To Fly in Open or Not - Is Ganking/Griefing Really That Bad?

Aigaion

Banned
You are a player of a game, pretending to be a pirate in the game.

For Open Mode to work the players need to cooperate, work together to make the pretend game world work. By players I mean the human behind the computer, not their avatar (CMDR) in the game.

The CMDRs obviously don't need to cooperate.

Players need to cooperate by clicking on Open Mode in the menu. Willing to accept hostile interaction between their CMDRs. If players who want to play a role that is hostile to most other CMDRs in the game, then those players would be wise not to drive other players out of Open Mode.

D5veJQj.gif
 
For Open Mode to work the players need to cooperate, work together to make the pretend game world work. By players I mean the human behind the computer, not their avatar (CMDR) in the game.

I chuckled, it's true. Hey man it wasn't me laughing and posting YOUTUBE videos of raging commanders.. it was my Avatar.. I blame it all on my Avatar, i'm just a person peering through the looking glass. My avatar feeds off salt of whiney space truckers, my avatar is a real psycho, he really is a nasty piece of work.. It's ALL MY AVATAR NOT ME!

:) :)
 
I chuckled, it's true. Hey man it wasn't me laughing and posting YOUTUBE videos of raging commanders.. it was my Avatar.. I blame it all on my Avatar, i'm just a person peering through the looking glass. My avatar feeds off salt of whiney space truckers, my avatar is a real psycho, he really is a nasty piece of work.. It's ALL MY AVATAR NOT ME!

:) :)

keep telling yourself that. go find a good psychiatrist. you might need one.
 
Instancing.
Most players where in an other instance while you got moved into a new, empty one.

Yes this is why sometimes people die and it's totally because the instance is crawling with bad peope. which means open is just full of endless ganking and everyone dies all the time. And then when it isn't just raining utter death and destruction, suddenly "it's instancing."

Let's ignore PG and Solo where a nontrivial percentage every CG occurs. Or that yes sometimes people are singularly instancees. It's a bit convenient to explain a lack of being dead as instancing. Bit too convenient, don't you think? :)
 
Last edited:

Aigaion

Banned
keep telling yourself that. go find a good psychiatrist. you might need one.

Dude, you are the one complaining since an hour and you get even more salty when people are not on the same line as you. Seriously, stay in solo mode and stop bothering people on the forum.
 
Last edited by a moderator:
Not my problem. That's how the game goes. People are not asking me if I'm okay with the fact that my next target is going to combat log in front of me.
Some of the best moments I've had in ED has been while being pirated and doing piracy.

That said, some of the most toxic moments I've witnessed have been by supposed pirates. I remember joining one group and their joy at simply interdicting other CMDRs and then with no attempt at piracy simply blowing them up made my leave ASAP.

ie: Construtive PvP IMHO has a very important place in ED. It can make is a fantastic game. But where FD have left us, is with a bunch of half complete mechanics which are not really doing what they should.

The game should be offering us PvP on a plate. ie: If we want it there should be tasks/mechanics we can simply do/follow/click and there we are fighting other CMDRs.

However, simply letting individual interdict others for no true in game reason/benefit to then just blow them up pointlessly for the lolz, IMHO is counter productive and is damaging OPEN.
 
Last edited:
For your information, I, as a pirate, am wanted in many systems, and therefor am chased by Elite PNCs that are after my bounty, just so you know what's really going on on the other side and not just what you suppose is going on.
.
Dude! You are funny! I mean, i feel soooo much pitty for you, that you have bounties on your head and are in sooooo much trouble.
.
Sorry, but i also rack up bounties in game, usually when i work for my next PP weapon. I don't care for the state of the system i undermine, i just go there and shoot Kumo Crew ships till i have the merit i want. The moment i leave that system, i never notice anything of this bounty any more, it just takes a little space in my transactions tab till it ages out.
.
The Elite NPC you mention, yes, they sometimes come for me. They are no different to all the NPCs trying to get me when i do legal stuff, run cargo, do missions or whatever. But the fact that you have to bring that one up as a problem tells me a lot. Sorry for picking on you, you have bigger issues...
.
 
Yes this is why sometimes people die and it's totally because the instance is crawling with bad peope. which means open is just full of endless ganking and everyone dies all the time. And then when it isn't just raining utter death and destruction, suddenly "it's instancing."

Let's ignore PG and Solo where a nontrivial percentage every CG occurs. Or that yes sometimes people are singularly instancees. It's a bit convenient to explain a lack of being dead as instancing. Bit too convenient, don't you think? :)

I didn't explain "the lack of being dead" with instancing. Not sure how you got that impression.
 

Aigaion

Banned
.
Dude! You are funny! I mean, i feel soooo much pitty for you, that you have bounties on your head and are in sooooo much trouble.

What is the intent of that post ? Did you actually read to context or did you just chuckle like a stupid chicken for no reason at all ?

The Elite NPC you mention, yes, they sometimes come for me. They are no different to all the NPCs trying to get me when i do legal stuff, run cargo, do missions or whatever. But the fact that you have to bring that one up as a problem tells me a lot. Sorry for picking on you, you have bigger issues...

You are certainly flying a high-end combat-ship, what is not my case, I fly a a piracy ship, what doesn't have the same purpose as your ship, so please, next time keep your
self-conceit for yourself.
 
Last edited:
I play Mobius PvE, and mostly for the reason that when I have cargo that took you a week or two to acquire, I don't want to take a chance on running into a griefer. For instance, an example:

You want to get a Gr4 or 5 mod for a module, and it requires a commodity that is rare or only acquired through a mission. You look for days for an acceptable mission with your commodity for a reward, and possibly need to complete multiple missions for the number you want. You travel hundreds of Lyrs, spend weeks on doing this. Then, on your way to the engineer, pulling out of a station you get insta-killed by a greifer with a Reverberating Cascade Torpedo!

This is what I want to avoid.
 
So uh.. "Sandbox"

Some people seem to be losing sight of that word when describing what this game "should" be.

Also, NielF, the phrase is "Let Alone" not "Yet Alone" per the Oxford English Dictionary. Sorry. That was bugging me and you seem well written despite our generally opposing viewpoints.

Back to the OPs original thoughts though: Open isn't a cesspool of cannibals and psychopaths, not by a long shot. This forum is just rife with people complaining about being murdered or complaining about the possibility that they could be murdered due to the lack of a restrictive C&P system.
 
I play Mobius PvE, and mostly for the reason that when I have cargo that took you a week or two to acquire, I don't want to take a chance on running into a griefer. For instance, an example:

You want to get a Gr4 or 5 mod for a module, and it requires a commodity that is rare or only acquired through a mission. You look for days for an acceptable mission with your commodity for a reward, and possibly need to complete multiple missions for the number you want. You travel hundreds of Lyrs, spend weeks on doing this. Then, on your way to the engineer, pulling out of a station you get insta-killed by a greifer with a Reverberating Cascade Torpedo!

This is what I want to avoid.

Fair enough. But that's actually Frontiers fault for not putting all commodities in the commodity market, where they should be. So they are not tied to missions or RNG. This then makes them, well, a commodity that can be bought and sold which, amazingly, is exactly what they are called.

You could just as easily be blown to bits by a procedurally triggered wing of high ranked FGS or FDL.
 

Aigaion

Banned
Well now you're just being dumb.

Okay smartbrain, I'm going to give you a pragmatic exemple why it doesn't exist in Elite: Dangerous.

Griefing doesn't exist in Elite: Dangerous for the simple reason that the game has enabled PvP functions. Griefing would be a thing if, for exemple, it was impossible for players to shoot each other, yet they search for indirect ways to kill each other, for exemple boosting into a player to cause damages, and ultimately death. But, because Elite: Dangerous has enabled PvP functions, griefing does not exist, it's just called PvP, not more, not less.

Let's say you play The Division and go to the Dark Zone, are you going to cry like now when you get killed by another player ? Probably, because that's what people like you do, yet, it's not griefing, you just stepped in an area with PvP enabled. If someone kills you on a PvP server in H1Z1, will you be salty AF ? Probably, because that's what people like you are, but you stepped into a PvP server, so deal with it.

Same goes for Elite: Dangerous. Open Play = potential PvP area.

I'm not awaiting your arguments, because all you had to say was "just being dumb lol".
 
Probably so, but it's been dead for 2 days on my end. Pretty lousy instance I keep getting stuck with. …

On Sunday I had the luck to get into one instance at Tutumu full of CMDRs. Had to jump out and repair after a fun fight and after jumping back 3-4 minutes later I was greeted by an empty instance. Tried everything I know to get back into the fun instance, but no luck.

Instancing is strange…

But maybe everybody suddenly decided to play in Solo or to go to bed or something?
 
Wait a minute...what was going on during the ship transfer debate then, hmmmmmmmm? :p

Timers are a method to create another time sink. Nothing more. I had no problem with a genuine in game reason. There isn't one. It's no different to the PP periodic allocation. Because there's no logical reason there either. How ironic that neither will likely ever see an in game representation of that actual reason either; which would have been logical.
 
Last edited:
Back
Top Bottom