Fixed that for you. And the question has been asked and answered several times by myself and many others.
I'm tired of repeating myself to someone who cannot comprehend what I'm saying.
I cannot comprehend what I'm saying.
They banned me from the forums, i.e. pretty poor response.
This thread needs renaming to Open vs Everyone else. Ive been playing Mobius all week since I joined. Its nice seeing CMDRs without having to worry about them. Instead I can be sociable. To my mind Group play is the essence of what this game is about. PVP players assume that every CMDR is a target or wants to be a target. They do not. Some do yes but not all. The reason we are all in group or solo is that we just don't like PVP and after encountering open and a minority of its inhabitants have decided that they are not fit to share the same galaxy and should be isolated in the open naughty step. When you attack and grief people don't be surprised when you are suddenly all alone in your galaxy surrounded by equally minded people.
If I want PvP I play BF4 and Im v good at it so combat is not something I am entirely afraid of. I have an excellent collection of dog tags. This is a different kind of game. I play it to dream.
They have created a whole new PVP arena for them
I don't know, I go to bed for all of 5 hours and look at what happens.
We have, just 1 post apart open advocates claiming open is a wasteland while another mockingly states open has more players and Mobius is a farce.
Is open busy or not?
Can we please figure out this one thing as I'm getting dizzy over open having more risk due to the players that don't play it!
@ Iian. Dude, "Handbaggery dial" - LOL, that is an amazing expression - this thread needs renaming to "The Solo vs Open vs Groups Thread - The Handbaggery Files"
Also, someone on the naughty step?? I'm impressed, that takes some effort in this thread
And it's still not enough.
I think FD are mainly appealing to Xbox players there. PC players tend to be more fickle and want PvP with a purpose in my personal experience. I also believe Xbox players will eventually want more purpose to their PvP too.
Yeah, because in that arena they cant think: "woah! I *d him!! He lost his 10m cr insurance and cargo woaaaaahhhhh"
we don't know what the rewards will be like in cqc. What if it takes 2000 hours to get even a base anaconda by doing cqc alone? That'd be more than 20x longer than it would take in solo. Even with the no risk it wouldn't be worth it for that little reward.This is the thing that messes with the whole "buff open due to risk" argument, CQC has absolutely no risk and you can earn cash to buy an A rated Anaconda for Open mode.
If I get killed in Solo, I have insurance to pay out, but if I get killed in CQC it does not cost me a penny and I can go on to earn more cash to spend elsewhere.
So I can grind out cash in CQC, buy an Anaconda in Open out of that cash and go on a player killing spree with it - which is fine apparently, due to no complaints about it here.
But what I earn in Solo or in Groups must be locked out of Open as it's not fair due to less risk??????????????????
I can actually feel the resentment through my monitor.
I'm not allowed fun my way (PvE) but their way (PvP) can have a second even less risky mode and that's fine, no problems there.
#doublestandards
That may be true, but it could go a long way to satisfying those on the Open-only side. As an Ironman mode hasn't been described yet, it's scope could be adjusted to be more satisfying. Not every call has been as draconian as you make out.
we don't know what the rewards will be like in cqc. What if it takes 2000 hours to get even a base anaconda by doing cqc alone? That'd be more than 20x longer than it would take in solo. Even with the no risk it wouldn't be worth it for that little reward.
Judging by FDs history of profession balance it won't be worth it over just grinding a trade route or res in solo.
If the profits are insane however, I'll be the first to say it needs balancing.
I think nothing beats trading because fd got a perfect balance with this profession. What need a buff are the other game modes (mining, combat, etc) because they dont sacle with your ship (while trading does).
But this has nothing to do with solo/open modes.
And i wonder: why should be any risk? This is a game, isnt it? Perhaps a little risk (not loosing hours of your gameplay), but its true that traders who play in open are full exposed to griefers, who only purpose is to f*k traders (it seems).