Cargo interaction would make the transport of slaves far more visceral. One may even have an in game moral dilemma. This type of interaction shouldn't be downplayed because it could really flesh out something a little more mundane like trading.
Elite seems to be dropping the ball with the direction they are going. Playing an unfinished buggy alpha gave me game play elements with crew interaction that can not be replicated in Elite....
Not sure how many times this slave interaction thing you talk about will remain interesting. They are going to be AI drones and you won't have any moral delemas to get over. This isn't a film, it's one of a thousand missions. I do feel your imagination is filling s big hole with that statement.
Contrary to your experience and an example of player nuances...I can't stand the gameplay currently in SC because I hate the controls/FM. Contrary to thay playing elite for me is a pleasure because the fm and controls are solid.
I don't think ED is perfect, I don't like engineers gameplay AT ALL but they have never oversold and underdelivered imho.
Multicew coming in ED, along with dockable fighters and the already existing SRV. My MP interactions in ED with friends has been much more rewarding than anything SC has offered as of right now.
Difference in gamer desires etc. Nobody is wrong when it comes to that, simply different perspective.
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