Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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That may not be entirely true, as presumably if you are part of a group you will be (slightly?) more likely to meet up with other players (and that's one of the big issues here, that some of these Open players never see anybody) in that group than if you are just in the Open group. I don't know, and hopefully others will jump in to correct me if that's not technically going to happen.

Hard to say, I feel sometimes like if mobius has 9700 genuinely active players it could well be much easier to meet people, though I would expect normal open to have more i'm just not sure it does :p.

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Rckstr's primary driving motivation is, according to him, to meet more people. You don't even need a separate group for that. Jump into the Elite Groups forum and look for a group that feels suitable. Perhaps a group dedicated to the same Power or one that has a good history of inter-group encounters. One that plays in Open. Join up, meet up, enjoy.

Thats kinda my point, you can't make a group for that, most of the suggestions in the great debate here don't work as groups either. Hadn't thought about powers groups I guess I tend to just stay out of powerplay, even though I apparently support Hudson.
 
You can't make the sort of group he wants, as has been stated many times already, it has nothing to do with effort and everything to do with practicality. Mobius is the simplest large group you could make thats why it works, the reason you don't see lots of other groups is because as soon as you add any complexity it becomes near as much to regular open as makes no difference.

I am sorry but I completely disagree, with the rulesets he has stated before.. you can't have that in open, you can in a group. The key issue is Effort. It takes effort to build a group the way you want it to be and to get people into it. The question I have for you is , IF it becomes near as much to regular open as to make NO difference than why have we been having this discussion for so long and so many threads? Why are people like you adamant in making changes if it will make no difference?



and have you looked at how many groups there are? last I checked there were quite a few.

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Hard to say, I feel sometimes like if mobius has 9700 genuinely active players it could well be much easier to meet people, though I would expect normal open to have more i'm just not sure it does :p.

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Thats kinda my point, you can't make a group for that, most of the suggestions in the great debate here don't work as groups either. Hadn't thought about powers groups I guess I tend to just stay out of powerplay, even though I apparently support Hudson.


I disagree again.. since I've joined Mobius I've met a LOT more people than I would have otherwise.
 
I am sorry but I completely disagree, with the rulesets he has stated before.. you can't have that in open, you can in a group. The key issue is Effort. It takes effort to build a group the way you want it to be and to get people into it. The question I have for you is , IF it becomes near as much to regular open as to make NO difference than why have we been having this discussion for so long and so many threads? Why are people like you adamant in making changes if it will make no difference?

I disagree again.. since I've joined Mobius I've met a LOT more people than I would have otherwise.

Your #2 point pretty much agrees with what I said, you disagreed then agreed with me, yes i was a bit on the fence but I was indicating that you probably meet more people in Mobius

As to #1 lets say I make an Ironman group, what happens? Short of setting up a multi-account friendlist sniper bot to check for ships moving large distances instantaneously (IE they died) its impossible to enforce, hard work has nothing to do with it. If you can't enforce it its the same as playing Ironman personally in open.

This is the same for every group, I'm sure there is a huge list of current groups I'd like to know if any of them other than mobius were large, or more importantly involve people of differing minds about the groups core principle.

Also stop trying to say i'm adamant for change, for the 19th time I like the current system it has plenty of advantages. But that doesn't change that "make another group" isn't always a valid argument.
 
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Thats kinda my point, you can't make a group for that, most of the suggestions in the great debate here don't work as groups either. Hadn't thought about powers groups I guess I tend to just stay out of powerplay, even though I apparently support Hudson.

I have nothing to do with Power Play but I hear a lot of people having good fun with it, particularly player groups. In order to increase the people you meet you only need to find a group of players who often play together and join in. Some groups like PvP. I don't mean private groups I mean unofficial player groups (think of them as guilds, if you like). There are many of them.

I was, by the way talking about rckstr's stated desire to have more players to meet and play with. That is exactly what Dangerous Groups is for. It's working very well for lots of players.
 
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Your #2 point pretty much agrees with what I said, you disagreed then agreed with me, yes i was a bit on the fence but I was indicating that you probably meet more people in Mobius

As to #1 lets say I make an Ironman group, what happens? Short of setting up a multi-account friendlist sniper bot to check for ships moving large distances instantaneously (IE they died) its impossible to enforce, hard work has nothing to do with it. If you can't enforce it its the same as playing Ironman personally in open.

This is the same for every group, I'm sure there is a huge list of current groups I'd like to know if any of them other than mobius were large, or more importantly involve people of differing minds about the groups core principle.

Also stop trying to say i'm adamant for change, for the 19th time I like the current system it has plenty of advantages. But that doesn't change that "make another group" isn't always a valid argument.


I admit I was wrong, the reply to you was in reference to a post Steve made you made and I misread it, I thought you were saying you couldn't meet people in groups.

In a group Ironman is super easy to enforce human vs human. They get killed and people see them soon after in the same ship and everything..IE if they come back without a new CMDR.. kick em. People want to play in your group by your rules they need to follow them.
 
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Maybe some are shy, maybe some are to busy to take such an effort on this that would be needed. Others again did contribute here but stopped. Again others aren't even aware of such a discussion going on. The amount of participants doesn't represent a valid number- on both sides.

Why don't you force them to come here and post, surely their wishes are irrelevant? I don't use Reddit, of fake friend book, why can I not see them, they should be forced to post here whether they like it or not! how dare they post in another place, who gave them a choice.

I have the feeling you misunderstood my suggestions.

Lol you really don't get irony do you, thanks for the laughs.

I have a feeling you are going to be very upset and angry when you finally realise FD are not going to change their game just for you, oh no I forgot there are a few of you, I suggest you keep in contact with the others, maybe you can form a support group to work through it.
 
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His just got the game on xbox one. When I've started a game it will only let me choose. The options for open play and group are blacked out. Any ideas as I would prefer open play
 
Also i have the impression that groups like mobius in reality are unhappy with the game and it's features. Because if i would be happy with the feature of maybe encountering an enemy player, why would i choose to dodge this?
Nope. I'm very happy with the game. I just reply in this thread because I'm from the school that no bad idea should go unchallenged. Or in this case, just to provide a counter to those who want change so that devs will know that those calls for change don't represent the player base en toto.

I've read all of your posts in this thread. I get where you are coming from. You are just operating on the continually mistaken assumption that there is something that could be done to draw players like myself into open. There isn't, but you'll have to come to that realization on your own.

Solo is secure my friend. Unlike open, it cannot be removed. The game was sold with maturity ratings which ALWAYS exclude online play, as online play cannot be rated. The pegi7 in Europe guarantees that no player will ever be thrust into open and subjected to open comms by any will other than their own. You can't sell a game rated for 7 and up, and then change that after the sale. There are a great many things that developers can change on a whim, but this isn't one of them.

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His just got the game on xbox one. When I've started a game it will only let me choose. The options for open play and group are blacked out. Any ideas as I would prefer open play
Everyone starts out in solo. Fly out of the station and make your first jump. After that, you can play any mode you want, whenever you want, for whatever reason you want.
 
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Robert Maynard

Volunteer Moderator
His just got the game on xbox one. When I've started a game it will only let me choose. The options for open play and group are blacked out. Any ideas as I would prefer open play

Do you have XBox Live Gold membership? If not then only Solo is available. This is a Microsoft restriction rather than a Frontier one.
 
That conversation has been had. We're mostly fine with it because the NPC didn't do it because they were bored or wanted to cause inconvenience to another person for laughs. Some players might not like it and that's why SJA is working hard to balance the range of NPC abilities. You are also assuming that it hasn't happened. Players die from NPCs all the time.

fundamentally i just want to haul cargo.
i still can't kill any of the NPC's in the training sessions, let alone those in the wild.
so for me the combat situation is to get away, or get killed.

to make them more aggressive might not make any difference to me, they all kill me anyway.
 
<----- In Mobius and perfectly happy with the game (and Mobius), knowing that content will fill out in times to come. I've beta tested / played Earth and Beyond and Jumpgate, played Eve, Elite, X-Wing, F-15 (and the list goes on), I like the ability to choose when I log in, I do not always choose Mobius group play. When others make wide sweeping generalizations about others or groups they ultimately fail, "you're fired" ring a bell.
 
... it may be that players who have already accepted the status quo (or bought the game already happy with it) have got bored with the discussion and don't participate any more....

This is me.

I started by reading every single post in this and the old thread (~16000+ posts!). Took a week or so of time I'd've done research on other things. I put in a few posts (well, comparatively) and responded to the "newly-merged."

However, there really doesn't seem to be a point. The same arguments repeat for 2 1/2 years. I cannot imagine having the fortitude of people like Robert or Steve or the other regulars on this thread (open OR solo) to calmly keep repeating the same points, over and over, when new merges happen. I don't understand people wanting to have a "discussion" when they are too lazy to read, if not all the Threadnaught 1 & 2 posts, at least back a few months back to get a handle on the discussion, the points of view & the arguments on both sides.

I took a "forum vacation" there for a bit (to play the game!) and came back in less than a week to 10s of pages of new posts... which really didn't say anything new.
 
I cannot imagine having the fortitude of people like Robert or Steve or the other regulars on this thread (open OR solo) to calmly keep repeating the same points, over and over, when new merges happen.

I blame the docking computer. That and there is a genuine belief from new posters that they are the very first to make the suggestions and observations that they do, rather than the reality.
 
Solo is secure my friend. Unlike open, it cannot be removed. The game was sold with maturity ratings which ALWAYS exclude online play, as online play cannot be rated. The pegi7 in Europe guarantees that no player will ever be thrust into open and subjected to open comms by any will other than their own. You can't sell a game rated for 7 and up, and then change that after the sale. There are a great many things that developers can change on a whim, but this isn't one of them.

Good to know. So, if Frontier were to ever force players into Open, not only they might be in trouble with consumer advocacy groups over removing product features after consumers already bought it, they would also get in hot water with rating boards because their current rating is only valid as long as players are never forced to see anyone else :D
 
Good to know. So, if Frontier were to ever force players into Open, not only they might be in trouble with consumer advocacy groups over removing product features after consumers already bought it, they would also get in hot water with rating boards because their current rating is only valid as long as players are never forced to see anyone else :D


An example would be Sony and the dreaded SWG NGE.... 2 weeks after an expansion came out and with little to no warning, until a leak broke the news to the players, Sony completely altered the core of the game. The firestorms erupted on the forums and elsewhere. Ratings tanked and Sony got in hot water with the BBB and other agencies. Sony finally started issuing refunds, mainly on the expansion and the # of players who played SWG took a nose dive.. the numbers did come up later but never to Pre-NGE levels and game finally went under. Still hoping SWGEMU gets original back up and running good.
 
Good to know. So, if Frontier were to ever force players into Open, not only they might be in trouble with consumer advocacy groups over removing product features after consumers already bought it, they would also get in hot water with rating boards because their current rating is only valid as long as players are never forced to see anyone else :D

force no, nudge yes, with content that can only be effected in open play (player owned sov/starbase etc
 

Robert Maynard

Volunteer Moderator
force no, nudge yes, with content that can only be effected in open play (player owned sov/starbase etc

Restricting content to Open would seem to be incompatible with DBOBE's statement that "there is no 'right' way to play the game".

As to player owned stuff other than ships - you'd be better in the Guilds in Elite Dangerous thread - that's off topic in this thread.
 
An example would be Sony and the dreaded SWG NGE.... 2 weeks after an expansion came out and with little to no warning, until a leak broke the news to the players, Sony completely altered the core of the game. The firestorms erupted on the forums and elsewhere. Ratings tanked and Sony got in hot water with the BBB and other agencies. Sony finally started issuing refunds, mainly on the expansion and the # of players who played SWG took a nose dive.. the numbers did come up later but never to Pre-NGE levels and game finally went under. Still hoping SWGEMU gets original back up and running good.

i agree with the desire for SWGEmu to get up and going.

there is another game that has the same mechanics as SWGEMU, but is not starwars themed. "the repopulation".

https://www.therepopulation.com/

but as for the issue of this thread and it's topic.
it seems that people are dancing around the same idea just stated with different wording.
and the two primary voices that are heard here are;

1) the pew-pew folks [i wanted to use the phrase "psycho killers", but i didn't want to be insulting to psycho killers] that are complaining that they have chased so many people out of open by killing them over and over and how much they want these soft targets forced back into open.

and

2) the folks quoting dev statements to them that it's not going to happen.

that's the mix with a few minor impurities thrown in here and there.
 
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