Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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Incidentally, the "alone" means playing lone wolf, in open, against other players, given that the context is PvP.

It doesn't mean "solo mode".

Whilst you can play PP in solo mode (or group) the sentence by Sandro was not talking about modes, but wings / lone wolf / playing as part of a team (ie your power)

Lone Wolf however, can be in any mode. :p
Also, how is the context PvP?

The quote was;

Also of note: you can defect. But if you do so, you may become wanted by your former friends. Tied to this, Powerplay means you now have license to attack anyone from a rival power in your own territory without incurring a bounty. "We're giving players a reason to engage in PVP against supporters of other factions, and a chance to feel like part of a team even if you prefer to play alone," Sammarco added.

​Note the "even if you prefer to play alone" part. He is on about feeling like you are part of something bigger - even if you're playing alone (alone can be in any mode also)
 
Dunno whats the fuss - why shouldn't open players been given merits for shooting down players of another faction? As long as its there very same merits as for shooting NPCs. Maybe i miss something, but why should i care for something that doesn't apply to me anyways?
 
You sign up for a power .. you're collectively working as a team for that power, even though the actual task in hand you're currently doing by yourself, yes.

No need for "Hmm" ;)

I'm sorry Liqua you often talk a lot of sense but this is utter nonsense.

I can see the point Liqua is making - it's kind of like formula 1 - you can have two drivers on the same team actually competing with other individually and driving individually.

Or penalties at football - each player is on their own against the opposing keeper but their individual efforts are added up as a team.

But I'm not sure what point is trying to be made here tbh in the context of the discussion ...

ETA - and "alone" or "lone" can be in open.
 
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Good for you. I'll make you a badge.

Someone's cranky, I'm sure CQC Championship will definitely be something you can avoid on your way out. Judging from your previous posts.

There actually seems to be less ships across all modes, merit wise it really is pretty horrific of a grind. 15 merits for all ships? Please. PvP should be a better, balanced alternative to collecting merits than just shooting down specific Ships or going into a Merit Conflict Zone that only gives 1 merit. It'll add one of many lacking elements to Power Play. This would be a good step in the right direction. Hell, more options would be better across the board.
 
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Dunno whats the fuss - why shouldn't open players been given merits for shooting down players of another faction? As long as its there very same merits as for shooting NPCs. Maybe i miss something, but why should i care for something that doesn't apply to me anyways?

They can get the same for killing players as for killing NPCs for me but generally they will want more for killing players because it's "more risk". And then killing players will be the most effective way to get merits and then more players will be killed and leave (either move to Solo or quit the game). 1:1 the same merits as NPCs, no problem with that. (But not having it still isn't taking something away.)

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Someone's cranky.

No, just not interested in debating the same thing over and over again. The differences between the modes has been explained, by devs, somewhere on the forum and quoted on this thread or its predecessor. If you want to know, you can go and find it. If you dispute my claim then you can disprove it.
 
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You get to grind! YOU get to grind! We all get to grind!

No, just not interested in debating the same thing over and over again. The differences between the modes has been explained, by devs, somewhere on the forum and quoted on this thread or its predecessor. If you want to know, you can go and find it. If you dispute my claim then you can disprove it.

settle down now friend, you appear to be showing cases of anger and angry posting.
 
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I'm sorry Liqua you often talk a lot of sense but this is utter nonsense.

Take a step back for a moment and take in Sandro's comment in it's entirety:

"We're giving players a reason to engage in PVP against supporters of other factions, and a chance to feel like part of a team even if you prefer to play alone"
First - what is he talking about : Power play. What do you do in power play - you pledge to a power, and coupled with 1000s of other players you're all batting for the same power. You're all on the same side (supposed to be - let's ignore the 5th column players :D) - in other words you're all on the same team. You pledging for Aisling and myself pledging for Aisling means we're on the same side .. same team. Right ?

Second - Now we're on the same team .. what are you and I going to do today, right now, whilst logged in ? Wing up & fly missions together, or do our own thing (you reinforce system X whilst I reinforce system Y) ... If it's the latter were are acting like lone wolves, we're doing our own thing in game but we're working towards the same goal - advance our power - today I want to play alone, by myself, in open, not winged up, but helping Aisling .. the power we pledged for, part of the same team.

Lastly - what is the overall context of the statement : PvP

Put it together and what do we have ?

Sandro, by introducing PP, was simply saying that FD have given those who enjoy PvP the ability to either as part of a wing, or acting alone (lone wolf) means to advance your team by doing things for a common cause. Even if you play by yourself in open you're still part of something larger - you're fighting on behalf of your power .. your team.

--

Does that now make sense ? :)
 
I mean, Power Play essentially is a competition between players, and not rewarding players for shooting other players, kiiiinnndaaa seems dumb.

Not if you don't want to encourage players killing other players. Then it makes perfect sense. I would argue that many competitions don't involve shooting each other. Clay pigeon shooting isn't scored by shooting the other competitors for example. Archery.
 
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Lone Wolf however, can be in any mode. :p
Also, how is the context PvP?

Of course every solo-mode player is a lone wolf, but that is not in the context of Sandro's post. He's talking about PvP (ie open mode).

When you engage another player .. are you alone taking on someone else (lone wolf) or are you part of a wing (a group)

Either way, if you're doing something for your power you now satisfy Sandro's statement.

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I mean, Power Play essentially is a competition between players, and not rewarding players for shooting other players, kiiiinnndaaa seems dumb.

Yes - totally.
 
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He was talking about Powerplay.
You even cared to read what he said or u just make stuff out of thin air?
We are not communicating effectively here as he is talking about PP (the patch) introducing reasons to engage in PvP - either fighting others by yourself (alone) or in a wing ;)

"We're giving players a reason to engage in PVP against supporters of other factions, and a chance to feel like part of a team even if you prefer to play alone," Sammarco added.

They want you to PvP ... but they don't reward you for it (claim others - I have not met another player in a while to know for sure)
 
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Not if you don't want to encourage players killing other players. Then it makes perfect sense. I would argue that many competitions don't involve shooting each other. Clay pigeon shooting isn't scored by shooting the other competitors for example. Archery.

Then what's the point of having a game mechanic that is almost exclusively Competitive in nature? That kinda defeats the purpose of like, making it competitive and makes it more or less a glorified weekly CG with no payouts. Which is part of the many complaints being given to Power Play. It's not attuning to the competitive nature Open Play can follow up with, and certain bits are really easy to just switch to Private and Solo and ignore everyone and grind.

That's not necessarily fun. There isn't much diversity going on with Power Play, which is another problem of it. There is a lot of lacking things in Power Play that would just essentially make it better across all modes, but they aren't there and it's just a poorly implemented system. Shooting Players for merits is just one element missing.

Also, Liqua, where is that quote you found? Citation needed.

You even cared to read what he said or u just make stuff out of thin air?

settle down instigator.
 
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Not if you don't want to encourage players killing other players. Then it makes perfect sense. I would argue that many competitions don't involve shooting each other. Clay pigeon shooting isn't scored by shooting the other competitors for example. Archery.

Shooting people is in our DNA. All life is programmed to kill. It is the essence of survival on Earth. Kill or be killed. It is what we do. It is primal, instinctual, part of who not just we, but every prokaryotic and eukaryotic organism--hell, ALL life on Earth.

So competition that involves shooting each other is only natural.
 
Take a step back for a moment and take in Sandro's comment in it's entirety:
"We're giving players a reason to engage in PVP against supporters of other factions, and a chance to feel like part of a team even if you prefer to play alone"
First - what is he talking about : Power play. What do you do in power play - you pledge to a power, and coupled with 1000s of other players you're all batting for the same power. You're all on the same side (supposed to be - let's ignore the 5th column players :D) - in other words you're all on the same team. You pledging for Aisling and myself pledging for Aisling means we're on the same side .. same team. Right ?

Second - Now we're on the same team .. what are you and I going to do today, right now, whilst logged in ? Wing up & fly missions together, or do our own thing (you reinforce system X whilst I reinforce system Y) ... If it's the latter were are acting like lone wolves, we're doing our own thing in game but we're working towards the same goal - advance our power - today I want to play alone, by myself, in open, not winged up, but helping Aisling .. the power we pledged for, part of the same team.

Lastly - what is the overall context of the statement : PvP

Put it together and what do we have ?

Sandro, by introducing PP, was simply saying that FD have given those who enjoy PvP the ability to either as part of a wing, or acting alone (lone wolf) means to advance your team by doing things for a common cause. Even if you play by yourself in open you're still part of something larger - you're fighting on behalf of your power .. your team.

--

Does that now make sense ? :)

I read it as supporting both things as in;

It supports PVP in that it gives people an in game reason to attack another player on an opposing faction.

It also supports lone or alone players either in open or in solo/private and allows them to be part of a team - regardless of mode.

That's how it reads to me anyway.

ETA - it doesn't mean you have to attack another player but it does give a reason other than because I can.

Again - as it reads to me..
 
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We are not communicating effectively here as he is talking about PP (the patch) introducing reasons to engage in PvP - either fighting others by yourself (alone) or in a wing ;)

"We're giving players a reason to engage in PVP against supporters of other factions, and a chance to feel like part of a team even if you prefer to play alone," Sammarco added.

They want you to PvP ... but they don't reward you for it (claim others - I have not met another player in a while to know for sure)

they just put a reason for it and a place to the elite lore that doesnt mean they want from anyone to do anything than what already they said: play ur way ;)
 
Also, Liqua, where is that quote you found? Citation needed

LINK

Also of note: you can defect. But if you do so, you may become wanted by your former friends. Tied to this, Powerplay means you now have license to attack anyone from a rival power in your own territory without incurring a bounty. "We're giving players a reason to engage in PVP against supporters of other factions, and a chance to feel like part of a team even if you prefer to play alone," Sammarco added.



[oddly not 8 char!]
 
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