The Star Citizen Thread v5

Status
Thread Closed: Not open for further replies.
Am at work and on phone or I'd link something - it's pretty easy to find I think. Google for Andy Serkis SQ42 Mocap or something.

Done it :)

[video=youtube_share;FanEYdkFQXA]https://youtu.be/FanEYdkFQXA?t=146[/video]

I've got to say, I was expecting something a little more impressive and inspiring from the Van"dull". They look like something ripped straight from Gears of War.

I think they should have gone down the route of gigantic protoplasmic entities that travel through space powered by their own excrement, with the antagonist being cellular division.
 

jcrg99

Banned
I've been in the hot sun all weekend enjoying 4 stages of music, food, booze and others.

So, naturally, I missed the media dump from the end of last week. Scanning through here I didn't see Rolan post a recap. (could have just missed it, my eyes are still a bit blurry)

Anything of note out of the big show?

http://massivelyop.com/2016/09/10/star-citizen-will-let-players-open-their-own-kiosks/


And also there are reports of people having their in-game assets (expensive ships) stole after accounts hacked:

[video=youtube_share;2lcyEs9YVpg]https://youtu.be/2lcyEs9YVpg[/video]
 
Last edited:
Strange new additions? i don't recall them "adding" anything besides what there is already stated in the stretch goals. You have probably misunderstood something.

So you didn't get the memo about base building? (Since that other space game is being designed around it, CR just had to do it too) What about all the other superflous junk added in the last two years that wasn't in the stretchgoals, that's what most of the 10ftc's have been about right? Or they've spent each one of those talking about the things that were already listed?
 
So you didn't get the memo about base building? (Since that other space game is being designed around it, CR just had to do it too) What about all the other superflous junk added in the last two years that wasn't in the stretchgoals, that's what most of the 10ftc's have been about right? Or they've spent each one of those talking about the things that were already listed?

Yes, they talked very briefly about how base building could be a nice idea, but they never said they were going to add that in the MVP or even the "final" game. If they ever introduce that, it will be as a later expansion/patch whatever, not in the MVP or in the final game.
Assuming that every time they mention something it has to be automatically added to the scope of the game is a symptom of not being well informed.
 
Last edited:
http://massivelyop.com/2016/09/10/star-citizen-will-let-players-open-their-own-kiosks/


And also there are reports of people having their in-game assets (expensive ships) stole after accounts hacked:

https://youtu.be/2lcyEs9YVpg

Kiosks? Mmmkay...for all the opportunity to be a merc, pirate, military pilot, explorer and even a marine...people want to be a shopkeep? I mean, when I throw the junk I don't want on the front yard for sale, I don't do it for fun...eh, to each their strange and odd own, I guess.

I'm just hoping stuff like this isn't delaying the game part of the game.

Theft? Crud...I should check my hangar. I've got a tough password and two-factor though...so hopefully all is well.
 
Assuming that every time they mention something it has to be automatically added to the scope of the game is a symptom of not being well informed.
Assuming that every time they mention adding something, it has automatically been added to the scope is not a symptom of anything. It's just a matter of fact. Assuming that anything they mention will automatically be a part of some never-mentioned expansion, on the other hand, is not only being poorly informed, but being deliberately deceptive about what they've actually said.
 
Yes, they talked very briefly about how base building could be a nice idea, but they never said they were going to add that in the MVP or even the "final" game. If they ever introduce that, it will be as a later expansion/patch whatever, not in the MVP or in the final game.
Assuming that every time they mention something it has to be automatically added to the scope of the game is a symptom of not being well informed.

So CR saying "Yes I would like top see this in the game" is apparently a "no"? Funny, I like the way you automatically go into the "Oh he's against the game, that means he's uninformed" especially after you demonstrated your knowledge or lack thereof of VR design and implementation.

CR has a reputation for saying 'yes' to everything, and it's not because he's been spending the last few years saying "No". He has that reputation for good reason, of constantly expanding upon the stretchgoals with more and more useless fluff and features, drinks mixing minigame anyone? Yeah, keep telling yourself that I am uninformed and I've no reason whatso ever to think that CR ever adds more and more to the already unachievable targets he sets. Wake up!!

I could spend hours linking sections of CIG vids where he is stating extra features and fluff, but I'm at work and I like to earn my money in an honest fashion, the kiosk example above is an excellent starting point as even I had forgotten about that one in the flood of pointless features, go dig through the vids if you have trouble believing us, it's all there as a huge visual paper trail for you to follow.
 
Last edited:
Kiosks? Mmmkay...for all the opportunity to be a merc, pirate, military pilot, explorer and even a marine...people want to be a shopkeep? I mean, when I throw the junk I don't want on the front yard for sale, I don't do it for fun...eh, to each their strange and odd own, I guess.

I'm just hoping stuff like this isn't delaying the game part of the game.

Theft? Crud...I should check my hangar. I've got a tough password and two-factor though...so hopefully all is well.

No, people want other people to be shopkeepers. Thats how this always goes: a bunch of whales imagine themselves being Commander SuperHero, and they want to be able to walk around bases with their medals. If shopkeepers are just NPCs, that doesnt flatter the ego as much. If they are real people beign a SuperHero is cooler compared with games where everyone is a superhero. Same reason why people may want cooks and cleaners on their ships: not to cook or clean themselves, but to order people around to cook and clean.
 
Last edited:
Assuming that every time they mention adding something, it has automatically been added to the scope is not a symptom of anything. It's just a matter of fact. Assuming that anything they mention will automatically be a part of some never-mentioned expansion, on the other hand, is not only being poorly informed, but being deliberately deceptive about what they've actually said.

They have already said more than once that their aim is to release the complete game, and once that is done, work on adding more content to expand its lifespan. They aim to have a game that lasts for at least 10 years, pretty much like EVE online or WoW (chris roberts words). So i'm not the one being poorly informed or deceptive.

About you treating your own biased assumptions as facts... well, that's actually the very definition of being deliberately deceptive. Stop contradicting yourself by accusing me of doing what you're actually doing.
 
Last edited:
No, people want other people to be shopkeepers. Thats how this always goes: a bunch of whales imagine themselves being Commander SuperHero, and they want to be able to walk around bases with their medals. If shopkeepers are just NPCs, that doesnt flatter the ego as much. If they are real people beign a SuperHero is cooler compared with games where everyone is a superhero. Same reason why people may want cooks and cleaners on their ships: not to cook or clean themselves, but to order people around to cook and clean.

Little do they know, if this game becomes reality, they will be the targets.

I don't really get the mentality, though. You'd think much of these menial tasks would go to automation, even in the near future.
 
CR is to blame partly, since CR gives unrealistic release dates, AAA game dev time can be up 10 years
Nope. AAA games are strictly developed with a 3-4 years cycle, otherwise they get stale and outdated.

Ten years span two to three game console generations. Ten years are the time between the NES 8 bit 2D console and the 32 bit Playstation 2 with perspective-corrected 3D graphics. Ten years let you go from CGA 4 color palette graphics to Super VGA ("HD"). Ten years moved games running directly from floppy disk to CD-ROM full motion video. Ten years passed from just before the introduction of the first PC 3D accelerator (3Dfx) with its own Glide API and the release of DirectX 10, the 10th iteration of Microsoft's 3D API.

So no sane game developer does that, because technology is simply moving way to fast.

Also CR is not developing na AAA game. It's a pretty expensive indie project.
 
I think this thread became like a special place for people disappointed by SC to gather with a lot having different reasons why to be disappointed. I might be wrong but I also get the feeling that the people who are disappointed are mainly so due to not getting what they wanted from the game. What I see on the more supportive crowd on the SC part is that they don't mind that the CIG devs are releasing late or not having some features they would want now being implemented later since they do not look at SC as a usual video game. They look at it as a unique project that will not take 5 years release and end. They are looking at this as a 10+ year game that they will invest most of their time in to and that is step by step adding features as they go.

Of course the crowd here has varying disapproval of CIG. And since this is the internet I also read a lot of armchair CEO talk which is totally unnecessary. I don't mind critical people of a project I just shy and don't feel like posting when people write things that are openly attacking and insulting figures. I mean at the end of the day I don't think that if anybody here wants to change anything this is the forum to express that.

Here is a good link to do it for example:

https://www.reddit.com/r/starcitizen/comments/52b87k/rantteam_bonding_thread_14/

I would also like to say that SC live as it stands has anywhere from 3 hours to 10 hours of gameplay if you play it with friends. On the topic of it including no content I totally disagree. There is a lot of work and content that has gone in to 2.5. When you are building a game the many systems need to be implemented and tested and reiterated upon. Star Citizen is doing exactly that. The live game is actually pretty fun and yes a bit buggy but since SC players who play it know how it was a year ago and two years ago they clearly see the steady progress and less and less bugs.

Again I have to underline I am not saying SC live 2.5 is full of content or bug free or that it is perfect. I am just stating that it is not as bad or useless as many here seem to state it.

On the point of Star Citizen missing dates. This is what they are more criticized for and yes it is partially because of Chris Roberts, the funding of the project and most of all the technological challenges of such a project. However you look at SC it is a huge challenge to accomplish. No engine supports what SC wants to do. No engine is the best fit for SC not even a new one since setting that up takes at least 2-4 years. So either way SC has to overcome much heavy tech development which is what the past two years of recruitment were focused on.

They also have bad habits. Like announcing internal hopeful release dates. I think most of you know how it goes in software or game development. Internally it looks like you will get a build out in the next 3 months. When that time comes especially depending on the complexity of what you are working on things can change and will change it will take 5 or even 6 at times depending on scale these can go up to be 1-5 years too. Star Citizen only makes this topic worse. But that ties in to the interesting part of the community. They don't care as long as CIG get's it right eventually.

Star Marine seems to be the worst example and I see many people saying that CIG does playable tech demos at each show and releases nothing. This is totally untrue. Each gamescom CIG showed things they released the single exception is Star Marine. August 2013 they showed the Hangar module and released it that month. Mid 2014 they showed off AC in PAX and it released in June. August 2014 they showed improved hangars, racing and the first planetside landing location Arccorp and a very early multi-crew demo. The Racing and Improved Hangars and Arccorp released right after within that month. The Multi Crew was very early so it took longer. At Gamescom 2015 which I attended they showed off 2.0. A pretty huge space are with all the stuff you can do and they released is 3 months later due to the immense technical challenges but it still released within a good timeframe and it had so many things that tie in Star Citizen together.

So there are basically two things that have not shown adequate progress or release time which are Star Marine and Squadron 42. Now the first one is being released next month so we will talk about how it ended up when it's out. But it was a tough time because of their contractor and prolly because of all the engine changes that they were going through but in the end it really doesn't matter depending on what comes out next month. Or even if then if the development of SC goes like it goes. It will get improved upon even more until it is right. Which is what happened with many mechanics in SC and is still happening and it's hard to challenge this when you see the 2014 game.

About Squadron 42 not much they can show there since it's a single player story and they wouldn't want to spoil it. They said 2016 and the company announced that it is feature locked with several tech being worked on for 3.0 to be ported over it and it awaiting polish. My guess is Squadron 42 will get either an end of the year release (which I totally doubt) or a late Q1 release.

I think SC has a herculian task under their hands. They are simultaneously working on literally 3 different games. Star Marine, 3.0 which has the biggest tech and gameplay changes in Star Citizen ever period and also a huge Singleplayer campaign at the same time. While many here say that this game won't be out until 2025 I think it's because they are not keeping up on the development and they are always setting up release expectations. When you follow the SC development closely they talk and show about what is coming online and then it comes out so it is pretty normal since you watch the progress as it goes along. It's not like that from the outside though. You don't have much info for months and months and then you hear or see a delay. OR when a portion of the game releases you do not have the information and the development update knowledge that people follow the project do.

That's why the SC Community is very loyal and bound to Star Citizen. They see most of what the developers do and work on. They see them start from being something talked about to it being something that is getting released to live. The entire process makes a lot of SC people not give a damn about release dates or time constraints.

From a usual customer to product point this might sound insane but this is no usual project nor usual relationship between a game and it's community. Hence why people tend to attribute cult like saying to SC fans. Because they are not your usual crowd but I can personally vouch for how helpful they can be compared to other games I have run across. The SC community gives away game packages to new players, makes guides and mostly go the extra mile to help people that are new to the game for example. A small section of the community can also be extra defensive though which is always a reaction to mostly game criticism.

That part I think comes from the fact that if you follow the project very closely outsiders tend to know way less than you do. When they complain about things that you know will be fixed in the next patch or are being addressed there is always this disconnect between information. Also that small section of the community really fell in to the fact that their financial contribution is high valued to them so any attack to that contribution could be an attack on them. I do not support this behavior at all.

It's quiet the complex topic running for the past 5 years now but I think many people predicted that SC won't be here in the past years. That they won't have their mini pu or the planetside. Many still claim that it is a failed project. But I think CIG and SC will be here for many many years to come. With what they have shown and the amount of real passion which I personally can vouch for since I met a couple of them are real and are the main drivers of the project. With each year Star Citizen is looking more likely to advance to be better (less buggy and more content) and increase it's player base.

The end of the year and the beginning of next year will surely prove my points to be true.
Thanks for lengthy explanation for why you still believe in star citizen. +1 Rep

Now its time to argument against some points.

first we didnt know about delaying the main product until late 2013
and even then talk was about delaying star citizen to 2015
https://www.tentonhammer.com/articles/chris-roberts-responds-to-the-cult-of-star-citizen
during JULY 20TH 2015 chris wrote about how scope has changed and how they are unable to deliver the product in 2015
https://robertsspaceindustries.com/comm-link/transmission/14839-Letter-From-The-Chairman
later on during that year chris is talking about releasing star citizen by end of of 2016
http://kotaku.com/why-star-citizen-is-taking-so-long-1724835913
"Roberts says there’s a roadmap, and that they plan to have the game completed by the end of 2016."
Now chris roberts has talked about how star citizen will be delayed until 2018-2019 at minimum and thats with minimum viable product feature list
http://scqa.info/?show=10FTC&episode=83&qid=9
http://www.gamestar.de/videos/chris...ts-um-star-citizen-und-squadron-42,90207.html
7:10 mark
its unfortunate that I cant give you what I, the dream game in 2 to 3 year time
(for transcript of later crazier answers go here. https://forums.frontier.co.uk/showt...tizen-Thread-v5/page893?p=4472559#post4472559)
Then he goes on talking about having no concise plan on money and time usage.
What we're doing goes on and the rest of it's up to the people but I don't really wanna get into a situation where it's "do you want this feature for so many dollars or do you want this feature for so many dollars", because I think at that point you're gonna lose control of a singular vision and a really cohesive world and you know.


Product gets delayed thats normal. But delay after delay after delay, thats basically duke nukem method of developing a video game.
And remember duke nukem had nearly unlimited amount of cash available

Now lets talk about released contend. almost every single module was promising more contend than was delivered.(hangar and arena commander being expections, but even those were delayed)
social module promised interactions with AI in its first update
persistence should have been coming with social module
same with shops.

baby-Pu was originally going to be several star systems and back in 2014 before the rebranding the scope was much larger. they even showed us gameplay demo of pu
https://www.youtube.com/watch?v=o-xvCg8CI9U from description
Star Citizen's Persistent Universe is coming! Check out this updated playthrough of the demo.

Overall all of this just paints us a picture of a company who shouldnt be trusted on delivery.
 

jcrg99

Banned
well, that's actually the very definition of being deliberately deceptive. Stop contradicting yourself by accusing me of doing what you're actually doing.

So... you are able to see this kind of thing in people's word/sayings? It's really amazing that even having such insight (apparently, by your own claim) you still support RSI and do not see anything wrong with them.
 
Last edited:
This is true. Given the proven nature of the individuals involved, I'm sure that CIG's customer database would fetch a very good price among 419-scammers. Some outrageous rate like $1 per name would probably not be entirely unreasonable.

Lol xD
They aint Facebook :p

Hmm, remind me again. Who owns the rights to CryEngine?

Who talks about the Engine lol.
Given you Forgot. Games and Techs are Programmed to work with an Engine based on an Engine. But its not like they are Part of an Engine.
Or who do you think owns Windows which most Games are Developed to be working with ?? :)
You think all these Games are Microsoft because they are made on Windows ? :)

Heck I would like to go an Spree here. Explaining to you just how much Base System is Sitting even Below Windows which Windows is using to even Run on a Computer.
Its nice if your working in the Industry sitting on the Bottom of this unbelievable Pyramid of different Systems which even allow Programming in the First Place ;)

Something being Running on an Engine/System/Base does not mean this Base is all it has.
An Foundation can make or Break an Building. But its not the Defining Factor for the Building ;)



But well. I can see we got too much Haters for this.
So pls continue believing that SC will not make much of an Impact.
Its just one more time that a few years later. I.ll say "I told ya" and nobody will believe me claiming I never said anything of the sort xD
 
What is “the complete game”?
This, to me, is the million-dollar question. I have yet to see any concrete information on what is likely to be in the released "1.0" game, or an MVP, or anything beyond what CIG intend to have ready for the next patch or two. It's hard to say the scope hasn't increased recently when the scope is still completely undefined.
 
Last edited:
They have already said more than once that their aim is to release the complete game, and once that is done, work on adding more content to expand its lifespan. They aim to have a game that lasts for at least 10 years, pretty much like EVE online or WoW (chris roberts words). So i'm not the one being poorly informed or deceptive.

About you treating your own biased assumptions as facts... well, that's actually the very definition of being deliberately deceptive. Stop contradicting yourself by accusing me of doing what you're actually doing.
[...]
Yes, they talked very briefly about how base building could be a nice idea, but they never said they were going to add that in the MVP or even the "final" game.

Right. So first you say the big difference is Elite works with expansions 'which means they have to rewrite a lot of code', and CIG will finish the whole vision in one go. Now you say CIG will release will start adding expansions for a '10 year plan'. And MVP? How does that fit into your 'CIG does the whole vision thing in one game without the re-writes of Elites updates?'


- - - - - Additional Content Posted / Auto Merge - - - - -

What is “the complete game”?

Apparantly somewhere between the 'MVP' and 'whatever its called when its finished'. Which by definition makes it 'not complete', but hey.

- - - - - Additional Content Posted / Auto Merge - - - - -

This, to me, is the million-dollar question. I have yet to see any concrete information on what is likely to be in the released "1.0" game, or an MVP, or anything beyond what CIG intend to have ready for the next patch or two. It's hard to say the scope hasn't increased recently when the scope is still completely undefined.

Yup: we have no idea what we'll get, and whatever it is doesnt have a release date. Thanks, 'most open development project ever'. :rolleyes:
 
Last edited by a moderator:
I'd have no problem with this project being a 5+ year effort...but that isn't how it has been and continues to be sold as today.

It is fine to miss deadlines but you gotta be straight about what is going on! Simply shifting out to another date that will be missed is indicative of poor planning or willful deception. I give CIG/RSI the former, if only because I try to believe most people are good.

I thought I was coming in as a late backer, just sliding to home just in time to get those perks. And you know what, I feel shortchanged after seeing delays year over year with no concise and honest telling of where they are at and how they are going to get where they want to be. I'm disenchanted with the whole thing and it always shocks me to see people who are blind to what sits before them...and I'm not talking some doom and gloom, scam, con or whatever. I'm talking about being honest with yourself, seeing the problems for what they are, and having concern for the overall success of the project.
 
What is “the complete game”?
The complete game is the MVP plus all stretch goals they dont include in time for the MVP. In other words. the complete game is what they promised. No more, no less. They have already stated their focus is on this.

Yes you are. You are flat out lying about what they say about the addition of game content. You take your assumption that some things will be part of some undefined expansion, and you state that assumption as fact even though not a single word is uttered about expansion when the thing in question is actually discussed by the devs.
No, im not flat out lying i'm writing here what i saw in an interview. If you took a look to search for information instead of just making up assumptions and trying to pass them as facts, you would have seen that interview.
 
Last edited by a moderator:
I think it's a fairly safe bet that many people have pored over all of CIG's released content and meticulously analyzing every detail that they put forward.

It doesn't do anyone any good to be ill-informed about the project that they have put money into - sometimes quite considerable amounts of money.

It's all information that CIG themselves have released - nobody is making anything up - that wouldn't make any sense.

Oh - and buy an Idris!
 
Last edited:

jcrg99

Banned
They have already said more than once that their aim is to release the complete game, and once that is done, work on adding more content to expand its lifespan. They aim to have a game that lasts for at least 10 years, pretty much like EVE online or WoW (chris roberts words). So i'm not the one being poorly informed or deceptive.

About you treating your own biased assumptions as facts... well, that's actually the very definition of being deliberately deceptive. Stop contradicting yourself by accusing me of doing what you're actually doing.

So, you consider the word of one of the most deceptive game developers of the game industry, as a fact? Interesting.
 
Last edited:
Status
Thread Closed: Not open for further replies.
Back
Top Bottom