"why we several things we have a big company right and so everybodys just working to make the game bigger and better and we sort of gauge the size of the team and kind of like
the ambition of what we are doing based on how much money we sort of make every month.
So we have bunch of cash in reserve and but you know like we are bringing in decent amount of new people because its more about, its less about concept sale help and its cool thats the way to support the development, but in someways its more about also bringing in new people into community like because you know this is kind of an online game.
so we are kind of lucky that we have quite big community and we are growing the community so by the time game is you would call "finished" there will be quite
big population of people to adventure and have fun inside and thats
important for an online game because its sort of population and community of game
dictates the success and so part of what we are doing you know sharing the stuff early is to bring community in.
and the
concept sales continue to sort of help not only sort of
support the ongoing development efforts but also just the cost of running a live servers,
so its not like you know its not free, you know we got google and amazon charges money every month for the servers we are running on the cloud for the all the servers that distribute the contend like when we do new patch we know with downloading gigabytes of data to every individual person so it ends up being
petabytes of data overall
so it costs us money to run things continually.
so all the bills(builds) we give to backers turning in turning(tuning) around getting the feedback doing it all. That just costs extra time and
(repeats time here couple of times
) takes extra time like we have to make those you know like works at making those bills (builds, it seems like chris likes to pronounce builds as bills) as stable as possible fix the bugs and of course
they are doing it if our engineers are doing that they cant be working on new features.
so there is a cost involved in running sort of live game as we are doing right now,but again like i said i think thats something that makes a big difference in terms of the ultimate quality of the game and things like you know concept sales and new people joining in early.
Its just helping sort of supporting that as well as sort of create this big feature set.
so for instance in a good example is you guys visiting here in the german office and we showed you the procedural planet work that we are doing and theres no way we would have done that we wouldnt have been able to afford to do that if we had just sort of raised the our money and stopped.
So thats all part of a kind of continual fundraising we had
stretch goal for R&D into procedural techniques and thats just RD
we arent promising procedural planets and moons for everything but now we are doing that and we are doing that because we have been able to continue to bring new players in and continue to bring money in and that your money just gets invested into making the game bigger and richer and deeper.
so thats kind of like my objective and goal i want to make this game as cool as possible.
I dont really care about making money (bursts into laughter) so all the money we can get in is just about being able to hire the best programmers the best artist the best designers and let them dream and build an even bigger world.
So you know im not really going to apologize for the the the concept sales for that for me its just a its a way to to make the game cooler and bigger and ultimately everyone at the end of the day will be you know thankful for that.
I mean you just wouldnt see a publisher to invest this kind of money into this game with this much ambition especially on the pc and we are just doing it mostly because its there there there's a community out there their fanbase out there and that this is kind of their dream game and they are willing to support it and im really thankful for that because it enables myself and you know the team here and the team in the other studios to deliver that so its just all about making the game cool as possible and you know if its a few more ships will make it even better then great "