well,I'm playing alone, but I fly in the open because I'm not embarrassed by the possibility of being destroyed, but it's unpleasant if I'm not on a warship at this moment, but this is a living world where you have to be ready for everything.
About mechanics, there should be a system to protect the player from the security service, for example, during an interception, i.e. when you start to be intercepted, you already call strong NPC ships (this is for example)
why not peek how it works in other games, for example Eva, as far as I know it's difficult to gang people in systems there.
I am neutral about pvp in the elite, and I believe that it should be meaningful, and the punishment is much stricter, for example, the real time that you will spend in prison for an hour when you die, but in the elite you can accidentally get wanted, so I said that it is necessary to rework some game mechanics, and the possibilities of interaction between players need to be expanded, the names of particularly dangerous criminals should be in the same galnet and their last location, the elite lacks informativeness, you can talk about it for hours,but I want to hear the developers' answer whether they will do something or not, otherwise it's all empty chatter
p.s. I apologize for the crooked text, everything is through a translator
About mechanics, there should be a system to protect the player from the security service, for example, during an interception, i.e. when you start to be intercepted, you already call strong NPC ships (this is for example)
why not peek how it works in other games, for example Eva, as far as I know it's difficult to gang people in systems there.
I am neutral about pvp in the elite, and I believe that it should be meaningful, and the punishment is much stricter, for example, the real time that you will spend in prison for an hour when you die, but in the elite you can accidentally get wanted, so I said that it is necessary to rework some game mechanics, and the possibilities of interaction between players need to be expanded, the names of particularly dangerous criminals should be in the same galnet and their last location, the elite lacks informativeness, you can talk about it for hours,but I want to hear the developers' answer whether they will do something or not, otherwise it's all empty chatter
p.s. I apologize for the crooked text, everything is through a translator
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