
Hello to everybody, I think that it is not necessary to punish " one and the other one one " that they play solo or in the opened game, he would be still unfavourable to Elite: Dangerous, a problem is really a bound(connected) problem (connected) to the IA of the game which needs a serious revision.
Voila what I propose, it is a point of seen personal, and each can have a miscellaneous to leave without for it discussion turns in "vineyard".
Example of what I expects from Elite: Dangerous:
1. I am " Sailor " and I help the Union, I him(it,her) trade, the inquiry and sometimes the fight .Donc I would not want when I pass from a star to the other one to sell my products to a base (in that case of the Union) which I am to protect effectively by the force of the order of the Union (IA or players) until time .Une of base to arrive at the base, I sells my products to a price slightly more interesting that on another station other than the Union .Avec evidement favors them to help the Union.
2. Now, let us imagine that the attacks of the Empire (affects) all the vessels (business(cases), serviceman, explorer etc.) what makes that it is in the end of certain times if the base should not be supplied any more, and well it(he) has to have consequences:
During more three in the day * more the base is to supply:
* I give this figure at random by what it will be in switches schedules of Elite: Dangerous to fix time.
3. For everybody, one could not make any more for her(it) all the height of fuel, to repair, to buy possessions, to buy a vessel in shipyards etc.... Until the base is again to supply enough!...
Evidement this principle would apply to all: Union, deteriorates(aggravates), Alliance etc....
Quite world " pirate, hirelings, servicemen, etc. " would win at her(it) and his(its,her) ( sound, her(it)) has to raise (to turn out) the level of the game.
In what for example the interest of the Empire in the example which I give should to come in the zone of the Union to destroy(annul) (to cancel) allowing logistics has the base to survive, and it il) has to it(he) be the same for the Union against the Empire or of the other watch.
Pirate will also have interest to be protected the "anarchistic" bases to be capable of repairing their vessel or the other one. And they would have also an interest to justify to attack(affect) (incidence) of the logistics of the other base (it is an example).
So, all the watches would have real interests to be defended(be forbidden) (speechless) or to attack(affect) (incidence) in the game.
I have for it is necessary a reduction (delivery) for level to contain of the IA of the game which lacks strategy.
Example so far " " Details(rooms) police " partially to put you fines and to keep(guard) (of nurse) hands in their pocket instead of making the work protect the company, tourism, etc.... They left with you die!
4. All the categories of the reader will be more to imply and responsible for the evolution of the close future and fates of the galactic world of Elite: Dangerous..
Even though I make many of the inquiry, it(he) will be sometimes necessary for me " to put hands in the pâté " if I want to continue to be capable of selling my to give inquiries, or my goods or to repair my or my vessels.
Voila what I propose, it is only a point of view, you can not share my opinion and it(he) is normal and even interesting, she(it) il), it(he) can be in better ideas than mine when time on the forum one remains courteous and when one does not make an infringement on the person.
I think that the ideas which I have just exposed(explained) (explained) are more interesting than to punish or not the players of "Solo" or in " opened game ".
Awaiting for your ideas and propositions opinion, I thank you.
I hope as well as the persons of Elite: Dangerous will read these lines.
NEO-X-01.
