Nope. You can have bugfixes in isolation no problems.
You cannot have new content without first fixing the extent bugs. Outherwise those bugs undermine your new content before it even gets out the door.
Hope nobody is expecting to feel a "Hans Solo" moment with space legs, smuggling their hard-fought-for illicit goods through station security, they reach the black market and OOPS! You actually made a loss on that whole endeavour because the game can't tell the difference between stolen or illegal goods.
You've just snuck up on the pirate camp and are about to ambush them and wipe them out with your wingmates, but OH NO! They aren't mission targets... which are nowhere to be found.
Oh look, that's some really exotic fauna, better get a sample of that for (whatever widget you need it for).... oh, that didn't give me a sample.. not did that one, wth my device is out of charges now.
You're tracking a mobile enemy on the planet surface... you see his signal disappear, suggesting they've gone into an underground bunker which blocks any signal emission from their equipment. You drop your ship at the surface where they were last detected, land and find..... nothing.
See why i have no confidence or desire for Odyssey and space legs with the current state of the game? These are all scenarios I'd love to get excited by but have recast current issues with the game against how they would affect Odyssey if they went by unaddressed.
History tells me these won't get fixed as part of Odyssey either. Hell, FCs update
reintroduced some of these.
And that's without going near the problem of these activities still likely to be pretty worthless compared to mining or it's unbalanced cousins.