They said the Thargoid plot would be dynamic based on player reaction.

No, I don't speak for everyone. Just most males aged 12-50

(I wonder what the ratio of violent to non-violent games on the market is? Or how much market share violent games enjoy over non-violent. I'm sure the numbers are as to be expected.)

KSP is non violent.
Most flight sims too
SIM City
Minecraft
Any number of adventures and walking sims
Space Engineers
Portal
 
KSP is non violent.
Most flight sims too
SIM City
Minecraft
Any number of adventures and walking sims
Space Engineers
Portal

Equally though, there's no need to 'interact' with the aliens at all, if people don't want to .. and peaceful observation could still be a thing, with or without help from Aegis. We just don't know yet.
 

Deleted member 110222

D
KSP is non violent.
Most flight sims too
SIM City
Minecraft
Any number of adventures and walking sims
Space Engineers
Portal

Most racing games.

Equally though, there's no need to 'interact' with the aliens at all, if people don't want to .. and peaceful observation could still be a thing, with or without help from Aegis. We just don't know yet.

Exactly. For all we know the Thargoids are totally optional. We simply don't know yet.

KSP is non violent.
Most flight sims too
SIM City
Minecraft
Any number of adventures and walking sims
Space Engineers
Portal

Sports games too!
 
Equally though, there's no need to 'interact' with the aliens at all, if people don't want to .. and peaceful observation could still be a thing, with or without help from Aegis. We just don't know yet.

This also.
However knowing FDev, sooner or later, pewpew will happen. And when it does, about 50% of the salt mine will say it's too easy and needs a buff, whilst the other 50% will say it's too hard and needs a nerf.
Then we'll get the usual buff/nerf balance passes (Thargoid Edition) and the accompanying mega thread.
 
This also.
However knowing FDev, sooner or later, pewpew will happen. And when it does, about 50% of the salt mine will say it's too easy and needs a buff, whilst the other 50% will say it's too hard and needs a nerf.
Then we'll get the usual buff/nerf balance passes (Thargoid Edition) and the accompanying mega thread.

Well, I think it's likely any weapons free contact with a single Thargoid ship will be 'challenging' (see Sandy's quote in the livestream) so coming into contact with a whole family of them will probably test the minerals of even the hardest playing .. and if it's all too much? There's always Colonia after any bubble invasion. As far as I know the Thargoids are still in the Pleiades - at this point anyway.
 
Well, I think it's likely any weapons free contact with a single Thargoid ship will be 'challenging' (see Sandy's quote in the livestream) so coming into contact with a whole family of them will probably test the minerals of even the hardest playing .. and if it's all too much? There's always Colonia after any bubble invasion. As far as I know the Thargoids are still in the Pleiades - at this point anyway.

The forum at least will be entertaining.
 
I dont see the 'change'. There will be a war. The war evolves depending on how well we perform. I imagine they borrow elements from PP to create a Thargoid bubble, for example. They may target regions for attack, we may counter attack, and the bubble grows, shrinks and moves.

Yes, I fear war is coming whether some of us want it or not. As I understand it there are two Thargoid factions - one running from the other. There's an opportunity here to interact peacefully with the first with a view to helping them and thereby benefiting from their technology, and in turn preparing for the arrival of the second. But then, how do we know it's not the second group we should align with? Either way, the aggressive actions of certain players will make that decision for us, over-riding the peaceful intentions of others to understand the situation first before effectively taking sides (or even remain neutral). So instead of siding with one Thargoid group against the other, I expect we'll be fighting both because some players will simply attack everything regardless. Probably not far off what would actually happen if it were a real life scenario......sad in some ways though as I feel there'll be a missed opportunity for interaction with the Thargoids to follow a different path.
 
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Deleted member 115407

D
KSP is non violent.
Most flight sims too
SIM City
Minecraft
Any number of adventures and walking sims
Space Engineers
Portal

Most racing games.

Sports games too!

Doesn't minecraft involve defending yourself from things? Sports games are about action-based conflict. Sim city has various disasters that the player must overcome.

And a flight sim without guns is... it's just lol
 
I dont see the 'change'. There will be a war. The war evolves depending on how well we perform. I imagine they borrow elements from PP to create a Thargoid bubble, for example. They may target regions for attack, we may counter attack, and the bubble grows, shrinks and moves.

I agree, well put.
 

Goose4291

Banned
Yet every single official trailer, mention etc makes reference to a Thargoid war, the 'official' announcment of the Return was on the back of a post-battle scenario between Thargoids and Feds, and the cinematic trailer in today's stream (as cool as it was) clearly shows an aggressive posture being adopted by both humans and thargoids.

Can Frontier please explain why the change?

Or was player reaction already factored in to 2.4, perhaps by how many people tried to shoot the ships during hyperdictions?

I can't help but feel as if the way 2.4 is unveloping is a big kick in the teeth to the likes of Canonn and all those who would rather research and develop with the Thargoids rather than shooting them. Elite has never lacked for pew pew content and this update seems to be more of the same and we still have no indication that 2.4 will not just boil down to 'alien conflict zones' and 'thargoid powerplay'.

They already factored in player interaction. Remember a lot of us more rational types tried to brass them up back when they did the initial interdictions....

so.....

uyKgrYk.gif
 
Oh, the Thargoid factions are already at war, and our dear major factions are certain to get us embroiled as well. That is just the starting point though; Question is how the-sum-of-players act though that given situation -- doves are likely going to have quite a bit of work ahead of them, to offset the damages made by hawks.

Let's also be clear that calling the retreating Oresians "peaceful" is very much a relative term; They were the adversary in our previous contact with their species (never mind who did or did not fire the first shots); They appear to still take quite a bit of pleasure in splitting meatbags open like ripe oranges; And who knows how their conflict with with the Klaxians started in the first place.

For all we know, the only reason they are not aggressive toward us, and quite possibly tacitly supplying us with both intellectual and tangible resources, is that they don't want to put holes in their own meat shield. :7
 
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Well, I think it's likely any weapons free contact with a single Thargoid ship will be 'challenging' (see Sandy's quote in the livestream) so coming into contact with a whole family of them will probably test the minerals of even the hardest playing .. and if it's all too much? There's always Colonia after any bubble invasion. As far as I know the Thargoids are still in the Pleiades - at this point anyway.

I have purposely looked for ammonia worlds near colonia and found none. That doesn't mean there aren't any, just that I've tried to look and didn't find any myself. Tried to organize an expedition to look for some, but I'm a terrible writer and so that didn't pan out.

I'm in the "nothing will happen in Colonia" group.
 
Oh, the Thargoid factions are already at war, and our dear major factions are certain to get us embroiled as well. That is just the starting point though; Question is how the-sum-of-players act though that given situation -- doves are likely going to have quite a bit of work ahead of them, to offset the damages made by hawks.

Let's also be clear that calling the retreating Oresians "peaceful" is very much a relative term; They were the adversary in our previous contact with their species (never mind who did or did not fire the first shots); They appear to still take quite a bit of pleasure in splitting meatbags open like ripe oranges; And who knows how their conflict with with the Klaxians started in the first place.

For all we know, the only reason they are not aggressive toward us, and quite possibly tacitly supplying us with both intellectual and tangible resources, is that they don't want to put holes in their own meat shield. :7

That is a theory that a lot of people will deny very strongly, especially some people with a lot of influence.
I am in complete agreement though.
 
Let's face it ... the military loves the fruits of science' naivety.

From the wheel to the splitting of the atom, comes war machines.

Whilst that is a sadly true statement, I would be disappointed if AEGIS set up to as a joint Research mission as an "efforts to learn more about the Thargoids, we can achieve far more by working together. It is imperative that we coordinate our efforts, and share our knowledge and expertise. That is what Aegis has been created to achieve.” to then use that knowledge and expertise to shoot first!

Abroin Universal PLC recently completed a campaign to amass material for a research centre in the Pleiades Nebula as an Independent Research operation and AEGIS took over Donar's Oak, so if AEGIS is a military front, then they quickly removed the independent research operations
 

NecoMachina

N
Sandy did say there will be opportunities for other kinds of interactions with Thargoids ;)
Sandy says alot of things. I've yet to see him actually DELIVER a lot of those things. I sincerely hope he does in this case, but you'll understand if I don't hold my breath while waiting.
 
After watching the trailer, my greatest concern would be the possibility that defending humanity against the Thargoids might require teamwork.

In ED, what'd most likely outcome in that scenario would be that a couple of the human ships would turn on the others, destroy them and then spam the chat with "lol pwnd!!!!"
 
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When all you're given in game by FDEV is a hammer, everything looks like a nail.
In fairness, that's changing over time.

- The US "puzzle" to get it to activate and provide signals to the next site
- Triangulation puzzles with the unregistered comms beacons
- The ADS interacting with UPs/ULs to produce effects
- Data scanner to at least get codex entries
- The Ancient Ruins scanning puzzle
- Arguably, the audio/pointing behaviours of UAs and UPs,
 
Back in the day, the old Thargoids werent really looking to make friends. I have doubts that they have decided to get all friendly like now.
 
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