The Star Citizen Thread v5

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Did he just play Fable and decided to copy their mini game formats?

More likely he hasn't played a game since Links 386 and thinks that's the pinnacle of modern game design. Or, more charitably, perhaps he's taking cues from David Cage.

I guess this is the sort of "meaningful", "engaging" game play which is going to put Elite in its place.
 
As a reminder:
October 2012: 2,543,656$
October 2013: 5,132,756$
October 2014: 3,903,722$
October 2015: 4,248,793$

Interesting figures.

My reasoning for 6 - 6.5 is because the stakes are higher now - they are under heavy fire and I think the whales will dig deep for this.
 

So was that the reason why you tought the New Version of Star Citizen could not be made? Because you couldn't see past the limitations of the vanilla Cryengine 3.5?

That's the same mistake that you made when predicting the bankruptcy of CIG in 90 days...

For someone with so much "experience" both in the planet earth as a human and as a game "developer" you make some basic mistakes when analysing and making predictions...

BTW- I thought we made it clear that page showing Chris Roberts as cars salesman is a hoax, you can generate any name in that page and we were just having a laugh, don't need to run with it as a fact because you will , eventually, be made a fool, again.


So, anyone wants to bet how much will CIG earn in October, the month of CitizenCon, where they're going to show the "we are aiming at planets loooking like this" demo? I personally think it will be... let's say, 5.2 million.

Between 8-10 millions in the whole month:

- Media Exposure: Kotaku Articles giving a nice extra pre-citizencon boost exposure
- CitizenCon Demo (Millions of views + new backers)
- Squadron 42 announcement (Hollywood actors present at the show (Oldman?, Hamill?) = World Wide News exposure)
- Big Anniversary sale incoming
- New big Ship sale = Polaris (500$-1000$)
- Star Marine incoming (Evocati should be testing it after the flight model patch)
- Free-Fly Week (+ new backers + exposure)
 
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So was that the reason why you tought the New Version of Star Citizen could not be made? Because you couldn't see past the limitations of the vanilla Cryengine 3.5?

That's the same mistake that you made when predicting the bankruptcy of CIG in 90 days...

For someone with so much "experience" both in the planet earth as a human and as a game "developer" you make some basic mistakes when analysing and making predictions...

BTW- I thought we made it clear that page showing Chris Roberts as cars salesman is a hoax, you can generate any name in that page and we were just having a laugh, don't need to run with it as a fact because you will , eventually, be made a fool, again.

No, he's saying it is a hack job to get the "seamless" "'Verse" which is going to pose some interesting online instances where users transition between boundaries.
 
You know since everyone seems to be afraid to say it im going to say it
Derek Smart was right. The development of CIG have been quite troubled just like he said it was.
Kotaku just confirmed that it indeed was true, chris too actually admitted it.
Chris has recently also confirmed that Illfonic's star marine was indeed mostly scrapped.

Now the question lies what happens next?
Will the hardcore fans still keep pledging in star citizen?
Will they fear everything derek says now? Will they fear what chris confirms to be true?
What happened to Ben lesnick?
Will this end the gamergate? Since everyone has to agree that derek smart has been the only one doing actual news about star citizen AKA being ethical for the consumer.
And finally will derek smart appear in oprah bookclub to showcase his book about the whole fiasko? Will Oprah's fan forums burn in hellfire as derek passes by them?

To me the biggest thing that this whole fiasko has given has been a list of gaming news site that have some integrity left.
Kotaku.co.uk (massive props for daring to do 5 part story about star citizen)
Escapist
gameranx
Level (only in swedish :( )
Rock Paper Shotgun
Forbes (only editorial side it seems like community published news arent monitored at all)
Rest has been hopelessly behind in news, only daring to poke when others have been poking. They haven't been looking after the interest's of consumer. News should be both positive and negative.
Worst case i have seen has been directing disappointed customers customers towards a new disappointment (pcgamer and gamespot has been guilty of this)

I fully expect this to blow into big newspapers at some point, because its so juicy, weird and fascinating story. regardless of if star citizen will ever come out.
 
Every ambitious game development is troubled, you can't break new ground without encountering problems. You don't need to be a 'game developer' to know that.

Ah yes the Kotaku 5 in-depth articles that were finally going to expose CIG/Star Citizen as a fraud/scam completely backfired on the naysayers conspiracy theorist cult... [squeeeee]



"Star Citizen’s development challenges also mirror those of many other large-scale games"

~

"It is difficult, after all these months of research and having heard from so many people involved with the project, to seriously entertain the notion that Star Citizen is some kind of intentional scam."

~

"For the record, we did look into all kinds of wild claims about how Cloud Imperium Games is spending its money, and found nothing reportable."

~

"
If you examine some of the true moral disasters of the last decade or so in the tech world, in which invested money has been misappropriated, Star Citizen does not look like these projects"

~

"If there is anything more nefarious than that going on, we have found no convincing evidence of it."

~

"There is abundant evidence of its past and ongoing development, more than enough to account for the money that has been raised."

~

"When people spend their money on any crowd-funded project, that is their decision. They haven’t necessarily been duped, lied to, misled, taken advantage of. They’ve bought into it because they like the idea of a world in which it can become reality."

~

"I can’t think of a single other game project that has had to wrestle with all the challenges of development while also dealing with someone whose main purpose in life appears to be to discredit it."


latest


[big grin]


It seems that the article writer is of a similar opinion to a lot of backers: there's been delays, there's been problems, just like many businesses, but nothing nefarious is going on. Meanwhile CIG continue to work on their products, "while also dealing with someone whose main purpose in life appears to be to discredit it." [rolleyes]

So please, just keep on going, like I said way back in the thread and Todd Pappy confirmed recently in the Kotaku interview. There's a bunch of talented people feeding off the cynics, naysayers and haters. They say It cant be done, well we will see about that shall we! ;)
 
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I fully expect this to blow into big newspapers at some point, because its so juicy, weird and fascinating story. regardless of if star citizen will ever come out.
Someone at some point is going to have to say how much money is left.

That Damoclean sword is starting to loosen. I wonder if it's even known internally?
 
Someone at some point is going to have to say how much money is left.

That Damoclean sword is starting to loosen. I wonder if it's even known internally?

Companies in financial trouble go to great lengths to hide it externally and internally, if they don't hide it it scares "investors" and becomes a self worsening problem.

The first sign is usually a locked door in the morning or no wages being paid.
 
Every ambitious game development is troubled, you can't break new ground without encountering problems. You don't need to be a 'game developer' to know that.

Ah yes the Kotaku 5 in-depth articles that were finally going to expose CIG/Star Citizen as a fraud/scam completely backfired on the naysayers conspiracy theorist cult... [squeeeee]


"Star Citizen’s development challenges also mirror those of many other large-scale games"

~

"It is difficult, after all these months of research and having heard from so many people involved with the project, to seriously entertain the notion that Star Citizen is some kind of intentional scam."

~

"For the record, we did look into all kinds of wild claims about how Cloud Imperium Games is spending its money, and found nothing reportable."

~

"
If you examine some of the true moral disasters of the last decade or so in the tech world, in which invested money has been misappropriated, Star Citizen does not look like these projects"

~

"If there is anything more nefarious than that going on, we have found no convincing evidence of it."

~

"There is abundant evidence of its past and ongoing development, more than enough to account for the money that has been raised."

~

"When people spend their money on any crowd-funded project, that is their decision. They haven’t necessarily been duped, lied to, misled, taken advantage of. They’ve bought into it because they like the idea of a world in which it can become reality."

~

"I can’t think of a single other game project that has had to wrestle with all the challenges of development while also dealing with someone whose main purpose in life appears to be to discredit it."


http://vignette2.wikia.nocookie.net...ader-bg.jpg/revision/latest?cb=20121018080108

[big grin]


It seems that the article writer is of a similar opinion to a lot of backers: there's been delays, there's been problems, just like many businesses, but nothing nefarious is going on. Meanwhile CIG continue to work on their products, "while also dealing with someone whose main purpose in life appears to be to discredit it." [rolleyes]

So please, just keep on going, like I said way back in the thread and Todd Pappy confirmed recently in the Kotaku interview. There's a bunch of talented people feeding off the cynics, naysayers and haters. They say It cant be done, well we will see about that shall we! ;)

This has been a fascinating story. But it’s not over yet. We look forward to following it right to the end of the road – whether that leads into the stars, or comes crashing back to Earth.

You always need to read to the end to see what they really think...
 

This has been a fascinating story. But it’s not over yet. We look forward to following it right to the end of the road – whether that leads into the stars, or comes crashing back to Earth.

You always need to read to the end to see what they really think...
Icarus flew too close to sun :) gotta love the star citizen version of it
 

This has been a fascinating story. But it’s not over yet. We look forward to following it right to the end of the road – whether that leads into the stars, or comes crashing back to Earth.

You always need to read to the end to see what they really think...

But it's not the end is it? We still have 89 days [rolleyes]

Remember the same people saying that Elite in alpha was just a vertical slice? Bad judgement? Not understanding game development? Uncertainty why a game would release with so little?

Or how some people said that achieving huge maps with Cryengine was not possible? Remember?

Or how some people absolutely mocked Star Citizen because it could only have landings on planets with a loading screen?

Or how some people kicked and scream thinking that the first flight model presented was set for life and no tweaks or iterations go into a alpha build?

Or how some people mistake Quick Time Events with game alpha game mechanics lol (seriously go look up what is a QTE)

This thread goes from fire-trash to comedy gold in a couple of pages , it's way better than the Insanity thread now. No wonder most branched here. [big grin]
 
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But it's not the end is it? We still have 89 days [rolleyes]

The end of the article - even you really ought to be able to understand that.

ETA - you know the article from which you took loads of quotes and put them in bold in larger text. Do try and keep up.
 
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We understand what he is saying, but it's not a hack job done with instances, it's real large scale levels. The crytek guy explains it clearly here: https://youtu.be/OB_AI9ukSp8?t=252
He literally says: "It's crazy how large that area is"

For instance, as in this instance, not a digital instance. But it is a sectioned off mini-world within a larger grid. So, it is going to provide some unique ISSUES online especially since the back end is still CryTek's networking.

Nope, you clearly did not understand it.
 
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Someone at some point is going to have to say how much money is left.

That Damoclean sword is starting to loosen. I wonder if it's even known internally?
I personally don't understand how SC backers can so easily reject those articles, because what I read there - and combine with SQ42 mocap/delay news - CIG should have burned trough *majority* of their cash now. I would say they have gone trough 80M for sure. That leaves about 40 - 50M for CIG to a) finish SQ42 and hope it doesn't flop b) hope money they will aquire during this period will carry them over till soft release.

Things doesn't look good. Without publisher or any big money bag party will be over - and soon.
 
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