The Star Citizen Thread V2.0

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imo that what we are playing now is just something that CiG made to please the "eager to play now now now" folks

I don't get this comment. CiG delayed the release of AC more then once and not by weeks but months. People said take your time no need to rush it out. Then it was released and Chris had to say it was rushed as so many demanded it to be released sooner rather then later. Contrary to what a lot of people posted. That was a pure untruth as he set the release date and then used that excuse of rushed rather then sating, sorry we are way behind but working to get it right just hang in there. Nope he had to blame people for 'forcing' an early release. Just not the way to do things.

Sure some posted for sooner rather then later, but imagine if they waited till they had an alpha version ready, you do realize they still don't have an alpha version one yet? It still is not done, so if not released when it was you would still be waiting for something.

They are way behind, and your comment they just made something to please the eager to play now crowd means they wasted how much man hours on something to please people that they have worked on for over a year? Not likely.

Calebe
 
Yes, the MISC Hull C and the Orion mining platform sound really cool to me as well. Definitely would like to hear more, as I'm a sucker for the big industrial ships. :)

From the poll up on the SC site it looks like the Carrack will be the next one revealed, though.

As an exploration ship, the Carrack does look interesting as well, although I'd really like to know more about how exploration will work in the 'verse. In Elite it's pretty self-explanatory but given the fact that content in SC leans much more heavily on the hand-created side, I don't know how viable an exploration career would really be.

Guess we'll see. Maybe they'll talk more about it when they reveal the Carrack.

I am also a sucker for the big industrial ships, I have two full skilled mining char in EVE, and I can't count the number of hours I mined. There is something about performing such an industrial task that is just so immersive.

Anyway, I expect that exploration in SC will be very much like EVE, scan down a randomly generated site, move to site, then collect/do something at that site. Rinse and repeat, it will be more treasure hunting then true exploration.

edit: I didn't mean that to mean its a bad thing, its just normal MMO. Very few games have true exploration, most of them just have treasure hunting and clue following. I purchased a Freelancer pack just so that I would have a jump start in the exploration aspects of SC. Of course I have found ED since then and jumped ship for true exploration but still...
 
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Your all mistaken if you think the anything in the game is final and set in stone at this stage.

Also, dont you think its useless for the improovement of the game that your being vocal about something you dont like in SC on a random forum that as little chances of being noticed by Star Citizen Staff? Shouldnt you be posting that on the oficial foruns instead?

More, What you might find arcadish others might not, imo that what we are playing now is just something that CiG made to please the "eager to play now now now" folks, all whille improving the programmers skills with CryEngine and optimizing the making of ships and assets for the PU, and also ofc to keep fueling ship sales, again i say, we are seing a very pre-alpha stage of the game, ofc its not gonna feel right for everyone, but it WILL grow from here and feel better and better.

This new patch improoved greatly the experience in flying, adjusting the power that goes to wich thruster and how they react to your imputs will be tweaked trough the years, just like any MMO we will get patches and updates regularly, nerfs and boosts will be made.

I dont know why such a drama at this stage of the development anyway, dont people understand what a pre-alpha is??
You assume quite a lot.

Of course I / we voice concerns on the SC forums. You sound though like you are taking this all very personally though, please don't. At the end of the day we all want the same thing, but sadly in our eyes we are not travelling down that path. It is better to voice concerns now in an attempt to get issues fixed instead of a 'wait and see' approach.

Arena Commander isn't a sub game for us all to play whilst they work on the real deal, that would be production suicide, no, AC is the backbone on which the PU will be built, where they can introduce and test fundamental gameplay elements. That is why it is imperative that they get the key details (such as flight) right.

Plus, with regards as to where we are, SC isn't in early development anymore and just because CR wishes to tag what is out there as 'pre-alpha', doesn't make it so. They are in 'alpha' plain and simple. This 'pre-alpha' term is just put out there to deflect unwanted flak and criticism.
 
even the haters cant really deep in their heart hate AC. theres too much greatness. of course its not perfect. no one is saying that. but it has somerevolutionary ideas, and it has some well executed sound / action / flight stuff already going on..
 
even the haters cant really deep in their heart hate AC. theres too much greatness. of course its not perfect. no one is saying that. but it has somerevolutionary ideas, and it has some well executed sound / action / flight stuff already going on..

Can you please elaborate more in detail which features of Arena Commander (we can't speak about Star Citizen so far) you consider revolutionary?
 
I hope the term 'haters' isn't aimed at us here and is instead a poor word choice.


Erm...

nah. in all objectivness this thread is full of people only talking about the bad things. always exaggerating. its in no way a neutral thread. and people that hate are haters. I dont mean any hidden urban slang meaning. its just that.

I dont think any objective judge would not see it like I do ;) I am objective after all. I dont prefer one game or another - i can play plenty of games - no need to have one queen only.

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revolutionary is the (its already sad I have to point it out - your questions are rhetorical) art of maneuvering the ships. its a real second system. there is no direct steering. its all indirect and done by little thrusters that are controlled by a system. thats revolutionary.
 
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even the haters cant really deep in their heart hate AC. theres too much greatness. of course its not perfect. no one is saying that. but it has somerevolutionary ideas, and it has some well executed sound / action / flight stuff already going on..

I'm pretty sure that nobody hates it - after all we ploughed quite a bit of money into SC and would love to see it being successful.

What many of us have found though - is what we backed, and what has thus far been delivered, are literally light-years apart.

Nothing I have seen or experienced in AC so far can be called "revolutionary" by any standard. Graphics are nice, I'll happily agree there. Sound is sub-par. Action is, in my experience, as about as exciting as watching a slug eat a lettuce, and as for the flight model - I really don't find it much fun.

I hope CR and team can get things together soon. There is potential.
 
nah. in all objectivness this thread is full of people only talking about the bad things. always exaggerating. its in no way a neutral thread. and people that hate are haters. I dont mean any hidden urban slang meaning. its just that.

I dont think any objective judge would not see it like I do ;) I am objective after all. I dont prefer one game or another - i can play plenty of games - no need to have one queen only.

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revolutionary is the (its already sad I have to point it out - your questions are rhetorical) art of maneuvering the ships. its a real second system. there is no direct steering. its all indirect and done by little thrusters that are controlled by a system. thats revolutionary.

Well I don't find it revolutionary - I find it dumb. An engineer that designs a combat spaceship with revolving thrusters that create input lag should be fired on the spot. Actually, I would make him take a space walk for sabotaging the war effort. That's just my opinion but most of the FM and control issues seem to stem from here so...
 
nah. in all objectivness this thread is full of people only talking about the bad things. always exaggerating. its in no way a neutral thread. and people that hate are haters. I dont mean any hidden urban slang meaning. its just that.

I dont think any objective judge would not see it like I do ;) I am objective after all. I dont prefer one game or another - i can play plenty of games - no need to have one queen only.

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revolutionary is the (its already sad I have to point it out - your questions are rhetorical) art of maneuvering the ships. its a real second system. there is no direct steering. its all indirect and done by little thrusters that are controlled by a system. thats revolutionary.

Doesn't kerbal do it better?
 
nah. in all objectivness this thread is full of people only talking about the bad things. always exaggerating. its in no way a neutral thread. and people that hate are haters.

I dont think any objective judge would not see it like I do ;) I am objective after all. I dont prefer one game or another - i can play plenty of games - no need to have one queen only.
Brilliant.

Claiming that you are objective yet others are exaggerating after this post -
even the haters cant really deep in their heart hate AC. theres too much greatness. of course its not perfect. no one is saying that. but it has somerevolutionary ideas, and it has some well executed sound / action / flight stuff already going on..
:)
 
Can you please elaborate more in detail which features of Arena Commander (we can't speak about Star Citizen so far) you consider revolutionary?

Hmmm...What about the money grab....That's 100% revolutionary,no one before in the gaming industry have that kind of approach for sure....
 
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psyron

Banned
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Plus, with regards as to where we are, SC isn't in early development anymore and just because CR wishes to tag what is out there as 'pre-alpha', doesn't make it so. They are in 'alpha' plain and simple. This 'pre-alpha' term is just put out there to deflect unwanted flak and criticism.

When do people think that this day will finally arrive - the day CIG will bring out AC v1.0 - and we are officially allowed to criticize it then?

In 1 month?

In 3 months?

In 6 months?

In 1 year?

;)

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But i guess the argument of the game "still beeing in pre-Alpha" will then simply switch to
- "the game is still in Alpha!"
- and then comes "the game is still in Beta!"
- and then comes "the game has just been released, give them more time to fix things!"
- and then comes "it's the fault of all those haters that SC has become so bad!"
 
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