You can't just go around promising miracles to people, get their money, then not deliver.
Those are politicians
CIG as a faith - now that is a really disturbing mental picture lol
You can't just go around promising miracles to people, get their money, then not deliver.
Way to conflate the issue. I'm not a CIG apologist and I have my own criticisms about how they conduct their business; however, the money I have given them I already wrote off because I understand that to run a company you have to USE the money you're given. Businesses aren't run on unicorn farts and fairy dust, so to expect to get your money back from a donation (which is exactly what crowdfunding is and is no different than donating to PBS or NPR) is asinine in my mind. Most Star Citizen backers understand this concept but it seems that people who hate on this game cannot seem to wrap their mind around it or assume that crowdfunding is some arbitrary pre-order system.
Way to conflate the issue. I'm not a CIG apologist and I have my own criticisms about how they conduct their business; however, the money I have given them I already wrote off because I understand that to run a company you have to USE the money you're given. Businesses aren't run on unicorn farts and fairy dust, so to expect to get your money back from a donation (which is exactly what crowdfunding is and is no different than donating to PBS or NPR) is asinine in my mind. Most Star Citizen backers understand this concept but it seems that people who hate on this game cannot seem to wrap their mind around it or assume that crowdfunding is some arbitrary pre-order system.
Game development take a lot of time, energy and money; I mean it took Frontier almost a decade to get Elite: Dangerous ready for crowdfunding (know they had other priorities but that fact still remains). These pixel art and indie games aren't indicative of the length or how AAA games are developed. So in my mind if you haven't run a business or haven't developed a game, than you have no room to talk or comment about how they go about their development or business practices.
Just my .02c
So in my mind if you haven't run a business or haven't developed a game, than you have no room to talk or comment about how they go about their development or business practices.
from a donation (which is exactly what crowdfunding is and is no different than donating to PBS or NPR)
So in my mind if you haven't run a business or haven't developed a game, than you have no room to talk or comment about how they go about their development or business practices.
Just my .02c
Wooh, So they sold module passes? Please tell me they only did that for the arena. I know they've already sold packages for running your own server and they have no intention of making that happen at launch or ever.
It was their classical bait-and-switch game. Remember the "last opportunity to get LTI - buy now"?Wooh, So they sold module passes? Please tell me they only did that for the arena. I know they've already sold packages for running your own server and they have no intention of making that happen at launch or ever.
Way to conflate the issue. I'm not a CIG apologist and I have my own criticisms about how they conduct their business; however, the money I have given them I already wrote off because I understand that to run a company you have to USE the money you're given. Businesses aren't run on unicorn farts and fairy dust, so to expect to get your money back from a donation (which is exactly what crowdfunding is and is no different than donating to PBS or NPR) is asinine in my mind. Most Star Citizen backers understand this concept but it seems that people who hate on this game cannot seem to wrap their mind around it or assume that crowdfunding is some arbitrary pre-order system.
Game development take a lot of time, energy and money; I mean it took Frontier almost a decade to get Elite: Dangerous ready for crowdfunding (know they had other priorities but that fact still remains). These pixel art and indie games aren't indicative of the length or how AAA games are developed. So in my mind if you haven't run a business or haven't developed a game, than you have no room to talk or comment about how they go about their development or business practices.
Just my .02c
Here's the thing: When I do a Kickstarter for a game, of course I intend to use that money to build the game. And if I sit on my butt and not do that, then yes, people should hold my feet to the fire. And guess what, just saying "The money is gone!" isn't cutting it. Yes there's the risk of that happening, but what you're saying is that someone robbing a store in a bad neighborhood shouldn't be prosecuted because hey, you gotta live with the risk of robberies when you pop up your store in said bad neighborhood.
The risk is one thing. But you're setting it up as if one should EXPECT crowdfunding money to be gone without product, and if there actually is a product then we should all be extra grateful.
That's not how business work, and crowdfunding business is just that: a business.
Good thing I'm a full time software developer and although I don't write games for a living, I have used CE for professional applications. Oh and I am actually working on a multiplayer VR title on the side that's going up on Greenlight soonish. And even if I wasn't a full time software dev, your argument makes no sense. You don't have to be a hen to spot a bad egg.
Plus the "game development takes time" thing has been debunked time and again. It's mostly brought up by the same people who proclaim that Elite Dangerous was in development for 14 years.
Newsflash: It didn't. And if you count the engine, then please kindly count the CryEngine development time too, because that's what SC uses. That would mean SC development started in 2002. Sounds silly? That's because it is. There's a direct quote from David Braben on when ED development began, and in his words he said that "nothing you see in the game was made before the KS".
Now I had the the time to hear the complete interview, notable things:
He learned about the Escapist and Derek Smart the same way as I did: through the rant letter of Chris Roberts. (I initiated my refund immediately after reading it).
There is a hidden RSI forum for $1000+ whales with a completely different moderation policy. Looks like some sort of "pay to have freedom of speech".
Hell, it stopped being crowdfunding since the Kickstarter ended. Those were sales, advertised as sales, taxed as sales.
The problem there is that it's a simple failure to deliver. CIG said delivery in 2014. People backed. CIG did not deliver in 2014. They claimed that "Vision 2.0" meant that a bunch of extra time was needed. It's now 2016 - and CIG have still not delivered. They have changed their TOS to say "We don't have to deliver anything, ever - oh and no refunds" - so it's hardly surprising that people have read that and thought "That is a little unfair" and asked for their money back.
I remember the barebone video for ED Kickstarter that showed rough graphics no sound and a bit of pewpew. If i look at it to today...wow.
I remember the super epic carrier that flew in a epic soundtrack into the screen for SC Kickstart with super graphics and crazy claims...if i look at it today...wow...
Also, exactly why are there these free play times now? It's quite clear - they are running out of money and aren't fully funded to finish the game because they blew it on their offices and non-game making related minutia. The only reason for free play times to try out something is to get more money by bringing in more interested in the game. Although I haven't the foggiest as to why they think the current release is going to bring on new customers, it's quite awful.
The whole thing just screams of a crash and burn.
How could they possible hide it, except by revoking access to it ?
I disagree.
This was crowdfunding, not donating.
You donate when you don't expect anything in return, because if you do, it's no longer donation.
Crowdfunding is paying yourself for something that used to get paid by companies, the return is the same - a product.
You can't just go around promising miracles to people, get their money, then not deliver.
By "not delivering" is delivering a sub-par product as well.
SC is both. They didn't deliver what they promised when they promised (and keep doing so), and what they delivered so far is sub-par.
Crowdfunding is not a donation, it's a prepurchase. You give a developer money to develop a product you will receive when done in a timely fashion. If the developer is not living up to his end of the contract, you should demand a refund.
Here's the thing: When I do a Kickstarter for a game, of course I intend to use that money to build the game. And if I sit on my butt and not do that, then yes, people should hold my feet to the fire. And guess what, just saying "The money is gone!" isn't cutting it. Yes there's the risk of that happening, but what you're saying is that someone robbing a store in a bad neighborhood shouldn't be prosecuted because hey, you gotta live with the risk of robberies when you pop up your store in said bad neighborhood.
The risk is one thing. But you're setting it up as if one should EXPECT crowdfunding money to be gone without product, and if there actually is a product then we should all be extra grateful.
That's not how business work, and crowdfunding business is just that: a business.
Good thing I'm a full time software developer and although I don't write games for a living, I have used CE for professional applications. Oh and I am actually working on a multiplayer VR title on the side that's going up on Greenlight soonish. And even if I wasn't a full time software dev, your argument makes no sense. You don't have to be a hen to spot a bad egg.
Plus the "game development takes time" thing has been debunked time and again. It's mostly brought up by the same people who proclaim that Elite Dangerous was in development for 14 years.
Newsflash: It didn't. And if you count the engine, then please kindly count the CryEngine development time too, because that's what SC uses. That would mean SC development started in 2002. Sounds silly? That's because it is. There's a direct quote from David Braben on when ED development began, and in his words he said that "nothing you see in the game was made before the KS".
Show me the laws/legal precedents that dictate this definition. Show me that a crowdfunding pledge is strictly a pre-purchase and not a donation. What you have here is 100% conjecture so unless you can source this, to me, your opinion is irrelevant.
Show me the laws/legal precedents that dictate this definition. Show me that a crowdfunding pledge is strictly a pre-purchase and not a donation. What you have here is 100% conjecture so unless you can source this, to me, your opinion is irrelevant.