Modes The Solo vs Open vs Groups Thread [See new thread]

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Interesting. Thanks for the reply! I'm mostly only familiar with databases from a sysadmin POV, so any insight into the deeper workings of this sort of thing is always great to know. =)
Of course, I am just guessing at all this as an outside observer. My experience is primarily with MySQL, and not even using a lot of it's advanced features; but I am aware of those features, such as table partitioning that allows a table to remain a single table and the server to split it's data across files and even volumes by discrete criteria (sector in space for instance). With a heavily "normalized" schema design, most major RDBMSes could probably store Elite's galaxy, though I definitely wouldn't bet on it; assuming there is official and theoretical support for that much data, Elite would probably be among a very very few number of applications to actually stress test those capabilities. However, the larger a table gets the slower it gets, the more possibility of corruption, etc... It just wouldn't make sense to store PG data that most likely takes a miniscule amount of time to generate.
 
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Of course, I am just guessing at all this as an outside observer. My experience is primarily with MySQL, and not even using a lot of it's advanced features; but I am aware of those features, such as table partitioning that allows a table to remain a single table and the server to split it's data across files and even volumes by discrete criteria (sector in space for instance). With a heavily "normalized" schema design, most major RDBMSes could probably store Elite's galaxy, though I definitely wouldn't bet on it; assuming there is official and theoretical support for that much data, Elite would probably be among a very very few number of applications to actually stress test those capabilities. However, the larger a table gets the slower it gets, the more possibility of corruption, etc... It just wouldn't make sense to store PG data that most likely takes a miniscule amount of time to generate.

From some of the earlier updates in Gamma I think we can assume that the Stellar Forge is only initiated once a pilot jumps to a system (There was a bug that caused a player's session to crash when the Stellar Forge queue was full or a server was not available) and therefore the system only exists in the most basic of senses in the DB once it has been visited and scanned. You probably don't even have any data on asteroid/planetary rings until they are properly scanned for the first time. The rest of the galaxy simply exists as a point of reference that you can jump to.

And it all depends if there is an element of randomness added to the PG to ensure variety. If so, you would have to store that data or the next pilot would find different orbits, objects, etc. Plus, once you scan and start to mine, for example, that has to become persistent data.
 
What the...where??!

in reality the tread is how a minority , after 10 or 20 another tread, merged here by moderator, for whine because many trader prefer play in solo. this minority need more victims.
so we can read how other mmo are better. and how ED is not an mmo.

but ed have no subscribers, and dev can make a game without listen all whine. Another fact, many old poll about open/solo have same result : majority want keep mode and keep same univers.
but seems authors'polls not read results and we can in eternity talk open/solo here.

for the fun some quotes, and why open is promote here :

I feel switching to SOLO is cheating, anyone who doesnt see this should ask themselves exactly why do people go from ONLINE to SOLO? If its to avoid PVP then why? Isnt this meant to be Elite: Dangerous? Surely in the future reality there would be thugs like there are today randomly abusing the law?

- The trader has AN EASY MODE option available for him
- The PvPer has ZERO EASY MODE options available for him (if there was a PvP arena where we could farm credits by consensual PvP, that would be our equivalent of "easy mode")

The design clearly favors only one gameplay style.:|


So, how is this fair, when somebody makes A TON OF MONEY, trading OFFLINE and then switches to ONLINE and blows my PKr's *** out of the sky with his vastly superior ship, he earned in the safety of offline mode ?

The ability to switch modes on demand is what will kill the game in the long run. Single player games have WAY shorter lifespan than multiplayer ones.
It's not like there is NO traders in open. It's just that... there seem to be few around. Of course I have no access to the game servers player statistics so I can't say how many player trader ships are actually playing in solo contra open. From playing the game it feels like there is few traders in open.
Trade profit in solo should imo be reduced considerably. Trade profit in open should also be reduced, just not as much as in solo, so there is still a considerable incentive to trade in open.
 
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Well.. I may have missed something, cause i play open since beta 1.06 and have NEVER been attacked by another player (except in conflict zones of course), and i mainly encounter traders and bounty hunters. All of them very polite.

I'd like a bit of action though, to test my skills. Maybe there is a place to get shot at ? Like some exctraction site in an anarchy system ?

Else i'll open a fighting school in one.
 
I don't recall seeing anyone asking for Solo players to be forced to play in Open.

I guess we all only take from a discussion, what we want to see?

There is no difference.

That is why solo mode is completely redundant, solo mode players could get exactly the same experience in open as they do in solo just by avoiding a handful of systems.

I'd like to see solo mode scrapped as its not nescessary for anything and is detrimental to the main game.

If it absolutely has to be kept then you absolutely should not be able to switch from one game to the other, there should be seperate saves to avoid cheating

It has been suggested...
 
won't happen.
would require seperated universes.
did i say: won't happen?

Sorry i thought you said offline mode? My mistake.

People shouldn't take anything for granted with this game or its future development, i think thats what both 'sides' of the discussion should bear in mind. Though i do agree somewhat in that separate solo and open servers are unlikely, its not like they would have to move mountains. Its just more servers. Lots of games install new servers all the time. EA even rent them out for BF4. ESO moved servers across the world for EU players. Really, if it was suddenly an aim, it isn't such a big deal as people think.
 
For 139 pages that's pretty slim pickings and even then one of them is a suggestion.

:D Reply to "I don't see anyone..."

Not saying this was common, nor was I claiming an exhaustive reference, but just to point out it has been suggested. I could have gone through the whole post as I seem to remember others (whose post may have been removed for other reasons...) but it was not necessary.

Hope that's okay Chris... ;)
 
The level of misinterpretation, misquoting and misleading, is strong in this thread.

The players who cry 'freedom', often come across as the aggressive, despite their accusations that players who prefer Open are the aggressive type.

To declare that you like Open, is to be immediately accused of being a Pirate and a bad, murdering, scumbag Pirate at that.

If only players who don't like Open, would stop libelling Open as a griefers paradise, perhaps those who do like Open, wouldn't feel the need to counter that negative campaigning? You see, the solo player stands to lose nothing by trying to divert new players away from Open. They only bolster their feelings of superiority, through declaring their superior moral values and overall goodliness.

The Open community however, stands t witness their game style decline, if such basic negativity is left unchecked, through fewer players venturing into Open, because of all the negative comments thrown wildly to the wind by our very lovely Solo players.

It's almost as those those who speak out the loudest about Open being full of crazed, demonic, hats for bottoms, feel the need to justify to themselves, why they choose Solo? They do not. They just have to stop labelling Open players as griefers and the Open play style, the exclusive choice of bottom-feeders. If they did that, I think that this entire subject, could quite possibly, fade away into the dark pages of Interweb history?!
 
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:D Reply to "I don't see anyone..."

Not saying this was common, nor was I claiming an exhaustive reference, but just to point out it has been suggested. I could have gone through the whole post as I seem to remember others (whose post may have been removed for other reasons...) but it was not necessary.

Hope that's okay Chris... ;)

Apologies if it seemed a bit pedantic but I was interested to know how (if) there was a significant proportion of players asking for Solo to be removed.
 
It's almost as those those who speak out the loudest about Open being full of crazed, demonic, hats for bottoms, feel the need to justify to themselves, why they choose Solo?

This is exactly what's going on. They need to create these bizarre victim scenarios so their decision to avoid any potential risk makes sense.

What REALLY sucks is Dave B seems to be one of these people. Elite: Dangerous will simply never be a good multiplayer game as long as fear is the driving force when it comes to design, which it clearly is.
 
For 139 pages that's pretty slim pickings and even then one of them is a suggestion.

Love this guy!

The level of misinterpretation, misquoting and misleading, is strong in this thread.

The players who cry 'freedom', often come across as the aggressive, despite their accusations that players who prefer Open are the aggressive type.

To declare that you like Open, is to be immediately accused of being a Pirate and a bad, murdering, scumbag Pirate at that.

If only players who don't like Open, would stop libelling Open as a griefers paradise, perhaps those who do like Open, wouldn't feel the need to counter that negative campaigning? You see, the solo player stands to lose nothing by trying to divert new players away from Open. They only bolster their feelings of superiority, through declaring their superior moral values and overall goodliness.

The Open community however, stands t witness their game style decline, if such basic negativity is left unchecked, through fewer players venturing into Open, because of all the negative comments thrown wildly to the wind by our very lovely Solo players.

It's almost as those those who speak out the loudest about Open being full of crazed, demonic, hats for bottoms, feel the need to justify to themselves, why they choose Solo? They do not. They just have to stop labelling Open players as griefers and the Open play style, the exclusive choice of bottom-feeders. If they did that, I think that this entire subject, could quite possibly, fade away into the dark pages of Interweb history?!

And this guy! That last comment was spot on in my opinion, i have done much discussing on these threads. Glad im not the only one with these opinions.

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This is exactly what's going on. They need to create these bizarre victim scenarios so their decision to avoid any potential risk makes sense.

What REALLY sucks is Dave B seems to be one of these people. Elite: Dangerous will simply never be a good multiplayer game as long as fear is the driving force when it comes to design, which it clearly is.

Forgot this guy! :)
 
It's almost as those those who speak out the loudest about Open being full of crazed, demonic, hats for bottoms, feel the need to justify to themselves, why they choose Solo? They do not. They just have to stop labelling Open players as griefers and the Open play style, the exclusive choice of bottom-feeders. If they did that, I think that this entire subject, could quite possibly, fade away into the dark pages of Interweb history?!

Oh, so now the people defending mode switching and the 3 mode design need to stop "labelling" those who want it nerfed / limited / removed / locked etc...

Didn't see that coming up when accusations of those who use the game as it is designed (3 modes and switching each session) were labelled as "cheaters" and "exploiters" all within the first 20 pages of this thread and you wonder why the same people became aggressive in defence of the game?

The whole idea of being able to control who you see and interact with in an MMO is a new concept and it was bound to cause friction, some people have misunderstood what an MMO is and cannot grasp why this game is one - others just don't like change to the way things are done. I think these are the bigger parts of those wanting the game changed to the "normal" MMO style - the "griefer" type of course do exist and don't like how they have been emasculated by this game design and have decided to hide amongst those with genuine concerns or those who fear the idea this can become the "norm" for MMO gaming.

As for any group being the loudest, what group keep making these threads on this topic?... oh, right, not the solo or group people :p
 
Rant Incoming...

I'll tell you what I want from ED--a fun game (got it, and it's only going to get better), flexibility in how I want to play (I can actually switch between solo when I'm not sure how long I can stay online--my usual situation, my private group when I'm feeling sociable and I have a few consecutive hours to spare at one sitting, and, for those times I'm feeling really curious or very sociable--which is I'll admit rare--open). Now, I'll tell you what I don't want: I don't want other people trying to make me play the game the way they want to because they think their way's the only right way to play and cramming it down my throat. I don't want large player corporations and clans dominating the game where I can't take a (bleep) without having to pay some player corp a toll or a tax or begging for permission. I don't want to have to deal with the pewpew puddin's who are out to just ruin everyone else's good time. (My apologies to the good pvpers who simply seek an equal and fair contest of skills--and yes, I know you are out there and you just want to have fun too and I'm all on board with that.) If I wanted all that, I'd play EVE or some other pvp fest.

/Rant done
 
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