There is no amount of conversation we can hold here that would result in them changing the core design of how ships work. You (and I) would like clearer differentiation in capability of ships beyond pitch, speed, maximum module class, per jump range and tankiness.
It ain't happening.
Any module created for one purpose can be applied to any ship for the same purpose. Adding more modules for exploration just means the Conda/Corvette/Cutter/FdL/Python pilot can add the same ones to accomplish the same thing. Because those ships will always have more internals than an Asp or DbE.
Is there even any reason to believe they're open to creating special compartments for dedicated ships? Or special hard point options for specific ships? Because I haven't seen or read anything in the last 3 years to suggest so, including a time when it was actually being debated and they went with the "one size fits all" model.
Please correct me if I'm wrong, but wasn't there some fuss about the Orca and Beluga being the only ships that can fit luxury cabins?
Long range patrols are not deep space explorations. Skirting around your borders of an area covering a couple of hundred light years is vastly different from travelling to Sag A, some 25,000 light years away.
Agreed
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