I log into Open on a double NAT and reject every IP that isn't an FD connection? Lulz - that is what happens. You cannot reward Open only players - because you cannot control Open only.
Again - you can not reward Open play. Idiots you encounter are easily sent to null. Fly around in an unarmed, unshielded Sidey and find the idiots. Route them out of your game![]()
LMFAO.
Not only are you willing to cheat people out of the way they want to play, but you are willing to edit your freakin routing tables to do it?? Im no IT genius, but the amount of effort you are talking about going to... flying around in a ship, somehow nabbing the IP address... (if thats even possible??) by just seeing if they shoot you... and altering the way the game works to perform how you like to play... So hack to win?
LMFAO.
Not only are you willing to cheat people out of the way they want to play, but you are willing to edit your freakin routing tables to do it?? Im no IT genius, but the amount of effort you are talking about going to... flying around in a ship, somehow nabbing the IP address... (if thats even possible??) by just seeing if they shoot you... and altering the way the game works to perform how you like to play... So hack to win?
Kickstarter said:you will be able to control who else you might encounter in your game – perhaps limit it to just your friends? Cooperate on adventures or chase your friends down to get that booty. The game will work in a seamless, lobby-less way, with the ability to rendezvous with friends
It's like the Trammel fiasco in Ultima Online , Instead of fixing the pvp-system, griefing (if you want to call it that) or crime system. They just gave everyone a pvp-off switch. What happened? Every single trader, miner, lumberjack, crafter and monster-hunter (PVE player) went into Trammel while Felucca and emergent gameplay rotted and died. There was zero point to doing any non-pvp activity in Felucca.
Origin Systems / EA tried to fix the PvP system for two years. Separating Trammel and Felluca was a last ditch effort to reduce player churn enough to keep the game open (in fact, the dev that ended separating the worlds was originally hired to spin down and close UO, but rebelled against the company's orders).
And, BTW, it worked. The devs do acknowledge that the change killed much of the PvP gameplay and drove away the hardcore PvP players, but it increased player retention enough that UO doubled its player base in short order and is still open to this day. By far and wide, most devs of the time acknowledge the move as having saved UO.
I'd like to just remind everyone to keep the discussions cool and frosty ok?
Not only are you willing to cheat people out of the way they want to play, but you are willing to edit your freakin routing tables to do it?? Im no IT genius, but the amount of effort you are talking about going to... flying around in a ship, somehow nabbing the IP address... (if thats even possible??) by just seeing if they shoot you... and altering the way the game works to perform how you like to play... So hack to win?
Has to be something about the sci-fi genre in gaming. Picked up Battlefront recently, and the biggest threads on the related forum? Masses of players who want to play against bots rather than other players. This whole pvp vs pvai thing is bigger than Elite. I find this to be very encouraging.