They later claimed GameStar mistranslated and that CIG will definitely not just go for a measly ten systems at launch. Doesn't matter either way, the reality is they don't even have one measly system after seven years and production hasn't exactly been 'ramping up'. I don't see the difference between five systems in a hypothetical release or five million systems in a hypothetical release when neither is likely to happen anyway. It is like debating whether I will transfer to Real Madrid, FC Barcelona or 'only' to Valencia. I could promise I won't 'settle for just Valencia' but we all know none of them are interested in me anyway.![]()
They flip flopped a bit on that. They started waffling about the finished product vs the version when all the core features are complete or something (would have to dig up the exact quote).
Its pretty clear at this point, the best they can expect at the moment is perhaps 1 more system in the coming year, perhaps slowly speeding up as the "pipelines" are fleshed out and they can copy/paste more and more stuff... but then, i'm sure CR won't be happy with too much copy/paste and will want to see that fidelity dial turned up to max on new systems.
Its a far cry from 2016(?) when they said the next system would be ready by 4.0, which was implied to be in 2017. And its worth noting that this was after they had already announced they were working on full planets.