This game just isn't worth playing at the moment

A purely personal opinion:

The current design team is too fixated on old ideas. New blood is needed.

that may be true if all the old ideas had been implemented and were poorly received. but they havent been yet. we wont know if the old ideas are bad until we see them ingame (but i would bet my left nut - its ok i do not need it any more ) that this would not be the case if they were put in.
 
As above. I'm gonna keep my 20 quid I was going to spend on paint and go back to TF2 for a while.

There are NO skimmer missions I can find anywhere. Planetary scans are a joke with getting a bounty and not being able to clear it without a 100ly trip. Passenger missions are beyond a joke in every way, I'm not going 2000ly AND BACK for 2.55 mil, and bulk passengers now want business class cabins which can't fit them all. Wing delivery missions (I play by myself) pay a pittance, I could make more with just selling the damn things in the market. Massacre missions that pay 2.8 mil for 90 ships?!? What are you smoking? Wanna kill Thargoids? Good luck getting 10000 bounty and paying 3 times as much in repairs. IF you live.

Yes, I want a gold rush. Money. Moolah. Not to stash under my mattress but to buy in game, ie. - to play the way I want to. You know, as it was advertised? At the moment there's no chance of that, so bye for now.

You mean the tense snail pace attack of invisible Thursday morning Thargoids isn't doing it for you?

Or the ability to take an active part in this alien invasion (the only way) by carry X to Y in order to repair stations isn't doing it for you?

Or the opportunity to go and point and click at yes another batch of alien things isn't doing it for you?


What you after? Actual improved gameplay with more depth and engaging mechanics? You much be kidding surely?


I started giving up about the time of the Engineers, and release after release since then has done little to entice me back... With "Multicrew" just underlining, who's deciding/designing the gameplay FD?
 
I continue to get daily rep for saying it's time to consider real money for credits on the store. Perhaps Brett, you should not knee jerk so easily, and maybe urge da management, to actually consider it seriously. If I thought they had done that, actually researched where it works and where it doesn't, I would happily respect their decision if they still decided not to do it.

I hate to state the painfully obvious, but this is not the game it was 4 years ago, and neither is the digital entertainment climate what it was the first time someone said (and I agreed with them AT THE TIME) that money for credits would never happen.
 
Last edited:
I continue to get daily rep for saying it's time to consider real money for credits on the store. Perhaps Brett, you should not knee jerk so easily, and maybe urge da management, to actually consider it seriously. If I thought they had done that, actually researched where it works and where it doesn't, I would happily respect their decision if they still decided not to do it.

I hate to state the painfully obvious, but this is not the game it was 4 years ago, and neither is the digital entertainment climate what it was the first time someone said (and I agreed with them AT THE TIME) that money for credits would never happen.

It would just cause a shift to:"FD creates artificial grind to scam people into paying real money!!!!" complaints.
 
It would just cause a shift to:"FD creates artificial grind to scam people into paying real money!!!!" complaints.

Everything generates complaints. Elite is uniquely well set up to enable this, due to the clever and deliberate decisions to ensure that credits do not equate to i win or even much in the way of faster progression. There are many games it would ruin. The current implementation of elite is not one of them. It could support this huge revenue stream without it really changing the game at all. All it really accomplishes is a fast track in the early game.
 
I continue to get daily rep for saying it's time to consider real money for credits on the store. Perhaps Brett, you should not knee jerk so easily, and maybe urge da management, to actually consider it seriously. If I thought they had done that, actually researched where it works and where it doesn't, I would happily respect their decision if they still decided not to do it.

I hate to state the painfully obvious, but this is not the game it was 4 years ago, and neither is the digital entertainment climate what it was the first time someone said (and I agreed with them AT THE TIME) that money for credits would never happen.

I notice my rep goes up when I say something stupid.
 
I notice my rep goes up when I say something stupid.

it is ok to disagree you know without any stupidity being involved..... opinions, you know what they say about them and how they all stink ;) (i often as not disagree with Aashenfox too but I always think his points are considered even if i disagree with them)

I only ever considered this money in the shop as a thought exercise anyway, much like other suggestions which completely go against what the devs have already confirmed.

such is the hatred of anything even approaching cash shops & P2W it would not be worth the bad press to do it, even if in this 1 instance i myself happen to be fine with it... but then that is only because it benefits me this time. I am in ED for the long haul, so sticking all the stuff in the store now in the game as earnable, but implementing a cash for credits service would create a lot more gameplay for me.

I admit i am biased.
 
Last edited:
I continue to get daily rep for saying it's time to consider real money for credits on the store. Perhaps Brett, you should not knee jerk so easily, and maybe urge da management, to actually consider it seriously. If I thought they had done that, actually researched where it works and where it doesn't, I would happily respect their decision if they still decided not to do it.

I hate to state the painfully obvious, but this is not the game it was 4 years ago, and neither is the digital entertainment climate what it was the first time someone said (and I agreed with them AT THE TIME) that money for credits would never happen.

I think the latter statment is more sad than anything. There's a lot of radical changes to elite that i could bear through, but a Fee To Play economy is not one of them.
 
I think the latter statment is more sad than anything. There's a lot of radical changes to elite that i could bear through, but a Fee To Play economy is not one of them.

Try to focus on consequences rather than gut feelings. ;) I'm not bothered if they implement it or not, personally, I feel credits are attainable in game, but I'd love for FD get significantly richer, and more newbs in anacondas for the griefers to blow up can only mean less salt on the forums (lol), just kidding, but more new players staying int he game for longer would certainly be welcome. Meh, I'm not really campaigning for it, I just really don't believe it would hurt, and actually think it has a chance to help in certain ways.
 
Everything generates complaints. Elite is uniquely well set up to enable this, due to the clever and deliberate decisions to ensure that credits do not equate to i win or even much in the way of faster progression. There are many games it would ruin. The current implementation of elite is not one of them. It could support this huge revenue stream without it really changing the game at all. All it really accomplishes is a fast track in the early game.
.
It would break promises made during the Kickstarter.
It would finally bring the game "in line" with Star Citizen.
It would alienate many players. (A number of my friends only started playing because ED has no "buy the biggest ship with real cash" mechanic. )
.
On the positive: it would save some harddisc space. Finally it would be possible to remove all the cockpits and stuff from many smaller ships, which people wouldn't fly if they were not short on cash... huge success! (Warning! Posting may contain sarcasm! )
.
 
it is ok to disagree you know without any stupidity being involved..... opinions, you know what they say about them and how they all stink ;) (i often as not disagree with Aashenfox too but I always think his points are considered even if i disagree with them)

I only ever considered this money in the shop as a thought exercise anyway, much like other suggestions which completely go against what the devs have already confirmed.

such is the hatred of anything even approaching cash shops & P2W it would not be worth the bad press to do it, even if in this 1 instance i myself happen to be fine with it... but then that is only because it benefits me this time. I am in ED for the long haul, so sticking all the stuff in the store now in the game as earnable, but implementing a cash for credits service would create a lot more gameplay for me.

I admit i am biased.

You're missing my point, the suggestion or opinion is irrelevant, that comment alone got me another 7 reps.
 
.
It would break promises made during the Kickstarter.
It would finally bring the game "in line" with Star Citizen.
It would alienate many players. (A number of my friends only started playing because ED has no "buy the biggest ship with real cash" mechanic. )
.
On the positive: it would save some harddisc space. Finally it would be possible to remove all the cockpits and stuff from many smaller ships, which people wouldn't fly if they were not short on cash... huge success! (Warning! Posting may contain sarcasm! )
.

regarding your 1st point... actually (and again this is just a thought exercise i am not expecting changes) the CURRENT implementation breaks KSer promises as everything was meant to be buyable ingame with credits, inc cosmetics. Honestly i am not complaining (much) - tho i would way prefer it like in the KSer, i am just correcting you that is all.

It is all there in the KSer FAQ

Will the game be free to play after the initial purchase?

We do not plan to make it subscription-based. Once you have purchased the game up front, you will be able to play thereafter for no further cost. Everything in the game will be purchasable with in-game Credits, earned from trading, bounty-hunting, etc. We will probably allow the supplemental purchase of Credits with real money, for those who want to accelerate their progress through the game.


it is about the ONLY think i like about SC over ED - assuming it is actually feasible to earn all the stuff in game in SC and it is not a monumental grind (which for the record i do not think ED has ever been a monumental grind for credits, even tho i accept 1.0 was a little too tight on the purse strings for the >5mil credit ships.

again to be clear.. it is not that i want purchasable credits... its just that (perhaps selfishly) purchasing credits would not hurt my game, but havign everything earnable in game inc cosmetics would objectively improve my game.. because even after buying some skins etc, i have no bond or connection with them, as i never earned them ingame. i have not even gotten around to putting some on my ships such is my disinterest in them.
 
Last edited:
Back
Top Bottom