Those of you with multiple accounts - "Non helm MultiCrew players now provide an additional single power distribution pip"

Jex =TE=

Banned
So what can the multi-crew players actually *do*? I can believe that having a dedicated engineer onboard would allow an extra pip of power - dedicated tinkering and management with the maguffins. But that should require active participation, not passive presence. If this were then a player's role in a game it would have to be entertaining - but I can see simplistic implementations essentially devolving into tetris-like tedium. We already know that multi-crew players can use the turrents as FPS. I'm fine with the implementation presented for this - virtualised view. So what else can multicrew players actually do while playing the game that makes their active participation worthwhile from their perspective? Is it all combat orientated? (sorry my posts from this end lose paragraphs - don't know why, probably firewall blocking parts of the interface)

An extra player though should in no way give anything extra. We're talking extra magic power from nowhere and pip managment is so easy, why do you even need an "engineer" station? FD give their "reasons" for how this works but we've all been here long enough to know they're all bogus.

If they'd made the game more around the ships with actual stations to man and systems to manipulate then having real crew members would be an advantage but since everything in this game is easy mode, we literally don't need extra crew to manage ships systems.

Now, once again FD have given us something that makes no sense and adds another dagger in the back of consistency. Keep going down this route and using "magic" and more people wil lstop playing.
 
4-0-4 setup compared to 4-0-2 setup is a 50% increase - not 100%. Get your math straight.

Ummm.. Try reading the post you're trying to correct?:-

Well, consider if you have a 4-0-2 setup for power when under fire... Another CMDR in the same situation could have 4-0-3 or 4-0-4... 50 to 100% more weapon power!

Note, how I list both 1 additional pip (increasing the 4-0-2 to 4-0-3) and 2 additional pips (increasing the 4-0-2 to 4-0-4) and state these would be 50% and 100% increases (respectively).

Insert apology here ___________ ;)


EDIT: Actually I didn't realise that you didn't just misread my post... It's worse! You're just flat out wrong with YOUR maths! - 4 is 100% more than 2 :)

...and 3 is 50% more than 2
 
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Jex =TE=

Banned
You don't need wings to get 4 corvettes loaded up with credit card powerered alt accounts to be in the same instance.

The only 'balancing' that will possibly be countering this new pay 2 exploit feature will be the wonkiness of the P2P instancing. Wow... I don't think I've ever seen a developer code in a psuedo hack into their own game and then rely solely on the crappiness of their P2P network to deal with the inevitable, easily foreseen, PvP balancing cluster truck.

https://media.giphy.com/media/dOJt6XZlQw8qQ/giphy.gif

Can't rep you again but this, obviously this!
 
Ummm.. Try reading the post you're trying to correct?:-


Note, how I list both 1 additional pip (increasing the 4-0-2 to 4-0-3) and 2 additional pips (increasing the 4-0-2 to 4-0-4) and state these would be 50% and 100% increases (respectively).

Insert apology here ___________ ;)


EDIT: Actually I didn't realise that you didn't misread my post, just that you're just flat out wrong :) - 4 is 100% more than 2 :)

There is no 100% increase. It's "distribution" - you know - because you wrote in title. That means pips are not absolutes but relative quotas.
4 of 8 pips compared to 2 of 6 pips = 50% increase in power for weapon station.

Basic math, dude.
 
There is no 100% increase. It's "distribution" - you know - because you wrote in title. That means pips are not absolutes but relative quotas.
4 of 8 pips compared to 2 of 6 pips = 50% increase in power for weapon station.

Basic math, dude.

OMG! Talk about basic maths!

If you have 2 weapon pips (or £2 or 2 apples), and then you increase that by 100%, you then have 4 weapon pips (or £4 or 4 apples). That's what I said in my post, and that is what is correct.

ie: 4 is a 100% increase of 2! And 3 is a 50% increase of 2!

Please move on! It doesn't matter that you're wrong or misquoting me or you've misunderstood me!
 
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Completely agree, if we have a three-seat ship, with 4-0-4 pips, fighting a guy on his own with 4-0-2 pips, the advantage will in most cases be overwhelming.

But a wing of 3 v a lone guy is also usually overwhelming.

I don't understand what difference it makes whether the multi-crew ship is staffed by three paying players or one paying player and his two credit cards.

What's the difference, from the point of view of the lone guy?

Shoehorning play style?
 

Jex =TE=

Banned
OMG! Talk about basic maths!

If you have 2 weapon pips (or £2 or 2 apples), and then you increase that by 100%, you then have 4 weapon pips (or £4 or 4 apples). That's what I said in my post, and that is what is correct.

Move on!

You're both right because you're both arguing different things LOL
 
I can say with certainty that multiple computers are not necessary, thanks to the power of virtual machines (which you can get for free these days).

Also, be aware that passive buffbots have happened in every single game that had a mechanic where the mere idle presence of another character would provide a combat boost to another. This is not just something that might or might not be abused, it is a given that it will.
 
OMG! Talk about basic maths!

If you have 2 weapon pips (or £2 or 2 apples), and then you increase that by 100%, you then have 4 weapon pips (or £4 or 4 apples). That's what I said in my post, and that is what is correct.

ie: 4 is a 100% increase of 2! And 3 is a 50% increase of 2!

Please move on! It doesn't matter that you're wrong or misquoting me or you've misunderstood me!

Geez, this is why populists win elections...

Here goes:

Power cake be 1. Power be distributed to engine and weapon. Simple version:

Case 1: 4 pip engine - 2 pip weapon. 0.66 power goes to engine - 0.33 power goes to weapon.

Case 2: 4 pip engine - 4 pip weapon. 0.5 power go engine - 0.5 power go weapon.

Conclusion: 0,5 power compared to 0,33 power is a 50% increase.
 
Geez, this is why populists win elections...

Here goes:

Power cake be 1. Power be distributed to engine and weapon. Simple version:

Case 1: 4 pip engine - 2 pip weapon. 0.66 power goes to engine - 0.33 power goes to weapon.

Case 2: 4 pip engine - 4 pip weapon. 0.5 power go engine - 0.5 power go weapon.

Conclusion: 0,5 power compared to 0,33 power is a 50% increase.

uhhm no thats afaik not how it works in ED, your power distributor has a specific amount of distribution to each system, and 4 pips means 100% of this distriibution to that system and thats linear.
Each category has an own distribution amount of energy. 4 pips utilises 100% to the specific subsystems possible recharge
 
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Geez, this is why populists win elections...

Here goes:

Power cake be 1. Power be distributed to engine and weapon. Simple version:

Case 1: 4 pip engine - 2 pip weapon. 0.66 power goes to engine - 0.33 power goes to weapon.

Case 2: 4 pip engine - 4 pip weapon. 0.5 power go engine - 0.5 power go weapon.

Conclusion: 0,5 power compared to 0,33 power is a 50% increase.

I said an increase of 2 to 4 is 100% more - Which is correct.

i said an increase of 2 to 3 is 50% more - Which is correct.


So I don't know what you've misread, misunderstood, miscalculated, or what you think I've said, you've mistakenly suggested over and over I have something to correct in my original statement.

Not only is that frustrating, but you're unwilling to accept you've made a simple mistake and worse still you're seemingly fixated on a non-issue compared to the actual more important matters, which makes it by my estimate 327% more frustrating ;)


Accept the fact my original statement was fine (because it absolutely is), and you've most likely just misread it, and move on please... PLEASE!
 
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I said an increase of 2 to 4 is 100% more - Which is correct.

i said an increase of 2 to 3 is 50% more - Which is correct.


So I don't know what you've misread, misunderstood, miscalculated, or what you think I've said, you've mistakenly suggested over and over I have something to correct in my original statement.

Not only is that frustrating, but you're unwilling to accept you've made a simple mistake and worse still you're seemingly fixated on a non-issue compared to the actual more important matters, makes it 327% more frustrating ;)


Accept the fact my original statement was fine (because it absolutely is), and you've most likely just misread it, and move on please... PLEASE!

e seems to have missed that you talked about firepower while he seems to take the entire distriution into account.

Well, consider if you have a 4-0-2 setup for power when under fire... Another CMDR in the same situation could have 4-0-3 or 4-0-4... 50 to 100% more weapon power!


So the question is, how viable/easy is this to achieve? So I'm hoping can try and feedback!

see the weapon power part is the essential, he seemed to have oversighted that one.
 
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Thanks for all the tips - I have two accounts with beta, plus another account without beta - fun times ahead.

Congratulations! You are now my official tester and expert for this matter :)

Question 1 - How will you run two ED's on two accounts at the same time (in the easiest way)?



e seems to have missed that you talked about firepower while he seems to take the entire distriution into account.



see the weapon power part is the essential, he seemed to have oversighted that one.

I could only suggest he re-read the post and consider he's misread/misunderstood so many times... I could only repeat/clarify my statement so many times...

Hopefully that's all resolved, he misread/misunderstood my post, and we can move on and back to the more important point(s). eg: Gary.Brain's seemingly promising "solution".
 
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uhhm no thats afaik not how it works in ED, your power distributor has a specific amount of distribution to each system, and 4 pips means 100% of this distriibution to that system and thats linear.
Each category has an own distribution amount of energy. 4 pips utilises 100% to the specific subsystems possible recharge

Point taken. Shows what I know how stuff works in ED, lol.
 
I cant wait to kill more innocent commanders, 3 accounts ready.
On Xbox we can have unlimited accounts without paying extra money for them.
Isnt it great to play on a console? :D

Xbox...Xbox... you mean that thingi with 720P, no HOTAS, no VR, no VA and no Eye/Headtracking right?
Sounds quite awesome ;) :p

Edit: Ohh and custom Hud colour and fancy overlays and... ahhh sorry cant help it :D
 
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