The Star Citizen Thread v5

Status
Thread Closed: Not open for further replies.
Because the actual project/game is a complete mess with no such content in an even remotely presentable shape? Because perhaps all the dev effort is focused on SQ42 and there has no coherent story content as shown been produced for Star Citizen, the MMO? Because maybe the interiors etc. are not actually layed out in the shown form, but are clobbered together from SQ42 assets and partially finished SC stuff?

It'd be interesting to know for certain, what part of this is real and what is eyewash.


My guess is that it was to give the illusion of more progress than there was/is regarding 3.0 - everything is always just around the corner - gotta keep that cash rolling in!

Dunno - but that's what it looks like to me.

If true they must have nerves of steel. Because at some point such things break down.
 
Last edited:
Ok, that video might be wrong about cuts, those aren't only explanations, BUT base part of video felt very cut-scene likeish, and considering how very smooth camera was, very likely was scripted.
 
Ok, maybe it is on rails, maybe it isn't. That begs the question why? Nothing supposedly "on rails" shows something special. Why fake going down the stairs? Why fake entering a station? Why fake leaving a station? If all of it can be done in game without fake? Why go through the lengths to build this fake and conspire with few devs to pull that off?

Well, that's the thing. Those who are looking for things that might show it to be staged will see it and then assume its faked without perhaps considering whether it actually even makes sense to make a fake in the first place.

The only thing that makes me think they might go to this effort are:

1) CR is such a perfectionist he cannot handle demonstrating even the smallest glitch and therefore demands something staged to make sure nothing goes wrong (remember the vid from last year where he tried to play the game live and couldn't?).

2) The devs are scared as hell of letting CR know about any issues with the game and are covering up, so to CR is all looks peachy while in reality its not.

On the other hand, maybe there are no shenanigans going on beyond the usual marketing stuff and nothing was faked, it just really does look like that and play like that, due to bugs, or different components working differently even within the same module.
 
It true they must have nerves of steel. Because at some point such things break down.

I really don't know - but nothing really surprises me with this project anymore.

With all the stuff that CR himself has confirmed about his management style it's astonishing it's got this far tbh.
 
Ok, that video might be wrong about cuts, those aren't only explanations, BUT base part of video felt very cut-scene likeish, and considering how very smooth camera was, very likely was scripted.

Or CR made the dev go through this scene for weeks? You can move like that. It's not normal, but you can train it - i guess.

- - - - - Additional Content Posted / Auto Merge - - - - -

Those stairs? That specific interior?

Aren't these these things in the current build?
 
Last edited:
If true they must have nerves of steel. Because at some point such things break down.

Considering 'no questions asked' honey moon relationship with community it is not that hard to maintain, especially if some people in organization clearly believe everything will work out. Those are called believers and people with scammy nature keep them around. So fans have been cheering for CR no matter what. That's why he has balls to continue way he does. They are his enablers.

Edit: as for why CR wanted "perfect" demo to be shown - it is easy. Consider failure Space Marine was. Consider they had no show updates for most of 2016. Consider waning interest in space games, NMS failure to give people impression that it can't be done so easily as CR boosts - especially considering financial and time constrains. Considering raise of ED and other, smaller space games giving exactly what people want - having fun in space. Attention to SC was waining and crowdfunding efforts where basically stagnant - even assuming they show actual numbers. He had to revitalize player base. So they basically did AAA publisher vertical slice thing. And there was NOTHING wrong with that. He even mentioned that it is what SC Alpha 3.0 "supposed" to look like.

What went wrong here - and where most likely internal fallout starts to soak into public - is that CR hinted release at the end of the year, when fully knowing it is not possible. I guess that's where internal strains will start to show. CIG pushing for SQ42 2017 Q1/Q2 release and SC Alpha 3.0 release in spring and MVP at the end of 2017.
 
Last edited:
I really don't know - but nothing really surprises me with this project anymore.

With all the stuff that CR himself has confirmed about his management style it's astonishing it's got this far tbh.

Considering 'no questions asked' honey moon relationship with community it is not that hard to maintain, especially if some people in organization clearly believe everything will work out. Those are called believers and people with scammy nature keep them around. So fans have been cheering for CR no matter what. That's why he has balls to continue way he does. They are his enablers.

Overpromiseing is one thing, but this would be borderline Ponzi scheme.
 
I'm betting the "on-rails" video parts is so that the whole screen is smooth rather than having the janky walking screen jerk because the game's visual assets need to be front and center, because again - SC has been entirely about visuals since day 1. I haven't even seen a basic outline of how gameplay may or may not work.
 
I'm betting the "on-rails" video parts is so that the whole screen is smooth rather than having the janky walking screen jerk because the game's visual assets need to be front and center, because again - SC has been entirely about visuals since day 1. I haven't even seen a basic outline of how gameplay may or may not work.

Yeah, that is actually very good reason to do that "on rails" (you would want to show off work done by artists and modelists). I really have ZERO problems with them doing that. Demos are demos. They demonstrate intent. They demonstrate potential of work.

Lying about that it is upcoming development build soon accessible by players is what gets me - and others.

- - - - - Additional Content Posted / Auto Merge - - - - -

Overpromiseing is one thing, but this would be borderline Ponzi scheme.

Ponzi scheme would imply CR would have criminal intent.

I don't think he actually does.

I believe he thinks he is doing right thing. He is obviously no up to task. But he believes that him trying to push trough walls - his inexperience, naysayers saying that can't be done - will deliver game in the end.

Major issue if I was SC backer would be him being stubborn - and CIG using same sleazy methods other AAA publishers do when pushing their games. Someone stubborn being wrong is big problem enough on itself, but having field of distortion of reality around him and his project driven by PR and marketing arm who have no calms to use any exploit necessary is dangerous combination.

There are reason why CIG reminds me so heavily of Apple.
 
Why fake going down the stairs? Why fake entering a station? Why fake leaving a station? If all of it can be done in game without fake? Why go through the lengths to build this fake and conspire with few devs to pull that off?

Because even if it's currently possible in baby-PU, they didn't want to face a shameful bug (instadeath, clipping to oblivion, crash) live.

The perfectly shoddy landing on the surface played down with the planned "let's trigger the 'laugh at citizen' emote" was the least they can afford on stage (and looked like planned to give the illusion the show wasn't staged)
 
Last edited:
Yeah, that is actually very good reason to do that "on rails" (you would want to show off work done by artists and modelists). I really have ZERO problems with them doing that. Demos are demos. They demonstrate intent. They demonstrate potential of work.

Lying about that it is upcoming development build soon accessible by players is what gets me - and others.
This.

Most of the super-smoothed bits are where you enter/leave what would be separate areas/maps - i suspect they hid loading screens and allowed for higher definition and clarity on assets than currently possible

Nobody ever seems to make anything of the zig-zag corridor leading into the down below section, such a typical load hiding mechanism. it's all fine - it's just the dishonesty about it
 
Ponzi scheme would imply CR would have criminal intent.

I don't think he actually does.

I believe he thinks he is doing right thing. He is obviously no up to task. But he believes that him trying to push trough walls - his inexperience, naysayers saying that can't be done - will deliver game in the end.

I mean that they are showing more new fake demo stuff faster than they get stuff actually done, increasing the gap between reality and promise more and more. And with the money the take by showing these demos they fund for the most part just the basis for the next demo. That's what i mean with borderline Ponzi scheme. I don't think CR has criminal intend, but he seems incompetent and ignorant.
 
Last edited:
I mean that they are showing more new fake demo stuff faster than they get stuff actually done, increasing the gap between reality and promise more and more. And with the money the take by showing these demos they fund for the most part just the basis for the next demo. That's what i mean with borderline Ponzi scheme. I don't think CR has criminal intend, but he seems incompetent and ignorant.

I would have called it Chris scheme because he certainly has mastered it to very high levels (as KS basically started this way).
 
I would have called it Chris scheme because he certainly has mastered it to very high levels (as KS basically started this way).

:D

Right, this is such an astonishing achievement, it deserves a to be named after it's inventor.

- - - - - Additional Content Posted / Auto Merge - - - - -

And now everyone waits for the Hurricane to pass FL, for DS to present his big scoop, and for CitizenCon on Sunday?
 
I would have called it Chris scheme because he certainly has mastered it to very high levels (as KS basically started this way).

Best Damned Scam Ever!!! <grin>

It doesn't really matter what Chris Roberts initial intentions were. Please let me use an analogy. It's like he was selling a live pig but found that his pig had died before the customer arrived, so he knowingly stuck the dead pig in a poke to sell it to the unsuspecting customer.
 
I would have called it Chris scheme because he certainly has mastered it to very high levels (as KS basically started this way).

An utter rift between self perception and external perception is nothing "Croberts" has invented, nor will he be the last to suffer from the condition. ;) That is, if we assume this to be the case rather than him being just willfully ignorant, deceiving and mean spirited.

I mean that they are showing more new fake demo stuff faster than they get stuff actually done, increasing the gap between reality and promise more and more.

Heh. :p You know, when they started selling cocktail mixing minigames in passenger ships on top of AI NPC health simulations for 400$+, but all that was playable after nearly three years was the Arena Commander demo, updated into various states of broken by means of 20GB patches, that realization ought to have hit anybody with a sliver of sense left. That was in the middle of last year. But to this day, the cult keeps following and turning their wallets upside down.
 
Last edited:
Status
Thread Closed: Not open for further replies.
Back
Top Bottom