If it is a new player I would advise them to get out of the starter area. There seems to be guys there who like to shoot at newbs.
If you do get interdicted then submit straight away this way you are able to jump out quickly.
There are heaps of friendly players around so join up in wings, if you do run into a bully they are less likely to attack a wing than one lone player..
There are a couple of systems know that have more undesirables so avoid them until you have a big enough ship to be a threat to them. There is no reason to go to those system anyway other than looking for interaction.
More importantly the Devs need to know what is happening so they can make fixes i.e. station ramming, this is vital as because this game will succeed if it is seen as a MMO not a single player game with a bit of LAN..
All nice bits of advice.
In terms of the Devs knowing what's happening, I'm pretty sure they do, and they try to fix things as they come to light. That I suspect will be an ongoing thing, as to make such an open ended 'play it your way' game means they are somewhat constrained when trying to restrict gameplay. Whether this game needs to be seen as an MMO or it will fail, I honestly don't know. It offers an open mode, and also groups which give players the opportunity to play it as an MMO, with other people, and to engage in PvP if they wish to. It also offers the single player PvE mode to those that don't. Should be win/win, but I get that you want a vibrant, bustling, full open mode, with plenty of people to interact with, which may include shooting them. Does it need that to succeed? Time will tell, but it seems to be doing Ok five months in.