Well, crowdfunding brought us many excellent games in the last years. It saved Obsidian Entertainment from bankruptcy, made inXile and HBS leading cRPG studies. A modern cRPG Engine was developed by Obsidian and inXile, bringing us downstream many more excellent games (Tyranny) not funded by the crowd. Not to forget, it confirmed the interest in a new Elite game, bringing us all here together. For me Kickstarter is one of the most important developments in the game industry in the last years. And to be frank, i never (that's true) considered StarCitzen a crowdfunded game in the classical sense. They were selling ships from day one. I criticised this from day one. No other successful crowdfunded game has provided any advantages from higher pledges. Even more so, any attempt to go in this direction (e.g. extra backer missions) was shouted down by the backing crowd immediately. SC and it's community are the singular exception.