StefanOS
Volunteer Moderator
ED - thoughts on PowerPlay - it forces me out of OPEN PLAY
### MODERATOR HAT OFF ###
Many did write about PP pro and cons.
After playing a view days for F.Winters I did get to the conclusion that PP is pushing me out of OPEN PLAY or punishing me for playing in OPEN PLAY.
Playing POWERPLAY alone (not in a wing) in OPEN is not only dangerous - its nearly suicide. I did try to deliver this EXPANSION goods and was attacked (and destroyed 2x) by wings of 4 players from "enemy" powers.
So why should I still play OPEN when I risk to get in a very uneven situation 1 vs 4?
The logical solution would be to play SOLO or GROUP, same rewards - little or no risk.
So 1 great problem is that OPEN is adding RISK but absolute no REWARD for it.... you get the same credits in group or solo. As long as OPEN dont give some bonus many will think 2 before going OPEN.
Of cause this problem is old, and was the same in the combat zones before PP, or in the CG which included wars.
2 great problem is that PP did give me a lot of ENEMIES appr. 8 out of 10 players are enemies - but it did NOT give me more friends..... in fact we are divided in several powers, play now in different power zones, and live in different time zones.
So it did get more difficult to meet old friends.... or now they are even enemies!!
About more friends - where are the NPC wings - we have them in 1 training missions? At least I could hire some "friends" and have a chance to survive when the 4 wing player "heroes" are chasing me (alone) again.......of cause I can also switch to SOLO.....
just my 2 cents
### MODERATOR HAT OFF ###
Many did write about PP pro and cons.
After playing a view days for F.Winters I did get to the conclusion that PP is pushing me out of OPEN PLAY or punishing me for playing in OPEN PLAY.
Playing POWERPLAY alone (not in a wing) in OPEN is not only dangerous - its nearly suicide. I did try to deliver this EXPANSION goods and was attacked (and destroyed 2x) by wings of 4 players from "enemy" powers.
So why should I still play OPEN when I risk to get in a very uneven situation 1 vs 4?
The logical solution would be to play SOLO or GROUP, same rewards - little or no risk.
So 1 great problem is that OPEN is adding RISK but absolute no REWARD for it.... you get the same credits in group or solo. As long as OPEN dont give some bonus many will think 2 before going OPEN.
Of cause this problem is old, and was the same in the combat zones before PP, or in the CG which included wars.
2 great problem is that PP did give me a lot of ENEMIES appr. 8 out of 10 players are enemies - but it did NOT give me more friends..... in fact we are divided in several powers, play now in different power zones, and live in different time zones.
So it did get more difficult to meet old friends.... or now they are even enemies!!
About more friends - where are the NPC wings - we have them in 1 training missions? At least I could hire some "friends" and have a chance to survive when the 4 wing player "heroes" are chasing me (alone) again.......of cause I can also switch to SOLO.....
just my 2 cents
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