As an update to this, we fixed this on our development branch and it should be deployed to the PTS servers now. Thanks for the reports!
I don't think you'll be facing off with them, my understanding is that the background simulation is merged, but xbox and PC/Mac are essentially in two private groups that cannot meet.
I may be wrong though.
I have read that we will NOT share anything but the background galaxy and sim. Power play, commodity markets and exploration will be shared across platforms. Instances will NOT. So no wings of Xbox/Mac/PC players.
As a side note, I wonder if this will change the plans of what we get to keep at full release. I am still looking for a solid list of "You keep rank, rate, time in service, total assets, rep... etc... etc..." but haven't found much concrete.
As long as I keep my liquidated assets, I'm fine with everything else getting wiped! I'd prefer to keep my rank, but I don't mind working my way back.
Link? I haven't seen it yet![]()
I don't think you'll be facing off with them, my understanding is that the background simulation is merged, but xbox and PC/Mac are essentially in two private groups that cannot meet.
I may be wrong though.
I received Elite Dangerous newsletter #91 earlier today, and after reading through it I found this:
"Xbox players will be transitioned from their own test server to a combined server with PC/Mac players next week, so from then all players from all platforms on the test servers will share the same background simulation."
This means that we will be playing with PC/Mac players who are on the test server(on PC) for a stress test. Should be interesting.
Another note from the newsletter, the Imperial Cutter and Viper Mk. IV has been confirmed, and a screenshot of the cockpit of the Federal Corvette.
This is the comment OP is referring to from the Dev Update:
"Xbox players will be transitioned from their own test server to a combined server with PC/Mac players next week, so from then all players from all platforms on the test servers will share the same background simulation."
Here is a link to the Dev Update:
https://forums.frontier.co.uk/showthread.php?t=183749
You are not wrong. "Crossplay" as that is called is not going to happen for a multitude of reasons. One has to do with XBL and how the network is setup which is very different than the Multiplayer network the PC and Mac use.
As for retaining our ranks and everything... They have always said this would be the case since June. Only thing we loose are our ships which we can just rebuy with the lump sum $$ we are supposed to receive when the final game comes out. I just hope that this happens smoothly without major problems with people getting shorted the amount of credits they had at the time everything gets reset.
I have started taking screenshots of my stats so that if there is a problem, I will have proof of my total assets and everything.
"Merge" is a misnomer, they aren't merging anything the way I understand it, we're losing everything (discovery data) and will be forced to use the existing PC/Mac server with no transfer of any of OUR information. Say our data is "X" and the PC data is "Y" and the "new"(a misnomer also, but a useful one) server data is "Z", a merge implies X+Y=Z, where Z>Y. As I understand it, X will be set to equal 0, and there isn't any X+Y, but even if there was, X+Y=Z would lead to Z=Y. A "merge" would imply that if, say someone on our server had first discovery data on a system which had not been explored on the PC/Mac side, they'd retain that honor. As it stands, they'd need to wait until release, then, assuming no one had explored it in the meantime, go reexplore the system again. So nothing you do now will matter, except insofar as the money and rank you gain go, and upon release, you'll have to go much farther afield to find "virgin" territory PC/Mac players haven't already "despoiled".
I am currently returning from Sag A and I want to sell my data before I lose that money.
I thought I had until October 6... Thanks for the generous heads up FD...