If you want be prepared to all game situations it's only way...and that open only is the only way..
Yeah... True... Although "prepared" is an interesting choice of words - but to each their own measure, I suppose.If you want be prepared to all game situations it's only way...
I think if you go historical on the data you'll find that ganking before Odyssey was as endemic as it is now; meaning much ado about nothing.The complaints are lessening, possibly as a result of the playerbase being split between Horizons and Odyssey... Or even that players who don't wish to waste their 'valuable' play time being sensible an using a mode suitable to that which they wish to achieve, who knows?
The hilarious part is, of course, that with the lessening number of "gank plague" posts, there appears to be more shouting out how unfair the modes are and that open only is the only way.. Isn't that curious?
I'm perfectly aware of such, as you know well also. I am also perfectly aware that Frontier are reluctant to make any change to their original 'all modes are equal' to exclude or enforce activities on a mode-specific agenda.As you well know it's a real snooze-fest when a large PVE pmf decides to steamroll smaller pmf's all without even a semblance of real engagement.
Indeed. Hence force multipliers. I think ED would be a far more vibrant game if PVP was actually worked into the warfare paradigm versus the utterly abstract model that currently exists.Shame that a dozen or so players can be steamrolled by a thousand or more... A bit like real-life that, wouldn't you say?
Of course. It seems that this "great ganking plague" is a significant reason why a to me unknown, but supposed relevant player number is rejecting open mode.And yet the most consistent complaint regarding game modes always starts with another incident of the great ganking plague.
Indeed, you may think so, as I may disagree.Indeed. Hence force multipliers. I think ED would be a far more vibrant game if PVP was actually worked into the warfare paradigm.
If you look way back in the thread you'll see that by the (imperfect) numbers it's an absolute rarity event that occurs in a very few well-known hotspots.Of course. It seems that this "great ganking plague" is a significant reason why a to me unknown, but supposed relevant player number is rejecting open mode.
If I only take this thread for a calculating basis (I have no other source so far) without exactly counting (what would be interesting to know but I am not the one with time and effort for this) it seems to me that regulary and not quit seldom players here wrote that they do not play open because of gankers.If you look way back in the thread you'll see that by the (imperfect) numbers it's an absolute rarity event that occurs in a very few well-known hotspots.
And unless something has changed open is still the most populous game mode.
And that's fine. Just like in real life some of us aren't interested in the strategic & tactical aspects of warfare.Indeed, you may think so, as I may disagree.
Me, I would find it to be even more mind-numbing than BGS play, and that is incredibly so.
I didn't say "take this thread for a calculating basis." Within the thread was a discussion regarding a veritable sampling group. Within that sample, the occurrence is incredibly rare.If I only take this thread for a calculating basis (I have no other source so far) without exactly counting (what would be interesting to know but I am not the one with time and effort for this) it seems to me that regulary players here wrote that they do not play open because of gankers.
That option surely does exist now... If they chose to engage.I don't think it's too much to ask that those of us who can ought to have the option of engaging our attackers directly.
Tedious? Possibly. Some of the comments on here are downright stupid IMO, but then some make me laugh a bit with my morning coffee. It's all good.Agree with both sides. All the complaining is tedious.
The majority of comments here make me laugh (including my own, of course), morning coffee or not!Tedious? Possibly. Some of the comments on here are downright stupid IMO, but then some make me laugh a bit with my morning coffee. It's all good.![]()
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And I think that this statement is without a reliable counting very debatable.I didn't say "take this thread for a calculating basis." Within the thread was a discussion regarding a veritable sampling group. Within that sample, the occurrence is incredibly rare.
I think the defender should have the choice in how to engage. Attack wisely.That option surely does exist now... If they chose to engage.
ETA: Or are you suggesting that players should be forced to engage with others?
Your argument in essence is, "in light of the fact that I have no numbers to substantiate my point your numbers are no good."And I think that this statement is without a reliable counting very debatable.
So, you are agreeing that you think that players should be forced to engage with others. I thought that is what you inferred.I think the defender should have the choice in how to engage.
Well no. If you know the defender will choose to defend in open then you have the choice not to attack them.So, you are agreeing that you think that players should be forced to engage with others. I thought that is what you inferred.
We disagree on aspects of the game, unsurprisingly, debating these differences will have no effect today or in the forseeable future - but it is good to talk, thanks.