Case in point, here we have a statement that claims a player with zero ties, interaction or communication with the Open community, is still part of that community. I think some people need to open up a dictionary a look the word up.
You are not part of the Open community if you play solo, or in Mobius, or in some other separate group. For us, you do not exist. We will never see you in game, you will never see us. A player lost somewhere halfway to the other side of the virtual galaxy is more a part of the Open community than a solo player working the Lave trade route.
And still, you think you deserve special treatment. It is you who believes that you matter more than us. Because you want it all. You want to be left alone in your solo dimension and still you want to change the game world we all play in. You want to play the game we all play, but not with us. You want the ball all to yourself.
Do I let off an air of entitlement? Perhaps. But I am certainly not the only one.
Community goals are not restricted to the
open community, which is a subset of the adjective-less community. There is one community in Elite, which is the player base. Open, group, solo, are sub-communities, that together compromise the whole. I play in Mobius almost exclusively, but that doesn't mean the solo player who I'll never see does not belong to the same community as I do because he plays in a different sub-community. Ditto for the open player that I'll never see.
As circular as this argument may be, there is a constant pattern to the whining. It's not the solo and group players who are incessantly pleading that FD alter someone else's game for selfish reasons. From what I can see, solo and group players are just fine with open players doing their thing, and have no desire to change their experience as it exists now. The converse is not true.
This is provided that the aforementioned communities even exist as they are presented. I know a great many Mobius members play open as well, when they feel like it.
It's like the trader, bounty hunter, pirate, miner thing. This one I'm sure doesn't exist. There may be some few players who play one role to the exclusion of all others, but I'd bet the farm that it's a small minority. The majority of players I've come in contact with in game and in the forum seem to dabble in at least two (and I use the term loosely) professions.
IMHO, this where you are all getting lost in this argument. There are no open players, solo players, or group players. There are no traders, pirates, bounty hunters or miners. There are just players who on any given day, can play whatever role they want, in whatever mode they want, and are perfectly free to change their minds at any time and do something else.
Elite: Dangerous would lose a great deal of freedom if players were locked into any combination of the above.