This game is about kill in opem

If someone does not want risk then they shouldn't be in open. Some people play in open because there is a small amount of additional risk. No there are not "silver tongued beguilers" in Mobius but in threads relating to open rather than offer advice on load outs or escape the party line of "join Mobius" gets trotted out.
In those threads both responses can usually be found. Which is fine. Some want to improve their PvP skills and some simply aren't interested in PvP.

*End Solo/Private modes
Why?

Speaking from a neutral perspective ...

[...]

As a PvPer/Pirate
I sense bias in your perspective guv :)
 
Ending solo/PG would kill the game off almost completely.
Or, for those that won't quit, they'd just set up their router to block instancing.
Overall, you'd end up with equal, or less targets... Lol

A good amount (no official numbers) of the player base still want a solo experience, like the original games, no other human players around.
Many (I assume) want a multiplayer PvE co-op sort of experience (Mobius type players).
Others want a mixed experience of PvE and PvP.
PvP only players are a small minority, that is undeniable.

So setting up the game to only please two of the 4 groups would be wrong, and alienate atleast half, or maybe even more, of the player base.

(There maybe more than 4 groups, but I can't think of any more!)
 
*End Solo/Private modes
*Reduce rebuy cost
*Make griefing punishable (station Kos, frequent npc bounty hunters interdiction, high bounty)


Speaking from a neutral perspective, i hardly see any reasons for traders to trade in open, you need to buff trade ships and introduce some tradeship focused defensive upgrades. Give them reason to fly in open, how about cargo insurance ? incase they lose cargo, 25-50% of the goods value can be recovered ? Balance out risk vs reward.

As a PvPer/Pirate i always welcome more ships in open.

simply adding a decent crime and punishment system would help also a ingame bounty board for cmdrs to post bounties on other cmdrs would also help. If someone is wanted then they should not be allowed to change ship this would stop the suicidewinder exploit.
 
Oh hey, this is refreshing. Another open vs solo thread. Makes a change from the Salami threads, which were a change from open vs solo.

Oh.
 
simply adding a decent crime and punishment system would help also a ingame bounty board for cmdrs to post bounties on other cmdrs would also help. If someone is wanted then they should not be allowed to change ship this would stop the suicidewinder exploit.

I like the idea here for the most part, but I could see griefing with the bounty system by bountying some random player for lulz and having them trapped in their new ship that they don't have the rebuy for yet. Or repeatedly bountying some poor unlucky sap until they run out of cash. There would have to be some sort of control there to prevent abuse
 
simply adding a decent crime and punishment system would help also a ingame bounty board for cmdrs to post bounties on other cmdrs would also help. If someone is wanted then they should not be allowed to change ship this would stop the suicidewinder exploit.

Frontier don't touch crime and punishment because people don't want to be punished. Essentially. The endless open/ solo debate is really "do I want to be held accountable". The answer to that is no.

People still kill cops and speed in stations, do you think Frontier would get any traction on more sanctions for more crime?

No, no they won't. Can't fix what people won't let them fix. True for a few in-game things, really.
 
*End Solo/Private modes
*Reduce rebuy cost
*Make griefing punishable (station Kos, frequent npc bounty hunters interdiction, high bounty)


Speaking from a neutral perspective, i hardly see any reasons for traders to trade in open, you need to buff trade ships and introduce some tradeship focused defensive upgrades. Give them reason to fly in open, how about cargo insurance ? incase they lose cargo, 25-50% of the goods value can be recovered ? Balance out risk vs reward.

As a PvPer/Pirate i always welcome more ships in open.

End solo? Where am I supposed to play if/when my connection is spotty?
Reduce rebuy? How often are you dying that we need to reduce rebuy?
Make griefing punishable? What is your definition of griefing? The definition of griefing is different for every one in the game.

I rarely trade but when I do it is in open. I don't need extra rewards because the slight rise in risk is reward enough for me. You speak of balancing risk/reward but you want cargo insurance and a lower rebuy cost - that seems the opposite of neutral. Oh and trade ships have been buffed.
 
I understand why you might think that would work, but it won't. It won't force people into Open, it will have people quit the game. What sounds better: Having people play the game or trying to force them into a mode of play they don't desire? What many people don't realize is that even with a better C&P system, there will still be plenty that won't go to Open. Some people have no desire to be in a PvP situation in this game, ever. Cut them out for the greater good? I think you might be surprised how that would end up.

I would likely be one to leave. I'm not really interested in Co-OP or PvP games. I don't own any others. I expected an Offline mode and accepted Solo. I actually joined Mobius because I liked the idea of going about my business with real players and seeing them go about theirs. I still don't want to Wing up with others or multicrew against NPC's. It's just more population in the galaxy which is good.

I don't mind hard, make the NPC's harder (they were for a small while) I just don't particularly want 'active' human interaction in my gaming leisure time. If ED was to change direction into Open only then so be it, maybe that is what most people want. I'll be disappointed as it's a great environment to be in but I have plenty of other games to play.

I will say that I am disappointed in the Open only events, especially when they are story related. I know that ED is not necessarily a story game where you are a central hero but if ED are going to do Story led events they should be inclusive of all modes. I do feel like ranting that I pay the same money but am excluded from parts of the game but I suppose that would seem a bit 'pouty' and 'foot stamping' so I won't. I'll save my booking for Hotel California later. ;)
 
I rarely trade but when I do it is in open. I don't need extra rewards because the slight rise in risk is reward enough for me. You speak of balancing risk/reward but you want cargo insurance and a lower rebuy cost - that seems the opposite of neutral. Oh and trade ships have been buffed.
Zactly. This is the only incentive Open should have and has. Preference.
 
For me the open vs solo(and pg) thing is a complete waste of time.

I'm open only, not a great PvP player admittedly, but I know how to handle trouble.

But the line "Open is full of griefers waiting to kill you for no reason" is complete and utter , I have been in about 6-7 PvP fights where I've lost.......... since elite came out (i'm not counting the fights in a CZ or the lulz fights I have with friends.. 2 sidies go in... one comes out )

Of those PvP fights, I've lost because SDC were blockading the known barnacles and because EIC decided to blockade a system I was trading in and blew me up while I was trying to talk to them(I hate EIC forever now)

Open is no really safe place to be, but the rewards of being in open are such as flying into Lave station, seeing 8 or 9 cmdrs there and just having a chat about elite stuff or you're out exploring near the S171 star group and run into a fellow explorer.

Bill

And on a side note, I never fire first.... but as a viper pilot found out while I was trying to scan a nav beacon, it was fun shooting out his FSD, his PP and then sniping various modules out until he died..... very sad...and very rewarding to think his own stupidity brought about his suffering.... and then I scooped the wreckage ... ffffsssssss:O
 
Just read the comments to confirm what everyone knows opem is a bloodbath .


Who come here say no.... opem is safe... is pirate or PVP or both.

This site is full of it specialists in troll posts.
 

verminstar

Banned
Open is 99% boredom and 1% oh god oh god were all gonna die!

Ultimately, its not about being afraid of being wiped out, I personally just cant be bothered with the hassle. When I did play this it was to chill out with because its a very laid back game with the open part ruined by a small number of small minded man children.

They told me to git gud or go solo in my first few days here after complaining about being griefed...and it was a genuine case of noob griefing, I know the difference and asked of that was acceptable here. The reply I got was git gud or go solo, so I took them at their word and went solo.

Only now they give it the wax lyrical about open being empty...so why tell everyone to go solo if solo is now an issue for them?

Not the brightest pennies are they? I like playing with intelligent and somewhat mature players...open play in ED is lacking in this and I say this from personal experience both ingame and on the forums. Their mentality is not to populate open with happy players, its to have more targets to shoot at...nothing more nothing less ^
 
The CMDR that destroyed your vessel wasn't being unreasonable, as your own reaction to the event demonstrates. Seems like being blown up is a pretty good deterrent edging in on someone's claim.
It reinforces the "Open is full of jerks" view. Sure, it might be legitimate and reasonable behaviour for Open, but the you shouldn't be at all surprised why so many people have no interest in playing in it, with such people.
 
To those that go "Open is a bloodbath" I've played almost exclusively in open, and yes, there'd been players that behave as you expect, but by an enormous amount more, there are people that are just, people, and meeting them and doing stuff with them has made open well worth it.
So yes, the 'easy target' places, such as CG's are bad......rest of the galaxy? not so much.
 
The line "Open is full of griefers waiting to kill you for no reason" is complete and utter

Yeah I have to say this is what I don't understand about this whole flame wa.. I mean 'debate'. It just isn't. Obviously there is more risk, and yes, certain situations and systems are higher risk than others. Is it dead and empty? Not in my experience, I see other Cmdrs regularly, and as people have already mentioned, 99% are friendly pilots.

The myth that it's some desolate pvp wasteland hell where psycho Cmdrs are frothing at the mouth for a lack of targets seems to only be perpetuated by pilots who fly in solo.

I don't care what mode people want to use personally. I think it's great we have the option of both. The fact we have the option for both also makes all these kinds of discussions pretty pointless as well, because at the end of the day we can all play in the mode we prefer and avoid behaviour we don't like.
 
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