Modes The Solo vs Open vs Groups Thread [See new thread]

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Are you suggesting that the lack of those threads means that no-one is ever killed by NPCs?

I haven't been killed by many players.

When I first got a vulture I died 3 times in two days, all to NPC anacondas who rammed me. Yes they rammed me, just because I had the smaller more maneuverable ship doesn't mean anything :p

Stations are the really bullies though. Someone should make a no station mode, they have the most kills on me by far.
 
This tread baffeles me more and more ...... all sides and and opinions where expressed and exposed from, about page 20-30.

After that people just kept flogging this poor dead horse over and over Again up to now page 603!!! and still no end in sight !!

Am i the only one wondering ? :S
 
This tread baffeles me more and more ...... all sides and and opinions where expressed and exposed from, about page 20-30.

After that people just kept flogging this poor dead horse over and over Again up to now page 603!!! and still no end in sight !!

Am i the only one wondering ? :S

I never get bored of reading it :D
 
The game also has ELITE in the name. Words are great. It also has a colon. Punctuation is also great.



Where is the "goddamn danger" to the FDL or the Ananconda attacking the unarmed T7 or T9 in Open? Where is the "goddamn danger" to the Open player who is pottering around a couple of systems 100s of light years from where all the action is?

it also has ANGER in the title... and it manages to hit that nail squarely on the head ;)
 
Not everyone was part of the forum then.

Im sure your right but one could expect ppl browsing the initial pages just to make sure they are not just piling on and on to whats allready been said Again and Again and Again.

But then I guess i may be expecting to much from members of this forum (now on page 604) :)
 
Im sure your right but one could expect ppl browsing the initial pages just to make sure they are not just piling on and on to whats allready been said Again and Again and Again.

Welcome to the Internet, please enjoy your stay. ;)

(Of course you do realise that your point has already been raised...)
 
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This tread baffeles me more and more ...... all sides and and opinions where expressed and exposed from, about page 20-30.

After that people just kept flogging this poor dead horse over and over Again up to now page 603!!! and still no end in sight !!

Am i the only one wondering ? :S

Well this is a mega thread, if a thread mentions the words "solo" and "open" in the same paragraph, it gets sent here to die. When a new thread gets merged into here, the piranha swarm and feed on it.
 
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And let's not forget the meta game. Operation Squeaky Wheel is alive and well, not that i mind because it is so easy to blow some of these non-arguments and misconceptions out of the water, it just doesn't get boring :D
 
Well this is a mega thread, if a thread mentions the words "solo" and "open" in the same paragraph, it gets sent here to die. When a new thread gets merged into here, the piranha swarm and feed on it.

There have been a few mergers here that left me a little confused, as they didn't start out about directly doing anything to any mode - but after the merge it ends up that way.
 
But the question is, why would they need to? The content between all groups is the same with the only differntiator being player interaction. I don't see why they'd need to add extra content as the only content that solo players are missing is that which they elect not to join.

I think making the NPC's in some systems (so that players can choose whether to go there and take them on), and certain wars, far more dangerous (in all modes) might add a new level to the game and still some of the accusations that solo mode is far too easy. Most of the Open world's criticism of solo or solo/open players are that making money is safer and easier when there is no risk of PVP. This was never more evident than when I flew to Quivara for the community goal war and was faced with the choice (my Elite CHARACTER is with the Empire navy), do I continue in open or do it in solo. Judging by the usual overwhelming amount of Feds (as per usual, not an Empire pilot in sight) I realised that I could either enter the war, which would very probably cost me a 2 million rebuy and perhaps take down a couple of ships for relatively low reward before getting gangbanged, or I could slip into solo mode, make myself a million in war bonds (couple of hours play for me) and continue towards my Anaconda dreams... ...
PS Perhaps they could code it so it is detected when there are an overwhelming amount of player cmdr's on one side and send in more difficult NPC's - the war in Volungu recently (community goal) was a disgrace...a big bunch of FEDS standing there, waiting for an occasional NPC to spawn...
 
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there is a false statement here that has taken on the ring of truth because it is repeated so often.

that lie is that all people play solo because they don't want to be around other players.

this is not true.

many people play solo because they know that in open, if this minute, or even this hour someone is not killing them, eventually it will happen.

and that person killing them will be calling them names and taunting them.
that person killing them will probably have vastly superior piloting skill.
that person does not need to have a more powerful ship to kill them, but probably will.

they are not killing as a role-playing pirate, but just because it is the way they want to play the game.
killing people weaker than themselves.
again and again.

people are playing solo because they have been driven out of open.
driven out by the very people that are now demanding that solo players be penalized.
penalized for not wanting to be targets for mindless killing.

is it working?
have the mindless killers thrown enough of a tantrum that they are getting what they want?

being loud dose not make them right, nor does it make them the majority.
but are they a large enough source of income to the game that they must be cow-towed too?

it's true in EVE online.
they are enough of the user base that they MUST be catered to.
they have successfully chased enough people out of the game that they are now the primary source of income.

will this kill-for-pleasure noog squad do that to ALL MMO's?

if so, then some kind of solo mode in every online game will be needed.

as it was there was supposed to be some magic in the background here in THIS game that would put joyful killers into their own shard where they could murder each other to their hearts content.

but it seems that was too much to be expected.

the only explination that makes sense is that allowing strong players to kill weak players brings in too much money to actually implement the segregation of the killers from their weaker targets.

Interesting Post. Very good points
 
Its about the idea and the design of the game. Elite should be a hardcore game with real danger everywhere, not a peaceful game with stupid NPCs.
FD created a online game with weapons, pirates, crimes and warzones. So why the heck would people play it like Pokemon or Sim City? The whole idea here is the multiplayer interaction, the bad VS the good guy. You dont spawn as a hero, you are not the chosen one etc. Find your way in a dangerous universe where anyone wants to see you dead. If solo would be just as dangerous as the open world - nothing against it. But people are hiding there and doing events without ANY chance for other players to stop them somehow. In the end this is a multiplayer game, with a universe reacting to our actions. This should not happen in solo mode at all.

Did you perhaps miss the part of the founder, "David Braben" saying he wanted to make a game everyone could play the way they preferred. He doesn't want anyone play style to dominate the game, including yours. You don't have any right to force your self on me or anyone else in this game, "IT"S NOT STUPID EVE".
 
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Its about the idea and the design of the game. Elite should be a hardcore game with real danger everywhere, not a peaceful game with stupid NPCs.
FD created a online game with weapons, pirates, crimes and warzones. So why the heck would people play it like Pokemon or Sim City? The whole idea here is the multiplayer interaction, the bad VS the good guy. You dont spawn as a hero, you are not the chosen one etc. Find your way in a dangerous universe where anyone wants to see you dead. If solo would be just as dangerous as the open world - nothing against it. But people are hiding there and doing events without ANY chance for other players to stop them somehow. In the end this is a multiplayer game, with a universe reacting to our actions. This should not happen in solo mode at all.

Your opinion is as valid as anyone's, just keep remembering that that's it, your opinion.

What Elite is or should be is neither your nor my call to make.

The only call i have to make is, do i want to play ED for what it is ?

At the end of the day it's all on a take it or leave it basis.

We may sway FD's opinion and direction on certain elements and mechanics of the game, the overarching framework of open/group/solo is not one of them.

As long as we keep that in mind, we can merrily head towards the 1000 page marker.
 
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Wait, what? There's an "open" mode where I'm exposed to other actual people and subject to whatever horribleness they see fit ? Urgh, if I wanted that I'd go outside! ;)

I've been playing mostly solo, I'm old school Elite and it's my natural state of gaming. I've also played a bit of group for a few weeks now where I've really enjoyed the co-op side of the game I suppose you'd call it.

I can definitely see how Open adds an extra dimension to the game and it could even add to the fun to get "pirated" on the odd occasion, as long as it isn't simply "murdered out of the blue" which I gather is supposedly 50% likely to happen !

I'd welcome a bit or witty repartee and the choice of pay the fee of part (or all I guess) of my cargo or risk the consequences, and if that is what happens I may even become a convert to Open. I think I'd enjoy that, popping my "pirate cherry" may well be a nice adrenaline rush, like my first interdiction by an NPC was, I panicked ! :)

However if all that happens is some pre-pubescent adolescent pulls me out of SC and proceeds to melt my hull out from under me without so much as a cheery wave then that isn't adding anything to my game experience, is it. Nothing positive for me anyway, before all you "PvP means we can do what we like" get on your such tall horses.

That's what I think some people simply can't grasp - they think because it's an online game there are no consequences to your actions. There are - those of us who would otherwise join in and enhance YOUR experience of the game simply go somewhere else to play and get away from you, and your game suffers because of it. Ours experience and enjoyment isn't lessened, not to us , which is something else some people simply can't understand - all these claims that playing solo or group means we are missing out on something, some challenge that they think we should rise to!

What I want is escapism and relaxation, with maybe the odd bit of a buzz.. and the chance to shoot stuff :) Whilst I can get that from Solo or Group I don't "need" to play Open.

I think FD needs to destroy the solo and group modes to force you back in to open so you can experience all the fun your missing here in open. You obviously have no clue what you like, and people like me that play in open really know how the game should be played, how the game is suppose to be, how the game's just gotta be, and your obligated to be there for me too shoot at. How can you possible have any fun playing this game without being one of my targets.......

Just kidding mate. Very good post. +1
 
that lie is that all people play solo because they don't want to be around other players.

sorry if i pull this single line out of context, since you made some points that i can agree with.

for my part, this is the sole reason to play solo.
the only thing that so far could drag me into open was PvP.
the few times i joined open were when i had an appointment for a fight there.

if i was just afraid of losing something or meeting annoying/griefing people, i'd play in mobius.
well, i don't. i don't even want to meet those nice people in there.

so, there really are people playing solo for exactly this reason.
 
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so, there really are people playing solo for exactly this reason.

Likewise. I'm an Introvert who spends all day interacting with people, texts and phone calls, Facebook pinging away; I need to be away from people to recharge. Not all of my free-time, but a lot of it.
 
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