Once again, it's time: here are Season 23's results, which ran from 2022-03-31 to 2022-05-26, and the EDDN activity over the same time.
Back on March 15, Frontier made their infamous "no Odyssey for consoles" announcement, and while the effects across various communities were immediately visible, there were only a couple of weeks left till the end of that season then. This season marks the first full leaderboard season after that announcement. Now, I don't have the PS top 10 statistics for neither season 23 nor 22, but I do have them for the Xbox side, and historically, they've both been pretty much equal. So, how do the leaderboards look?
On the Xbox, activity has dropped like a rock. While the number of squadrons remained almost exactly the same (783 pages last time, 781 pages now), activity went down by around 60%, it's just over a third of what it was in season 22. Granted, the previous season was actually quite high compared to earlier seasons, but even when we compare to the worst season (that I know of), this one has set a new negative record by far.
Of course, all this was entirely to be expected. Did this translate to increased exploration activity on the PC though? (Well, AFAIK profile transfers aren't implemented yet.)
Short answer: it didn't.
When it comes to the squadron exploration leaderboards on the PC, there have been slight decreases from the previous season, and while overall it doesn't look good, there have been slightly worse seasons before. An interesting tidbit is that the #10-#100 range performed somewhat better than usual, especially compared to both the top ten and the #100-#1,000 range: I wouldn't read much into this though. From the numbers, it's pretty much business as usual. During the final week, there was a race between the top two squadrons, but that was decided by the winners dropping such a large amount of data that they nearly doubled their points.
Over on the crowd-sourced data, there was a bit of stagnation, then activity going up some, and then trending down again: the usual fluctuations, still trending down slightly, just low enough to barely set some new negative records. (A few days are still missing because of the revisited systems, but they should make no significant difference.) Unfortunately, I've never noted down the EDDN statistics of how many hits come from console, but going by memory, that seems to have halved or so. So with that in mind, it's actually good that activity here didn't stop as well... yet?
Lately though, it seemed to me that exploration groups have been more active, plenty of initiatives, expeditions and the like going on, but this didn't seem to translate to much more new data. However, there is still one thing to consider that might hint towards this: the bodies scanned per system (excluding the auto-scanned stars) have consistently increased, and are now at the level where they briefly were when the FSS was new. (Then the influx of starry-eyed new explorers realized that the Exploration Update didn't live up to the promises, and this also dropped like a stone.) This started since the end of March and has been going on since, so it doesn't look like the usual fluctuation. Personally, I suspect that it's due to folks wanting to feed third-party apps like Observatory with more data, as they allow them to notice good finds much better. The FSS and its barcode doesn't help with finding good-looking stuff or with Odyssey-landable planets, valuable flora and the like, but external utilities do - as long as we feed them more scans. Group efforts see players encouraging (or often even requiring) other players to share their data too.
Meanwhile, the auto-scanned stars per systems count has remained largely the same, so it doesn't look like there were mass migrations neither towards nor away from the core.
Well, that's about that then. If anything else comes up, I'll just add it here later. But hey, Frontier, if anyone's reading this (which I very much doubt, but you never know), exploration could use some of that "key feature overhaul" you mentioned for 2023
To everyone, see you with the next update in eight weeks, and have fun!