Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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is a different type of mmo without follow the mainstream type of mmo's...
remember the 1st elite was like a revolution at hes time ....maybe was time someone to bring something new?

then i think it should be clearly stated. otherwise people could watch the trailers, read the descriptions and classification,
and stupidly form the belief that its 'standard' MMO.
 
When I first saw the game trailer I thought it wasn't indicative to the actual game play. Had I seen the trailer and I didn't know what Elite was, I probably wouldn't have bought the game as it didn't portray something I would want to play.

I don't think FD did themselves any favours there, but I guess a trailer of an asp mining fragments wouldn't have the same effect.

trailers is hard to show the actual gameplay anyway unless is taken inside from the game and that only CCP manage to do pretty well so far ;)

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then i think it should be clearly stated. otherwise people could watch the trailers, read the descriptions and classification,
and stupidly form the belief that its 'standard' MMO.

when u see single player along with multiplayer u must expect that will be litle different imo ;)
 
When I first saw the game trailer I thought it wasn't indicative to the actual game play. Had I seen the trailer and I didn't know what Elite was, I probably wouldn't have bought the game as it didn't portray something I would want to play.

I don't think FD did themselves any favours there, but I guess a trailer of an asp mining fragments wouldn't have the same effect.

thats like saying its a viable decision to paint the game as being more action packed and exciting than it really is,
because the reality doesnt look quite as appealing?

some would say that it would be slightly misleading to do that.
 
The stat would best be given in hours. X hours of play time in May was in solo, Y in groups, and Z in open. That would give us a clear picture.

It might be sensible to do that, but then it would be skewed in favour of those with most playtime available, and those who have limited playtime but purely play in Open (for example) might be misrepresented by the college dropout who grinds in Solo and hasn't logged off for 48 hours straight.

I'm no mathematician - I can barely add 2 plus 2 - but surely there is someone out there who is :D We'd still need numbers to crunch though, and I agree that FD will probably not give us any.
 
trailers is hard to show the actual gameplay anyway unless is taken inside from the game and that only CCP manage to do pretty well so far ;)

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I think it's pretty standard to have an 'entertaining' video rather than show actual gameplay, you see it a lot on TV with a subtitle of "not actual game play" or some such all the time. I still think there is a duty for the buyer to research before buying mind. Ultimately if you take it at face value you only have yourself to blame for any disappointment. I have learned that the hard way myself.
 
when u see single player along with multiplayer u must expect that will be litle different imo ;)

ive seen and played hundreds of games which have had a single player and multiplayer.

last one i played for eg. assasins creed unity...

you have an assasin walk up to you while you're engaged in the single player campaign,

which asks you to help him complete a multiplayer mission.
there are quite a few games which boast a seemless transition between single and multiplayer components.

all the majority have to guide them, is the trailers, descriptions and classifications.

thats where the key info should be.
if that information embelishes or misleads away from the actual reality,
it is not the fault of the buyer.
 
I think it's pretty standard to have an 'entertaining' video rather than show actual gameplay, you see it a lot on TV with a subtitle of "not actual game play" or some such all the time. I still think there is a duty for the buyer to research before buying mind. Ultimately if you take it at face value you only have yourself to blame for any disappointment. I have learned that the hard way myself.

u r right ..if someone dont research then cant blame anyone but himself
 
Huh, did you actually read the Steam page?

Like, just above where it classifies the game as a MMO, it also classifies it as a single-player game.

And the following is how Frontier describes the game's multiplayer in its own Steam page:



Notice how it explicitly tell the potential player how he can play in solo mode, and thus never meet anyone?

Also, PvP is never emphasized. There's a tangential reference in the paragraph I've quoted, and that's all that is said about PvP in the whole Steam page.

Sorry, but ED was never advertised or sold as a PvP-focused game. It allows PvP, but doesn't mandate it — as is obvious to everyone that did read the part where it talks about multiplayer, given that a solo player can never be forced into PvP.


EVERY game that has PvP and is balanced around it, will have a big PvP community. Even some PvE games like WoW (where you had to do PvE at least for leveling to do PvP later) with pretty weak balance overall still have a huge PvP community.
So people EXPECT it to have enough other people to play with. This is how it works, nobody will check out HOW MUCH PvP is actually possible - if its there, anyone would expect it withhin a decent time window of 5-10minutes if he wants.
It really doesnt matter if this is a pvp-oriented game or not, its a part of the gameplay and anyone who likes it expect to find opponents quickly, specially after release when so many people get the game.

And having a singleplayer-mode doesnt mean that is has to cripple the multiplayer part for it, its true for 99% of the current multiplayer games (most of them have a singleplayer part somewhere, heck even CS has "singleplayer" VS bots, but most people play in multiplayer just because playing with other people is fun).
 
I think it's pretty standard to have an 'entertaining' video rather than show actual gameplay, you see it a lot on TV with a subtitle of "not actual game play" or some such all the time. I still think there is a duty for the buyer to research before buying mind. Ultimately if you take it at face value you only have yourself to blame for any disappointment. I have learned that the hard way myself.

have you read the description on the elite dangerous main page?

i suggest it need's rephrasing to make the description closer to the reality of the game.
 
ive seen and played hundreds of games which have had a single player and multiplayer.

last one i played for eg. assasins creed unity...

you have an assasin walk up to you while you're engaged in the single player campaign,

which asks you to help him complete a multiplayer mission.
there are quite a few games which boast a seemless transition between single and multiplayer components.

all the majority have to guide them, is the trailers, descriptions and classifications.

thats where the key info should be.
if that information embelishes or misleads away from the actual reality,
it is not the fault of the buyer.
besides that the buyer need to do a research how much thorough is up to him though ..and ofc always r the risks to make a mistake anyway :)
 
then i think it should be clearly stated. otherwise people could watch the trailers, read the descriptions and classification,
and stupidly form the belief that its 'standard' MMO.

As there is no such thing as a "standard MMO" - that is purely in your own mindset.

Again see;

World of Tanks,
Robocraft,
War Thunder,
Mechwarrior Online,
Star Trek Online,
Guild Wars,

Really long list if I could be bothered to keep going.

thats like saying its a viable decision to paint the game as being more action packed and exciting than it really is,
because the reality doesnt look quite as appealing?

some would say that it would be slightly misleading to do that.

Have you seen the "Clash of Clans" TV ad?
Because I have and I've seen the game - Two (2) completely different things.

have you read the description on the elite dangerous main page?

i suggest it need's rephrasing to make the description closer to the reality of the game.

Why? It is correct.

WHAT IS ELITE: DANGEROUS?

TAKE CONTROL OF YOUR OWN STARSHIP IN A CUT-THROAT GALAXY.

Elite: Dangerous is the definitive massively multiplayer space epic. With a connected galaxy, evolving narrative and the entirety of the Milky Way re-created at its full galactic proportions.
Starting with only a small starship and a few credits, players do whatever it takes to earn the skill, knowledge, wealth and power to survive in a futuristic cutthroat galaxy and to stand among the ranks of the Elite.
In an age of galactic superpowers and interstellar war, every player’s story influences the unique connected gaming experience and evolving narrative. Governments fall, battles are lost and won, and humanity’s frontier is reshaped, all by players’ actions.
400 BILLION STAR SYSTEMS. INFINITE FREEDOM. BLAZE YOUR OWN TRAIL.

(I've underlined a good point there, "every player's story" - as in, EVERY PLAYER. Solo / Group / Open)
 
EVERY game that has PvP and is balanced around it, ........

But it's not a PvP game;
It is a game with the capability to PvP in it.

This really is not rocket science.

Here is some real common sense..... if this was a PvP game, there would not be 400 Billion systems to go play hide and seek in - that on it's own would kill of any real PvP as people can just fly away and there is nothing you can do about it.
 
But it's not a PvP game

Exactly - as you say it's a game with the ability to engage in PvP - but the game is not wholly centred on PvP, with killing everyone else being the prime objective. It can be played that way of course, but it's not an arena shooter or a FPS slugfest as so many seem to believe.

If people want to logon and have a kill streak within five minutes, I really do think they've bought into the wrong game. There's Q3A for that kind of thing.
 

*clears throat

MASSIVELY MULTIPLAYER

Experience unpredictable encounters with players from around the world in Elite: Dangerous’ vast massively multiplayer space. Fly alone or with friends in a connected galaxy where every pilot you face could become a trusted ally or your deadliest enemy.
 
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MASSIVELY MULTIPLAYER

Indeed. There's over 500,000 players you can potentially meet, up to 32 in your instance at any given time. And even if you never meet any of them, all of them are interacting with the background sim in one way or another, which will in turn directly affect your experience - no matter which game mode they, or you, play in.
 
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*clears throat

MASSIVELY MULTIPLAYER

Experience unpredictable encounters with players from around the world in Elite: Dangerous’ vast massively multiplayer space. Fly alone or with friends in a connected galaxy where every pilot you face could become a trusted ally or your deadliest enemy.

and some choose to be alone...some choose to be with friends or a same minded ppl and some choose open so where u find the bad?
 
*clears throat

MASSIVELY MULTIPLAYER

Experience unpredictable encounters with players from around the world in Elite: Dangerous’ vast massively multiplayer space. Fly alone or with friends in a connected galaxy where every pilot you face could become a trusted ally or your deadliest enemy.

Also, MMO does not mean "social" (It means lots of people connected)

Wikipedia;
A massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting large numbers of players simultaneously. By necessity, they are played on the Internet. MMOs usually have at least one persistent world, however some games differ.

Oxford English Dictionary (Online);
An online video game which can be played by a very large number of people simultaneously .



​Want to link your source?

[Never mind, got it, seen where you got that. Also states to "Fly alone" - so doesn't quite support Opens point of view ;) )
 
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Indeed. There's over 500,000 players you can potentially meet, up to 32 in your instance at any given time. And even if you never meet any of them, all of them are interacting with the background sim in one way or another, which will in turn directly affect your experience - no matter which game mode they, or you, play in.

as an aside, i love the way you kept te title, and ignored the description underneath!
 
This is how it works, nobody will check out HOW MUCH PvP is actually possible - if its there, anyone would expect it withhin a decent time window of 5-10minutes if he wants.

I'm sure groups like EG, CODE, EIC, TEST, CS, ROA, Contrail etc etc (my apologies if I've missed some of you) will give you what you want in fairly short order, they are easy to find after all. They also seem to manage OK even with instancing issues and other problems. If you're expecting some guy with a yellow exclamation mark on his head that you can click for "PvP naow!" then you will be disappointed. That's one option for players, one of many.
 
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