Op tries to make a constructive thread, fanboys go into spaz mode. See the first reply [down]
To name 2 : crafting & exploration are far better in NMS than ED IMO
In what way do you feel crafting and exploring are better in NMS?
Ye the landscapes are fantastic in NMS. We need climates, poles, rivers and a more realistic take tho. Its a lot of work.
Cool story bro. Myself 50 hours and rising ...
Are you sure ED can't learn anything from NMS ? You (and others) are suggesting that NMS got everything wrong compared to ED ? LOL
To name 2 : crafting & exploration are far better in NMS than ED IMO
It makes sense to do space legs and walking around for ships/stations in season 3, give us some thargoid arc to keep us occupied, maybe bring in gas giants to bring in a few of the features needed, and then have atmospheric planets cooking for season 4. Starting with lifeless then building up to the absolute production hell headache that will be populated worlds. You poor, poor s working on that.
The "cool story" thing tends to be used when you don't believe someone... but no idea why you should doubt me on this.
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Exploration... did you say that with a straight faced avatar? Sorry, but i want to explore a real universe. Not a Fisher Price universe. I do like the cartoony graphics in a kind of casual way, but for real exploration, i'll take ED any day of the week.
Exploration... did you say that with a straight faced avatar? Sorry, but i want to explore a real universe. Not a Fisher Price universe. I do like the cartoony graphics in a kind of casual way, but for real exploration, i'll take ED any day of the week. Yes, ED isn't fully fleshed out yet, still a long way to go and plenty of things to be added... but FD shouldn't be looking to NMS for inspiration. I think they can continue the way they are going already, and produce a much better exploration experience.
Of course, to each their own, but you did ask, so i'll stick to my guns on this one, and say, nope, FD can't really learn anything from NMS, at least that hasn't been done before, and probably a lot better by other games.
Bad choice of words on my behalf sorry - I thought your story was interesting but hope you have a better experience. 6 hours is a reasonable stab at it I guess. It's a night out on a Friday and £40 ... bargain
"Fisher Price" universe is somewhat harsh - you're implying it's for babies which I find derogatory.
"explore a real universe" is an oxymoron considering that other than the overlain stars the rest are fake. I understand that FD have tried to take a realistic approach and incorporated some science into it, but at the end of the day the galaxy they have is fake. NMS never ever claimed to be simulating our galaxy and took a more casual approach to it
Re crafting - everything I posted had the caveat "IMO" and again I add that here : crafting in NMS is fun but in ED it is not. (See above for some reasoning - there is more but I am tired now) Yes, most games are but clones of others and it's all down to how they blend it together - FD got icrafting wrong and there are so many things they could do to improve it, but based on dev feedback they are not other than tweaking some numbers. C'est la vie.
EDIT:
As an FYI I have never used synthesis ... not even to "try" it because I totally disliked the SRV handling and you can't get out (yet) .. that made me angry. Engineers I did try during Beta ... Gathering resources in NMS can be tricky to find them but when you do there's plenty ... ED is tricky to find and quite tight on resources so that just extends the search. (NMS is casual whereas ED is more "hardcore" I guess)