The Star Citizen Thread v5

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Lulzbuckets!

Of course you can't buy pay-to-win mud - the very idea is preposterous and you should be ashamed of yourself.

You buy a weekly subscription to access enhanced mud and if the subscription ever drops, you are back to basic mud and everything made with the good stuff vanishes ;)

OK, I'll pay you to farm mud for me? Think of it as player generated career content.

From mud to the stars. Quite a story....
 
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As long as each grain of mud is individually designed and refactorised I'm well in for 20 bucks a month.

$20 a month will probably get you one grain :D

Companies are doing this sort of nonsense all the time - just look at what Autodesk did with Eagle :D Perhaps off-topic, sorry mods, just an example though.
 
Just a random thought - is Elite's change of a reference frame when leaving the vicinity of a planet, or entering a station equivalent to SC's "physics grids", or is the latter in some way more complicated?
 
FD have about 300 staff and are supporting 2 AAA games...

CIG have 350+ staff and are making 1 game (with a single player campaign).

What the heck are the CIG staff doing? They've spent years on this and we've got nowt. How can people defend this?

*( edit - sorry - I'm in a ranty mood right now... )

*(edit 2 - Hobgoblin is very nice beer).
 
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FD have about 300 staff and are supporting 2 AAA games...

CIG have 350+ staff and are making 1 game (with a single player campaign).

What the heck are the CIG staff doing? They've spent years on this and we've got nowt. How can people defend this?

*( edit - sorry - I'm in a ranty mood right now... )

*(edit 2 - Hobgoblin is very nice beer).

Business plan.
Pure and simple.

FD have one and understand the shortcomings of computers/programming.
CIG don't and have someone in charge who likes to use magic hands to make stuff believable to thousands of disciples.

I often wonder if CR wishes he'd taken FD's plath...
 
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"For players who want to play alone: We have NPC's. But you have to pay them so that not everyone is flying with a huge ship with npc's through the verse."

Yay!

The "verse" won't be filled with everyone flying huge ships with NPCs.

That privilege will be reserved in the first instance for those that have bought enough credits to afford it!

In case the game will be release this is a clever approach to get more money out of the whales in the community. To be really able to use their proud ships they have to spend more money for insurance (lol) and crew. Remember that argument of CR that he wants to enable people who work a lot to be still able to progress in the game by paying for ingame items instead of playing a lot to get them? Well, so there will be many more expenses for the privilege of having/using a big ship, luckily you already can buy ingame money for real cash.

Although I think the extreme-capitalism of/in Star Citizen will kill the gameplay. I mean seriously, do you want to grind to finance an insurance to be able to play a game (maybe SC is just too realistic in this regard for my taste)? This hypercapitalist/super neoliberal world might spawn all the nasty stuff, like valuing people according to their virtual belongings, institutions that grant credits, modern in-game slavery for the poor and especially debtors unable to repay or causing real-world beef when Major Tom disintegrates a big ship of somebody else that was not yet insured. How far will the hard core of this community go in cases like that?
 
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I often wonder if CR wishes he'd taken FD's plath...

You hear this a lot, especially when for years the argument was presented as "SC and ED are both two valid approaches of making games..."

of course, CR never HAD the option of choosing Frontier's path. It wasn't a choice. He couldn't suddenly choose to be the leader of a company that has been steadily growing for two decades while releasing countless workmanlike games along with the occasional gem. He never had it in him to suddenly be a practical head of a working game company that actually releases games, his last attempt failed and this one sure doesn't look to be doing better.
 
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