Why would a holographic butt on a seat add to a ship's jump range?
You're talking about a game that cherry picks its realism and gaming gimmicks, and binds them together via "reasons".
Why can we be 50,000 LYs away, crash and burn on a planet, and be back in the bubble seconds later? Escape pods don't exist, death has no meaning, there is no economy, power play characters squabble over finite resources when they have unclaimed abundance on their doorstep. Black holes are harmless, accretion disks non-existent. Its all nonsense, so why should a hologram giving an extra boost to a ships navcom be singled out?
I understand where you're coming from but in a game that is so full of plot holes, shoehorned "reasons", and weird science, these arguments no longer hold water.
You may have a point about multiple account holders gaining a slight advantage in PvP, but your arguments against magical holograms being able to do magical things in the world of Elite doesn't cut it these days with everything else thats found its way in. And unless I've missed something, traders, miners, and explorers get precious little from this extra pip malarkey, so how about some MC benefits elsewhere!
Anyway, I'd like to hear from someone on how hard/easy this is...
We'll have to wait and see as MC didn't make it into this round of beta.